1 |
Darrin C. Bentivegna, Ales Ude, Christopher G. Atkeson, Gordon Cheng, "Humanoid Robot Learning and Game Playing Using PC-Based Vision", IEEE/RS Intl. Conference on Intelligent Robots and Systems EPFL, Lausanne, Switzerland, pp.352-365, October 2002.
|
2 |
Byung-Ro Moon, "Easy Learning Algorithm: An Evolutionary Approach", HanbitMedia, 2008.
|
3 |
Ji-Min Kim, Sun-Jeong Kim, Seokmin-Hong, "Players Adaptive Monster Generation Technique Using Genetic Algorithm", Journal of Internet Computing and Services, Vol 18, No.2, pp.43-51, 2017.
DOI
|
4 |
Myun-Sub Lee, "A Study about Intelligent Character Game Based on Behavior Pattern of User by Using Genetic Algorithm", Korea Knowledge Information Technology Society, Vol 7, No. 6, pp.135-143, 2012.
|
5 |
Dal-ho Cho, Young ho Lee, Jin Hyung Kim, So-Young Park, Dae-Woong Rhee, "NPC Control Model for Defense in Soccer Game Applying the Decision Tree Learning Algorithm", Journal of Korea Game Society Vol 11, No. 6, pp.61-70, 2011.
|
6 |
Jung HyungGu, "Framework of AI Engine for Strategy Soccer Simulation", The Graduate School Hankuk University of Foreign Studies, 2009
|
7 |
O-Kyang Kwun, Jong-Koo Park, "Control of RPG Game Characters Using Genetic Algorithm and Neural Network", Journal of Korea Game Society, Vol 6, No. 2, pp.13-22, 2006.
|
8 |
Laura Barbulescu, Jean-Paul Watson, Darrell Whitley, "Dynamic Representations and Escaping Local Optima: Improving Genetic Algorithms and Local Search", Seventeenth National Conference on Artificial Intelligence(AAAI), pp.879-884, 2000.
|
9 |
Thang Nguyen Bui and Byung Ro Moon, "On multi-dimensional encoding/crossover", International Conference on Genetic Algorithms, pp.49-56, 1995.
|