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No Article Title /Author/Journal Title/Publication Year Cited
Wet cloth animation with vertex based adhesion force model/
[Park, Min Ju;Byun, Hae Won;] / Journal of the Korea Computer Graphics Society / 2019    
0
Preserving and Breakup for the Detailed Representation of Liquid Sheets in Particle-Based Fluid Simulations/
[Kim, Jong-Hyun;] / Journal of the Korea Computer Graphics Society / 2019    
0
Motion Sickness Measurement and Analysis in Virtual Reality using Deep Neural Networks Algorithm/
[Jeong, Daekyo;Yoo, Sangbong;Jang, Yun;] / Journal of the Korea Computer Graphics Society / 2019    
0
Auto Thresholding for Efficient Neurofeedback Trainning/
[Shin, Min-Chul;Hwang, Hae-Do;Yoon, Seung-Hyun;Lee, Jieun;] / Journal of the Korea Computer Graphics Society / 2019    
0
Gadget Arms: Interactive Data Visualization using Hand Gesture in Extended Reality/
[Choi, JunYoung;Jeong, HaeJin;Jeong, Won-Ki;] / Journal of the Korea Computer Graphics Society / 2019    
0
A Study on Comparative Experiment of Hand-based Interface in Immersive Virtua Reality/
[Kim, Jinmo;] / Journal of the Korea Computer Graphics Society / 2019    
2
Acceleration Technique in Particle-based Collision Detection Using Cone Area Based Dynamic Collision Regions/
[Kim, Jong-Hyun;] / Journal of the Korea Computer Graphics Society / 2019    
0
A study of user performed Virtual Space Storybook/
[Park, Su Jin;Jung, Moon Ryul;] / Journal of the Korea Computer Graphics Society / 2019    
1
Image Restoration Network with Adaptive Channel Attention Modules for Combined Distortions/
[Lee, Haeyun;Cho, Sunghyun;] / Journal of the Korea Computer Graphics Society / 2019    
0
Implementation of Spatial Augmented Reality Using Fog Screen/
[Park, Yoenyong;Jung, Moonryul;] / Journal of the Korea Computer Graphics Society / 2019    
0