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1 |
The Research on Witch in
Yun, Young-Seok;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.1-25,
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2 |
Government Support for Animation as Audiovisual Policy
Kim, Young-Jae;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.27-58,
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3 |
Magical Realism of Korean Independent Animation
Cho, Young-Eun;Seo, Chae-Hwan;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.59-83,
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4 |
A Study about Transforming Strategy to Game of TV Animation as appeared in
Lee, Young-Soo;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.85-109,
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5 |
A Study on the Aesthetic Characteristics of the Digital Rotoscoping Images in Jonas Odell's Animations
Kim, Young-Ok;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.111-132,
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6 |
New Method Proposal of Animation Screening by using Projection Mapping and Pop-up Book - Hybrid Animation Theater -
Lim, Kyoung-Hun;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.133-156,
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7 |
The Post modern parodies in "The Congress"
Moon, Jae-Cheol;Choi, Sook-Young;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.157-182,
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8 |
An Analysis on the Title Sequence of Disney Full-length Animation
Kim, Seol-Mi;Kim, Kyu-Jung;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.183-214,
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9 |
Chinese relationship between animation and best pole - Focused on the aesthetic principles of the Cultural Revolution period
Kong, De Wei;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.215-231,
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10 |
An Analysis on the Personality and Relation according to he Blood Types of Characters in the Comics
Park, Keong-Cheol;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.233-259,
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11 |
The Evolution of Cyber Singer Viewed from the Coevolution of Man and Machine
Kim, Dae-Woo;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.261-295,
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12 |
Study on Mobile Interactive Media Art based on The Interaction of Experiential Communications
Jung, Yoon-Sung;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.297-320,
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13 |
A Study on Orchestration in "Battle for The Glory" out of the Background Music in the Animation "Dragon Quest IV"
Jung, Kil;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.321-348,
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14 |
Chinese Elements in RPG Game of USA, JAPAN, and KOREA
Lee, Won-Jung;Shui, Lin-Lin;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.349-363,
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15 |
The Strategic Collaborative Plans for Mobile Game : Focused on The Case of Collaboration
Baek, Jae-Yong;Kim, Young-Mann;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.365-391,
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16 |
Represented by the Color Image Emotion Emotional Attributes of Size, Quantification Algorithm
Lee, Yean-Ran;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.393-412,
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17 |
Change of Perception and New Methodology of Korean Cartoon Exhibition
Kim, Jeung-Yeun;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.413-450,
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18 |
A Study on the Artistic Techniques of the Chinese Early Cartoons -Focusing on Lian Huan Hua(連環畵) and -
Lurenjing, Lurenjing;
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The Korean Society of Cartoon and Animation Studies
, v., no., pp.451-472,
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