Browse > Article

디지털 엔터테인먼트와 Tangible Space  

박세형 (한국과학기술연구원)
고희동 (한국과학기술연구원)
Keywords
Citations & Related Records
연도 인용수 순위
  • Reference
1 Digital Media Technology: Industry Trends and Developments /
[ Jon Peddie ] / IEEE Computer Graphics and Appications
2 Technology-based Out-of-Home Entertainment /
[ John N. Latta ] / IEEE Computers Graphics and Applications
3 The End of Celluloid: Digital Cinema Emerges /
[ James Morris;Michael Macedonia ] / IEEE Computer
4 A TeleComputer /
[ Jim Clark ] / SIGGRAPH 92
5 HDTV and the Computer Industry /
[ Karen A. Frenkel ] / Communication of ACM
6 Conceptual Framework of Tangible Space Initiative and its Application Scenario to Heritage Alive! /
[ Heedong Ko;Myon-Woong Park;Hyun-Jhin Lee ] / VSMM 2002
7 The Implications of Kasparovvs. Deep Blue /
[ Yasser Seirawan;Herbert Simon;Toshinori Munakata ] / Communications of ACM
8 Innovative Computing Powers Theme Park Adventures /
[ Micheal Macedonia ] / IEEE Computer
9 The Computer Graphics Wars Heat Up /
[ Michael Macedonia ] / IEEE Computer
10 /
[ 이성국;이동일 ] / 이재환 50대 전략품목기술/시작 보고서 시리즈 01-25: 게임소프트웨어 기술 시장 보고서