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http://dx.doi.org/10.7583/JKGS.2017.17.4.7

Analysis of Global virtual, augmented reality Contents States  

Kim, Jung-Hee (Dept. of Media design, Yongin University)
Abstract
In this thesis, the objective is to identify and analyze trends in the evolution of virtual reality in the midst of the trend of digital content and the trend of the 4th industrial revolution. The analysis is divided into devices, development, distribution platforms and content fields, which are divided into active, static, and classical content and trend. This thesis is meaningful as a basic material in the planning stage of virtual augmented reality contents.
Keywords
Augmented; Virtual reality; AR; VR; Fourth Industrial Revolution; VRGame;
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