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http://dx.doi.org/10.7583/JKGS.2020.20.5.65

The study of cooperation and reciprocity mechanism in MMORPG games -focused on 'World of Warcraft: Classic'  

Choi, Young-Woo (Visual Culture Dept. Kangwon National University)
Ryu, Seoung-Ho (Visual Culture Dept. Kangwon National University)
Abstract
This paper studied cooperation and reciprocity mechanism by analyzing game mechanics of MMORPG 'World of Warcraft: Classic'. MMORPG is the genre of game where social interaction vigorously occurs. This study figured out the structure of cooperation based on evolutionary psychology, anthropology and social psychology through participatory observation. Four cooperation and reciprocity mechanism were drawn through investigating game mechanics like instance dungeon, clear role setting, item, soulbind. In addition, this paper suggests providing ideas of making cooperation mechanism in the field of game design.
Keywords
Instance dungeon; Cooperation; Reciprocity;
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