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http://dx.doi.org/10.15701/kcgs.2022.28.3.13

Data-driven camera manipulation about vertical locomotion in a virtual environment  

Seo, Seung-Won (Dept. of Software Convergence, KyungHee University)
Noh, Seong-Rae (Dept. of Software Convergence, KyungHee University)
Lee, Ro-Un (Dept. of Software Convergence, KyungHee University)
Park, Seung-Jun (Dept. of Software Convergence, KyungHee University)
Kang, Hyeong-Yeop (Dept. of Software Convergence, KyungHee University)
Abstract
In this paper, the goal is to investigate how manipulating the camera can minimize motion sickness and maximize immersion when a user moves in a virtual environment that requires vertical movement. In general, since a user uses virtual reality in a flat space, the actual movement of the user and the virtual movement are different, resulting in sensory conflict, which has the possibility of causing virtual reality motion sickness. Therefore, we propose three powerful camera manipulation techniques, implement them, and then propose which model is most appropriate through user experiments.
Keywords
Virtual Reality; Locomotion; Camera Manipulation; VR Sickness;
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