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http://dx.doi.org/10.7583/JKGS.2011.11.1.015

A Study on Combination Aspects of Fun and Learning in Educational Serious Games  

Lee, Dong-Eun (Gameware Dept. Kaywon School of Art & Design)
Abstract
The convergence of education and game came from efforts to compensate for the boredom of learning. As the digital technology has been developed, this new integrated field accrued to the birth of the Educational Serious Game. It has been noted on both side of industry and academic research. Despite all natural concerns, studies of the educational Serious Game tend to show the partial directivity on the learning aspects rather than the nature of the Educational Serious Game. Therefore in this study the combination aspects of fun and learning in the Educational Serious Game through various case studies is to analyse.
Keywords
Serious Game; Fun; Learning; Educational game;
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