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http://dx.doi.org/10.7583/JKGS.2017.17.4.169

A Study of Necessary Elements of Game Character Storytelling  

Lee, Jae Hong (Major in Creative Writing, school of Creative Arts, Soongsil University)
Abstract
In order for the game industry to grasp the initiative of the global industry, it is time to positively need storytelling that can move the emotions of gamers over graphical appearance. Also, in the era of the 4th industrial revolution where the point of contact between virtual and reality spreads widely, it seems that the game character industry will rapidly emerge. Therefore, the author recognizes the importance of the character industry in the future, and based on the accumulated game research, he has identified 10 elements necessary for character storytelling. The ten elements are as follows. Design of life, design of race, design of occupation, design of PC and NPC, design of monster, design of personality, design of conflict, design of protagonist, design of external image, design of birth and death.
Keywords
game character; character industry; storytelling; character storytelling;
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