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http://dx.doi.org/10.7583/JKGS.2020.20.5.3

Competitive Advantage Elements in the Global Cloud Game Market  

Rhee, Chang Seop (Sejong University)
Rhee, Hyunjung (Chung-Ang University)
Kim, Sehwan (KB securities/Chung-Ang University)
Abstract
The introduction of 5G greatly reduced service traffic speed and capacity problems. In this communication environment, the market demand for cloud games is increasing, and cloud games are considered as a replacement for mobile games in the future. This study explains the changes in the game industry, and the characteristics and market status of cloud games. Next, this study suggests competitive advantage elements for cloud games market. We expect that this study could help make decisions related to policy support for the cloud game market and industry.
Keywords
5th generation technology; Cloud game; Game Industry; Game market;
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