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http://dx.doi.org/10.15523/JKSESE.2014.7.1.119

Development and Students' Perceptions after Application of a Subject Substitute STEAM Program - Focusing on Energy Unit in 6th Grade Curriculum -  

Lim, Sung-Man (Korea National University of Education)
Chae, Dong-Hyun (Jeonju National University of Education)
Kim, Eun-Jeong (Jeonju National University of Education)
Hyun, Dong-Geul (Jeju National University)
Kim, O-Beom (Korea National University of Education)
Han, Je-Jun (Korea National University of Education)
Publication Information
Journal of the Korean Society of Earth Science Education / v.7, no.1, 2014 , pp. 119-132 More about this Journal
Abstract
In recent years, Korea encourages teachers to do STEAM education(Science, Technology, Engineering, Arts & Mathematics), which includes Arts to STEM education to train creative science technology talent. Related to this, we developed a subject substitute STEAM program for the 6th grade students in elementary school and applied it in a field. The STEAM program which substitutes contents in curriculum related to Energy unit was developed and it was taught to twenty four sixth grade students during regular classes. During the classes, all activities of students were observed and they were written in recording notes during the observation. After all STEAM program ended, how students recognize the subject substitute STEAM program compared to general class, understand learning contents and think about the program before and after the STEAM classes were analyzed through questionnaire and interviews. The results were as follows. First, some students had difficulty in reconciling different ideas in group, creative thinking and crafts but most students liked the STEAM classes because many activities are fun and it is easy to understand. Second, learners regarded practical use of knowledge, learning different subjects together and interests as the reasons they can understand learning contents easily during STEAM program. Third, learners recognized STEAM classes are good to understand knowledge, think creative ideas and improve social skills after the STEAM classes while they showed anticipation, worry and fear before taking the classes. It is found that a subjective substitute STEAM program is helpful to increase learners' interests in learning, understand learning contents, increase creativity and have a good personality through a qualitative research.
Keywords
STEAM; subject substitute STEAM program;
Citations & Related Records
Times Cited By KSCI : 7  (Citation Analysis)
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