1 |
Microsoft Kinect, "http://www.xbox.com/ko-KR/Kinect"
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2 |
C. J. Lim, Park Seung Goo, Jeong Yun Guen, "Development of Motion based Training Contents: "3D Space Exploration" Case Study", Journal of Korea Game Society, Vol. 13, No. 5, pp.63 - 72, 2013
과학기술학회마을
DOI
ScienceOn
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3 |
ASUS Xtion, "http://www.asus.com/Multimedia/Xtion_PRO/"
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4 |
Sun-Kyung Kang, Sung-Tae Jung, "Development of a Serious Game for Rehabilitation Training using 3D Depth Camera", Journal of Korea Game Society, Vol. 13, No. 1, pp.19 - 30, 2013
과학기술학회마을
DOI
ScienceOn
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5 |
OpenNI, "http://www.openni.org/"
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6 |
Ok Sooyeol, Kim Dalhyun, "Serious Game Design for Rehabilitation Training with Infrared Ray Pen", Journal of Korea Game Society, Vol. 9, No. 6, pp. 151 - 161, 2009
과학기술학회마을
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7 |
OpenCV, "http://opencv.org/"
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