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http://dx.doi.org/10.7583/JKGS.2016.16.5.99

Displaying game screen with same aspect ratio in various resolution of mobile devices  

Jung, InHoo (Graduate School, Dept. of Interaction Design, Hallym University)
Kim, Sun-Jeong (Graduate School, Dept. of Interaction Design, Hallym University)
Hong, Seokmin (Dept. of Advertising and Public Relations, Hallym University)
Abstract
This paper proposes the adaptive way that intended screen applies the same proportion of the game screen to mobile devices having various resolution. Generally speaking, clipping is the way to show only part of screen with designated proportion and is widely used in game industry. It costs additionally because developers make game screens fit various resolutions. However, the proposed method of this study saves developing time and cost if automatically calculated output is possible according to designated screen proportion and devices' aspect ratio. This suggested algorithm makes it possible to display game screen in same proportion automatically to various resolution and the mini-map is automatically fixed regardless of the mobile devices' resolution.
Keywords
Aspect Ratio; Mobile Game Screen; Clipping; Mini-Map;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
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