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http://dx.doi.org/10.15701/kcgs.2018.24.3.101

Virtual pencil and airbrush rendering algorithm using particle patch  

Lee, Hye Rin (Korea polytechnic university)
Oh, Geon (Korea polytechnic university)
Lee, Taek Hee (Korea polytechnic university)
Abstract
Recently, the improvement of virtual reality and augmented reality technologies leverages many new technologies like the virtual study room, virtual architecture room. Such virtual worlds require free handed drawing technology such as writing descriptions of formula or drawing blue print of buildings. In nature, lots of view point modifications occur when we walk around inside the virtual world. Especially, we often look some objects from near to far distance in the virtual world. Traditional drawing methods like using fixed size image for drawing unit is not produce acceptable result because they generate blurred and jaggy result as view distance varying. We propose a novel method which robust to the environment that produce lots of magnifications and minimizations like the virtual reality world. We implemented our algorithm both two dimensional and three dimensional devices. Our algorithm does not produce any artifacts, jaggy or blurred result regardless of scaling factor.
Keywords
Virtual reality; drawing tool; pencil; airbrush;
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Times Cited By KSCI : 1  (Citation Analysis)
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