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1 Gamification in Smart Learning Design to Enhance Speaking Skills for EFL Young Learners
Choi, Junghye Fran; / Korea Game Society , v.16, no.3, pp.7-16,
2 An Object-oriented Design Method of Game System for Game Designers
Chang, Hee-Dong; / Korea Game Society , v.16, no.3, pp.17-26,
3 The Evolution of Smartphone Game System through Auto Play System
Cho, Eun-Ha; / Korea Game Society , v.16, no.3, pp.27-34,
4 A Study of Effective game designing processes
Jeon, Joon Hyun;Jeong, Eui Jun; / Korea Game Society , v.16, no.3, pp.35-44,
5 Analysis of Structures of ONGAMENET's TV Program "From Start to till the End"
Han, Sukhee; / Korea Game Society , v.16, no.3, pp.45-54,
6 Analysis of production capability by age in accordance with the function implementation of Game content
Joo, Heon-Sik; / Korea Game Society , v.16, no.3, pp.55-64,
7 A Study on Problem Based Storytelling of Digital Game Modification
Yun, Hye-Young; / Korea Game Society , v.16, no.3, pp.65-76,
8 Psychological Analysis on Consumer Sentiment for Gacha
Kim, Soul; / Korea Game Society , v.16, no.3, pp.77-86,
9 A Study of Smart IT convergence Framework applying a Lego-typed Sensor Module
Park, Jung-min;Kim, Hye-Young; / Korea Game Society , v.16, no.3, pp.87-96,
10 A Method for Assigning Clients to Servers for the Minimization of Client-Server Distance Deviation
Lee, Sunghae;Kim, Sangchul; / Korea Game Society , v.16, no.3, pp.97-108,
11 Design and implementation of Distance Learning System using 3 Dimensional Animation Control Technology
Im, Choong-Jae; / Korea Game Society , v.16, no.3, pp.109-116,
12 Ancient Cave Exploration: A Screen Climbing Game for Children
Kim, Jungsoo;Chung, Daniel;Sung, Bokyung;Chon, Suk;Ko, Ilju; / Korea Game Society , v.16, no.3, pp.117-126,
13 Development of Smartwatch game contents utilizing the Watch face
Yoo, Wang-Yun;Woo, Tack; / Korea Game Society , v.16, no.3, pp.127-138,
14 A Study on the he Application of FIFA Online3 Characters' Personalities regarding positions based on HEXACO
Kim, Mi-Sun;Park, Jun-Hyung;Ko, Il-Ju; / Korea Game Society , v.16, no.3, pp.139-150,