Browse > Article
http://dx.doi.org/10.7230/KOSCAS.2015.41.253

Narrative Composition and Visual Representation of Alternative History in FPS Game Trailer -By focusing on  

Choi, Do-Won (동서대학교 일반대학원 영상콘텐츠학과)
Lee, Hyun-Seok (동서대학교 일반대학원 영상콘텐츠학과)
Publication Information
Cartoon and Animation Studies / v., no., 2015 , pp. 253-277 More about this Journal
Abstract
When was launched in 2014, it was immediately ranked 2nd in English gross sales record in the first half of 2014, attracting huge attention from avid game users. Colin Moriarty(2014) states that the worldwide popular game, , lies on the alternative history assumption, 'what if Nazi Germany won the second world war? In regard to this, this research addresses how the characteristics of alternative history was adopted and visually represented in FPS game trailer. In terms of research method, firstly, literatures will be reviewed about definition of alternative history and some of the previous examples where alternative history was applied in novels, films and games. Secondly, narrative composition of alternative history is categorized as three sequential phases, (1) borrowing real history material, (2) connection between real and fictional history and (3) reconstruction of history through reinterpretation. Thirdly, the live-action game trailer will be analysed by three sequential phases of narrative composition, and CG game character and background will be analysed by spatial background, characters and props. The phase of 'borrowing' has used the historic images related to the World War II, and the phase of "connection' has composited by "connection through circumstantial events". The phase of 'reconstruction' has unfolded its fictional narrative in the form of "limited fictional history" In addition to this, has constructed dystopia world through composing of historic images and CG characters by SF design. In the light of this, the narrative composition of alternative history successfully extends to game area.
Keywords
Alternative History; FPS Game; ;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
연도 인용수 순위
1 김명석, SF 영화 <2009 로스트 메모리즈>와 소설 <비명을 찾아서>의 서사 비교, 문학과 영상, Vol.8(2003), p.71-102.
2 김미경, 대체역사소설의 스펙트럼에 나타난 독일통일 -디트푸르의 <장벽은 라인 강변에 있다>와 베커의 <아름다운 독일>을 중심으로-, 헤세연구, Vol.31(2014), p.131-158.
3 권형진, 나치 독일의 도시건설 프로젝트 -베를린.뮌헨.뉘른베르크를 중심으로-, 독일연구 Vol.21(2011), p.89-132.
4 류철균, 서성은, 영상 서사에 나타난 대체역사 주제 연구, 어문학, Vol.99(2008), p.421-446.
5 박인찬, 미국의 포스트모더니즘 역사소설 - 역사 다시 쓰기와 저항적 자아 찾기, 실천문학, Vol.51(1998), p.273-296.
6 한창석, 환상소설을 통한 서사 확장의 가능성 : 복거일, 박민규를 중심으로, 우리문학연구, Vol.34집(2011), p.449-484.
7 최도원, 이헌우, 이현석, 디지털 컨셉 아트 전문 스튜디오에 관한 사례 비교 연구 - 애니메이션 및 게임 분야를 중심으로, 만화애니메이션연구, Vol.9(2014), p.167-187.