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Youngjik Kwak, Thermoenergy and Entropy, Dongnyok, p.133, 2008.
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2 |
Jesper Juul, translated by Jung-Yeop Lee,, Casual Revolution, CommunicationBooks, Inc., p.116, 2012.
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3 |
Han-Tae Kim, Heuristic Tree Search Algorithm for Finding Optimal Solution in Puzzle Game Environment, Dept. of Electronics Computer Engineering, The Graduate School, Hanyang University, 2013.
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4 |
Seok-Jin Jeon, The Effects of Puzzle Game Types on the Students' Thinking Ability and Commitment according to the Stages of Their Cognitive Development, Graduate School of Education, Korea National University of Education, 2008.
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5 |
Insun Lee, "The Effect of Puzzle System on Player's Level of Immersion and Engagemet in Adventure Games", Korea Game Society, Vol. 8, No. 4, 2008.
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6 |
Chulgyun Lyou, Sunghee Cho, "Gameplay as a Semiotic Interpretation", Korea Game Society, Vol. 9, No. 3, 2009.
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7 |
Jesper Juul, translated by Jung-Yeop Lee,, Casual Revolution, CommunicationBooks, Inc., p.119, 2012.
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8 |
Fritjof Capra, translated by Yong-Jung Kim and Sung-Beom Lee, The Tao of Physics, Pum Yangsa, p.87, 2006.
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9 |
Jeremy Rifkin, translated by Hyun Choi, Entropy, Bumwoosa, p.25, 1983.
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10 |
Rudolf Arnheim, translated by Yong-Do Jung, Art and Entropy, Noonbit, p.13, 1995.
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11 |
Rudolf Arnheim, translated by Yong-Do Jung, Art and Entropy, Noonbit, pp.10-11, 1995.
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12 |
Andrew Rollings and Ernest Adams, On Game Design, Indianapolis: New Riders, p.218, 2003.
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13 |
Rudolf Arnheim, translated by Yong-Do Jung, Art and Entropy, Noonbit, pp.64-65, 1995.
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14 |
Rudolf Arnheim, translated by Yong-Do Jung, Art and Entropy, Noonbit, pp.32-33, 1995.
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15 |
Gonzalo Frasca, translated by Kyoum-Sup Kim, The Videogame of the Oppressed, CommunicationBooks, Inc., p.111, 2008.
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16 |
Rudolf Arnheim, translated by Yong-Do Jung, Art and Entropy, Noonbit, p.68, 1995.
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17 |
G. N. Alekseev, translated by Byung-Sik Lee, Energy and Entropy, Ilbit, p.11, 1991.
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