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1 |
Gamification in Smart Learning Design to Enhance Speaking Skills for EFL Young Learners
Choi, Junghye Fran;
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Korea Game Society
, v.16, no.3, pp.7-16,
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2 |
An Object-oriented Design Method of Game System for Game Designers
Chang, Hee-Dong;
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Korea Game Society
, v.16, no.3, pp.17-26,
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3 |
The Evolution of Smartphone Game System through Auto Play System
Cho, Eun-Ha;
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Korea Game Society
, v.16, no.3, pp.27-34,
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4 |
A Study of Effective game designing processes
Jeon, Joon Hyun;Jeong, Eui Jun;
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Korea Game Society
, v.16, no.3, pp.35-44,
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5 |
Analysis of Structures of ONGAMENET's TV Program "From Start to till the End"
Han, Sukhee;
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Korea Game Society
, v.16, no.3, pp.45-54,
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6 |
Analysis of production capability by age in accordance with the function implementation of Game content
Joo, Heon-Sik;
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Korea Game Society
, v.16, no.3, pp.55-64,
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7 |
A Study on Problem Based Storytelling of Digital Game Modification
Yun, Hye-Young;
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Korea Game Society
, v.16, no.3, pp.65-76,
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8 |
Psychological Analysis on Consumer Sentiment for Gacha
Kim, Soul;
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Korea Game Society
, v.16, no.3, pp.77-86,
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9 |
A Study of Smart IT convergence Framework applying a Lego-typed Sensor Module
Park, Jung-min;Kim, Hye-Young;
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Korea Game Society
, v.16, no.3, pp.87-96,
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10 |
A Method for Assigning Clients to Servers for the Minimization of Client-Server Distance Deviation
Lee, Sunghae;Kim, Sangchul;
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Korea Game Society
, v.16, no.3, pp.97-108,
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11 |
Design and implementation of Distance Learning System using 3 Dimensional Animation Control Technology
Im, Choong-Jae;
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Korea Game Society
, v.16, no.3, pp.109-116,
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12 |
Ancient Cave Exploration: A Screen Climbing Game for Children
Kim, Jungsoo;Chung, Daniel;Sung, Bokyung;Chon, Suk;Ko, Ilju;
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Korea Game Society
, v.16, no.3, pp.117-126,
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13 |
Development of Smartwatch game contents utilizing the Watch face
Yoo, Wang-Yun;Woo, Tack;
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Korea Game Society
, v.16, no.3, pp.127-138,
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14 |
A Study on the he Application of FIFA Online3 Characters' Personalities regarding positions based on HEXACO
Kim, Mi-Sun;Park, Jun-Hyung;Ko, Il-Ju;
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Korea Game Society
, v.16, no.3, pp.139-150,
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