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http://dx.doi.org/10.7583/JKGS.2016.16.5.79

Analyzing the Status of Female Characters in Fighting Action Games: Focus on EVO 2016  

Han, Sukhee (Department of Media Communication, Graduate School, Hanyang University)
Abstract
This study analyzes the status of female characters in several fighting action games. From July 15 to 17, 2016, the world-famous fighting action game tournament EVO 2016 was held in Las Vegas, Nevada. In this tournament, nine fighting action games were selected for competition, and this study examines the status of female characters on the basis of 1) Appearance 2) Ability in these fighting actions games. After doing comparison between female characters and male characters in the fighting action game, it reflects on the status and right of female characters in the virtual world.
Keywords
Fighting Action Game; Video Game; EVO 2016; Women's Right; Diversity;
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