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1 |
A Study on Immersive Interaction Between HMD User and Non-HMD User for Presence of Asymmetric Virtual Reality
Lee, Jiwon;Kim, Mingyu;Kim, Jinmo;
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Korea Computer Graphics Society
, v.24, no.3, pp.1-10,
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2 |
A Study on Presence of Collaboration based Multi-user Interaction in Immersive Virtual Reality
Park, Seongjun;Park, Wonjun;Heo, Hayoung;Kim, Jinmo;
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Korea Computer Graphics Society
, v.24, no.3, pp.11-20,
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3 |
Visualization System for Natural Disaster Data
Kim, Jongyong;Jeong, Seokcheol;Lee, Gyeweon;Cho, Joonyoung;Kim, Dongwook;Park, Sanghun;
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Korea Computer Graphics Society
, v.24, no.3, pp.21-31,
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4 |
Secondary camera position optimization for observing the close space between objects
Lee, Ji Hye;Han, Yun Ha;Choi, Myung Geol;
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Korea Computer Graphics Society
, v.24, no.3, pp.33-41,
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5 |
Shadow Removal from Scanned Documents taken by Mobile Phones based on Image Local Statistics
Na, Yeji;Park, Sang Il;
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Korea Computer Graphics Society
, v.24, no.3, pp.43-48,
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6 |
Research on Virtual Simulator Sickness Using Field of View Restrictor According to Human Factor levels
Kim, Chang-seop;Kim, So-Yeon;Kim, Kwanguk;
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Korea Computer Graphics Society
, v.24, no.3, pp.49-59,
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7 |
High-quality Texture Extraction for Point Clouds Reconstructed from RGB-D Images
Seo, Woong;Park, Sang Uk;Ihm, Insung;
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Korea Computer Graphics Society
, v.24, no.3, pp.61-71,
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8 |
A Motion-driven Rowing Game based on Teamwork of Multiple Players
Kim, Hyejin;Shim, JaeHyuk;Lim, Seungchan;Goh, Youngnoh;Han, Daseong;
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Korea Computer Graphics Society
, v.24, no.3, pp.73-81,
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9 |
Criminal Profiling Simulation Training and Assessment System based on Virtual Reality
Kim, Han-Seob;Kim, Hae-Ji;Lee, Yoon-Sik;Lee, Jieun;
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Korea Computer Graphics Society
, v.24, no.3, pp.83-92,
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10 |
Virtual Home Training - Virtual Reality Small Scale Rehabilitation System
Yu, Gyeongho;Kim, Hae-Ji;Kim, Han-Seob;Lee, Jieun;
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Korea Computer Graphics Society
, v.24, no.3, pp.93-100,
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11 |
Virtual pencil and airbrush rendering algorithm using particle patch
Lee, Hye Rin;Oh, Geon;Lee, Taek Hee;
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Korea Computer Graphics Society
, v.24, no.3, pp.101-109,
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