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http://dx.doi.org/10.7583/JKGS.2016.16.5.23

Research on Design Methods about Game Contents based on Head Mounted Device(HMD)  

Kim, Do Hyung (Digital Contents, College of Arts and Design, Kyung Hee University)
Woo, Tack (Digital Contents, College of Arts and Design, Kyung Hee University)
Abstract
The industry of virtual reality has received huge attention again after releasing the advanced Head Mounted display Devices, such as, the Oculus Rift VR, Samsung Gear VR, and PlayStation VR. However, almost VR contents studios concentrating on the only visual stimulus, before getting the diversity of genre. We found that the reasons of this phenomenon were lacking of enough time for profound studies, developments, and seeking resources. Therefore, this research suggests that the designing method about VR contents through the game resource, as a structure of story, which can handle the visual flow and the psychological commitments, to improves VR industry. Also we established the theoretical base of various VR contents planning and producing for game designers.
Keywords
Virtual Reality; Head Mounted Display; Game design;
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