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http://dx.doi.org/10.7583/JKGS.2013.13.5.63

Development of Motion based Training Contents: "3D Space Exploration" Case Study  

Lim, C.J. (Dept. of Game and Multimedia Engineering, Korea Polytechnic University)
Park, Seung Goo (R&D Team, The DNA UX Consulting Inc)
Jeong, Yun Guen (R&D Team, Media Interactive Inc)
Abstract
To enhance the effect of science educational contents, we developed a motion based training content: 3D space exploration. In this content, we used the 3D depth camera for user's motion recognition. Learners have to conduct the space station maintenance mission using the motion based natural and intuitive interface. The result this study is expected to propose the immersive training simulation for young science learners.
Keywords
Physical interactive interface; Science learning contents; Motion recognition;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
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