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1 |
Toward Successful Adaptation from Games to Films
Park, Soo-Jin;Song, Seung-Keun;
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Korea Game Society
, v.11, no.1, pp.3-14,
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2 |
A Study on Combination Aspects of Fun and Learning in Educational Serious Games
Lee, Dong-Eun;
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Korea Game Society
, v.11, no.1, pp.15-24,
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3 |
A Study on the Cartoon Style in Digital Game
Yun, Hyun-Jung;
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Korea Game Society
, v.11, no.1, pp.25-35,
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4 |
A Development of a Tool for Event Direction in Mobile Game
No, Hae-Sun;Rhee, Dae-Woong;
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Korea Game Society
, v.11, no.1, pp.37-46,
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5 |
A Location-based Service on Smartphone Combining with Mirror World
Oh, Gyu-Hwan;Kim, Jae-Won;Bae, Kyoung-Woo;
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Korea Game Society
, v.11, no.1, pp.47-57,
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6 |
The Impacts of Artistic Creativity, Scientific Creativity, General Creativity on Perceived Enjoyment and Intention to Reuse : Focused on Role-Playing Game Players
Byeon, Hyeon-Su;
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Korea Game Society
, v.11, no.1, pp.59-67,
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7 |
To Explore the Direction of Development of China's Online Game Industry - Take China Joy as an Example
Shao, Lei;Sun, Feng;Lee, Jang-Won;Yoon, Joon-Sung;Kim, Kyu-Jung;
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Korea Game Society
, v.11, no.1, pp.69-78,
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8 |
Knowledge Ecological Approach to Emergence of Korean Online-game Industry
Chang, Yong-Ho;Joung, Won-Jo;
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Korea Game Society
, v.11, no.1, pp.79-91,
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9 |
Multiple-Section Using 3D Spline based Cut-Scene Effect
Sun, Bok-Gun;Shin, Young-Seo;Park, Sung-Jun;
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Korea Game Society
, v.11, no.1, pp.93-100,
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10 |
Server Performance Improvement with Predicted Range of Agent Movement
Kim, Yong-O;Shin, Seung-Ho;Kang, Shin-Jin;
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Korea Game Society
, v.11, no.1, pp.101-109,
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11 |
Group Behavior Simulation of Multi-Agents by Using Steering Forces in an Enclosed Space
Cho, Sung-Hyun;Lee, Jae-Moon;
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Korea Game Society
, v.11, no.1, pp.111-120,
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12 |
A Study of Player Changed-pattern Model for Game Bots Detection in MMORPG
Yoon, Tae-Bok;Lee, Jee-Hyong;
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Korea Game Society
, v.11, no.1, pp.121-129,
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13 |
Terrain Rendering Using Vertex Cohesion Map
Jo, In-Woo;Lee, Eun-Seok;Shin, Byeong-Seok;
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Korea Game Society
, v.11, no.1, pp.131-138,
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14 |
Photomosaics Using Principal Component Analysis
Chun, Young-Jae;Oh, Kyoung-Su;Cho, Sung-Hyun;
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Korea Game Society
, v.11, no.1, pp.139-146,
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15 |
Optimization of Color Format Conversion of WebCam Images Using the CUDA
Kim, Jin-Woo;Jung, Yun-Hye;Park, Jin-Hong;Park, Yong-Jin;Han, Tack-Don;
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Korea Game Society
, v.11, no.1, pp.147-157,
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16 |
MMORPG Development Company's Successful Market Entry Strategy : A Case Study of NHNgames
Yoo, Byung-Joon;Do, Hyun-Myung;
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Korea Game Society
, v.11, no.1, pp.159-168,
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