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http://dx.doi.org/10.15701/kcgs.2016.22.3.31

A Study on Gamepad/Gaze based Input Processing for Mobile Platform Virtual Reality Contents  

Lee, Jiwon (Department of Software, Catholic University of Pusan)
Kim, Mingyu (Department of Software, Catholic University of Pusan)
Jeon, Changyu (Department of Software, Catholic University of Pusan)
Kim, Jinmo (Department of Software, Catholic University of Pusan)
Abstract
This study proposes suitable input processing technique for producing the mobile platform based virtual reality contents. First of all, we produce the mobile platform based virtual reality interactive contents to be used in experiments for improve user's immersion who experience the virtual reality contents, get interests and design the input processing that easily controllable. Then design the input processing technique in two methods, with gamepad that accessibility to mobile and with directly through user's gaze to interface. Through virtual reality based input processing technique that we proposed, we analyse effect of improve user's immersion, cause of get interests and whether provide the convenience or not for controlling contents through experiments. Moreover we verify whether bring negative psychological elements like sickness, fatigue or not.
Keywords
mobile virtual reality; input processing technique; gamepad; gaze based interface; immersion; motion sickness;
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Times Cited By KSCI : 4  (Citation Analysis)
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