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1 |
The Study of Sceneries Shown in Animation Movies -Focusing on &
Choi, Don-Ill;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.1-22,
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2 |
'Barrage' phenomenon in Chinese Two-dimensional cultural environment
Shi, Xianglan;Choi, eunkyoung;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.23-42,
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3 |
A Study on the Aesthetic Emotion and Creativity of 'Objet Animation' -Focused on the analysis of 'Objet' type of cultural arts education outcomes-
Kim, Hyun-Young;Kim, Jae-Woong;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.43-73,
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4 |
Deconstructive reading of Makoto Shinkai's : Stories of things that cannot meet without their names
Ahn, Yoon-kyung;Kim, Hyun-suk;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.75-99,
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5 |
A study on a flow of the technological convergence in webtoon - Focused on the interactiontoon of webtoon
Baek, Eun-Ji;Son, Ki-Hwan;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.101-130,
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6 |
Photo Comics Courses targeting Mothers of Developmentally Disabled Children: A Case Study
Kwon, Kyoung-Min;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.131-151,
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7 |
Analysis of comic 'Monster' based on J. Lacan's psychoanalytic theory - Focused on desire theory -
Park, Hye Ri;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.153-185,
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8 |
A Study on the Ending Type of Movie Plot from the Viewpoint of Problem Based Storytelling : Focusing on 'StoryHelper'
Yun, Hye-Young;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.187-214,
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9 |
Orange in Film Color: Real and Virtual
Kim, Jong-Guk;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.215-237,
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10 |
A Gamer Perception Study of Analyzing by Ecological Psychology in Virtual Environment -Focus on Battleground-
Kim, Dae-Woo;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.239-273,
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11 |
An identity analysis of Mechanic Design through the Japan Animation
Lee, Jong-Han;Liu, Si-Jie;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.275-297,
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12 |
A Study on Modern Shape Art Expression with an Animal Third Perspective of Jacques Derrida
Lee, Hee-Young;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.299-325,
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13 |
A Study on practical use about Kinetic Typography of Ethics Character Picture of filial piety and brotherly love
Chung, Chi-Won;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.327-347,
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14 |
A Study on Chinese Traditional Auspicious Fish Pattern Application in Corperate Identity Design
ZHANG, JINGQIU;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.349-382,
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15 |
A study of character development aspect of fantasy genre trans-media contents -Focusing on A 'Song of Ice and Fire'-
Jang, Dong-Gon;Kang, Ji-Young;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.383-422,
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16 |
A Study on Industrial Potential of Artificial Intelligence through the Cases of Film and Artificial Intelligence Art
Kim, Hee-Young;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.423-452,
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17 |
Analysis of usability factors for Educational Mobile application
Choi, Eun-Young;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.453-478,
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