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http://dx.doi.org/10.7583/JKGS.2021.21.2.43

Game character classification according to Post-modern design characteristics  

Lee, Joong-Gon (Dept. of Design, Graduate School, Busan National University)
Lee, Tae-Gu (Dept. of Design, Busan National University)
Abstract
The goal of this research is contemplation on whether postmodern design concepts such as parody, simulation, appropriation, pastiche apply to the character design in games, within bounds of postmodernism. In this philosophy, designs display a mixture of advanced culture and mass culture, emphasize philosophical contingency, and appear to be a random collage of ideas. it was perceived that the visual art in game character design is also a projection of the postmodernist philosophy. Upon analyzing this perception, character designs categorized based on the applicability of postmodern designs
Keywords
Video Game Character Design; Postmodernism; Postmodern Design;
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