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http://dx.doi.org/10.7583/JKGS.2016.16.3.109

Design and implementation of Distance Learning System using 3 Dimensional Animation Control Technology  

Im, Choong-Jae (Major of Game and Mobile Engineering, Keimyung University)
Abstract
Distance learning systems that teacher and learner(s) are located at remote have been in progress in a way that directly transfer the video and audio. To get the interest of learners and effectiveness of education or to overcome the poor network environment, various methods utilizing computer graphics in the distance learning system have been attempted. This paper describes a design and implementation of a distance learning system using 3D animation control technology based on Kinect and network game technology. Distance learning system designed and implemented in this paper is a good example of combining education and game technology. And I expect to be used at various educational contents in the future.
Keywords
Distance Learning System; 3D Animation Control Technology; Education; Game technology;
Citations & Related Records
Times Cited By KSCI : 4  (Citation Analysis)
연도 인용수 순위
1 Choongjae Im, "Status, development practices and views of the serious game", Journal of Korea Multimedia Society, Vol 15, No. 2, 2011.
2 Seong-won Park "A Study on the Development of Game for English Learning", Journal of Korean Society for Computer game, Vol 23, No. 3, 2010.
3 Choongjae Im, "Design of Realtime Interactive Quiz Broadcasting integrated Game and Broadcasting Technology", Journal of Korean Society for Computer game, Vol. 24, No. 2, 2011.
4 Seung-hun Lee at el, "Analysis of Core Technologies on Serious Games by their types", Journal of Korean Society for Computer game, Vol. 23, No. 3, 2010.
5 Choongjae Im, "Design and Implementation of 3 Dimensional Character Video English Conversation System using Game Technology", Journal of Korean Society for Computer game, Vol. 25, No. 2, 2012.