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http://dx.doi.org/10.7583/JKGS.2017.17.3.53

Verification of the usefulness of smartphone for wrist swing motion in VR environments  

Lee, Chung-Jae (Dept. of Convergence Software, Hallym Univ.)
Kim, Jong-Hyun (Div. of Software Application, Kangname Univ.)
Lee, Jung (Dept. of Convergence Software, Hallym Univ.)
Kim, Sun-Jeong (Dept. of Convergence Software, Hallym Univ.)
Abstract
VR content manipulation equipment is not easy for individuals to access because it requires high prices. Especially, in the case of a system for tracking the motion of the user among the VR contents, a separate optical sensor device using an infrared camera is generally used. The disadvantage of the optical sensor equipment is that the measurable range is dependent on the measurement direction when tracking the rotation motion when using only a single device. In order to solve the above problems, this paper shows that the inertial sensor of the smartphone, which is generally owned by the public, can track the rotational motion of the user regardless of the measurement direction . The system using the LeapMotion is used as the reference system, and the system using the smart phone is defined as the evaluation system, and the usability of the evaluation system is verified by comparing the user satisfaction of the two systems.
Keywords
Virtual Reality; Swing Motion; SmartPhone; Gyroscope; LeapMotion;
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