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http://dx.doi.org/10.7583/JKGS.2017.17.4.17

Real Object Recognition Based Mobile Augmented Reality Game  

Lee, Dong-Chun (ETRI(Electronics and Telecommunications Research Institute))
Lee, Hun-Joo (ETRI(Electronics and Telecommunications Research Institute))
Abstract
This paper describes the general process of making augmented reality game for real objects without markers. In this paper, point cloud data created by using slam technology is edited using a separate editing tool to optimize performance in mobile environment. Also, in the game execution stage, a lot of load is generated due to the extraction of feature points and the matching of descriptors. In order to reduce this, optical flow is used to track the matched feature points in the previous input image.
Keywords
SLAM; Opticalflow; descriptor matching;
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