1 |
Raph Koster, translated by Sohyun An, "A Theory of Fun for Game Design", p.48, Digital Media Research, 2005.
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2 |
Medical Today, http://www.mdtoday.co.kr/mdtoday/index.html?no=198047
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3 |
Dowoo Kim and Yoonho Lee, "Analysis on the Factors of Juvenile Game Addiction and Delinquency Using the Heckman's Two Stage Model: Focused on Middle School Student Lived in Seoul", p.14, Korean Association of Public Safety and Criminal Justice, Vol.28, 2012.
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4 |
Bruno Latour, 6 others, translated by Sungwook Hong, "Human, Objects, Alliance: Actor-network theory and technoscience", p.196, Eumbooks, 2010.
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5 |
Naver Dictionary, "System", National Institute of the Korea Language, 2016.
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6 |
Jesper Juul, "ACasual Revolution", pp.28-30, The MIT Press, 2010.
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7 |
Eungsuk Kim, 2 others, "Aesthetic Expansion from Information Visualization to Performance: Research on Sensorium in Perspective of Audience", p.38, The Journal of the Korea Contents Association, 2012.
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8 |
Joongwon Lee and Sungwook Hong, "Say the Philotechnology", pp.130-142, Bookhouse, 2005.
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9 |
Bruno Latour, 6 others, translated by Sungwook Hong, "Human, Objects, Alliance: Actor-network theory and technoscience", pp.134-137, Eumbooks, 2010.
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10 |
Suk Chon and Joonsung Yoon, "A Study on the Evolution Theory of Digital Game Rules", p.23, The Journal of Korea Game Society, Vol.9, No.1, 2009.
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11 |
Jay David Bolter and Richard Grusin, translated by Jaehyun Lee, "Remediation: Understanding New Media", p.38, Communicationbooks, 2006
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12 |
Soyoung Park, "The Art Education of Bauhaus in therms of Gesamtkunstwerk", pp.208-210, Art Education Reveiew, No.28, 2006.
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13 |
Jay David Bolter and Richard Grusin, translated by Jaehyun Lee, "Remediation: Understanding New Media", pp. 295-297, Communicationbooks, 2006
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14 |
Jay David Bolter and Richard Grusin, translated by Jaehyun Lee, "Remediation: Understanding New Media", pp. 277-281, Communicationbooks, 2006
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15 |
Katie Salen, Eric Zimmerman, "Rule of Play: Game Design Fundamentals", p.80, The MIT Press, 2003.
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16 |
Johan Huizinga, translated by Yoonsu Kim, "Homo Ludens", pp. 18-21, Kachibooks, 2008.
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17 |
Bruno Latour, 6 others, translated by Sungwook Hong, "Human, Objects, Alliance: Actor-network theory and technoscience", pp.134-137, Eumbooks, 2010.
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18 |
Johan Huizinga, translated by Yoonsu Kim, "Homo Ludens", p.22, Kachibooks, 2008.
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