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1 The Research on Witch in
Yun, Young-Seok; / The Korean Society of Cartoon and Animation Studies , v., no., pp.1-25,
2 Government Support for Animation as Audiovisual Policy
Kim, Young-Jae; / The Korean Society of Cartoon and Animation Studies , v., no., pp.27-58,
3 Magical Realism of Korean Independent Animation
Cho, Young-Eun;Seo, Chae-Hwan; / The Korean Society of Cartoon and Animation Studies , v., no., pp.59-83,
4 A Study about Transforming Strategy to Game of TV Animation as appeared in
Lee, Young-Soo; / The Korean Society of Cartoon and Animation Studies , v., no., pp.85-109,
5 A Study on the Aesthetic Characteristics of the Digital Rotoscoping Images in Jonas Odell's Animations
Kim, Young-Ok; / The Korean Society of Cartoon and Animation Studies , v., no., pp.111-132,
6 New Method Proposal of Animation Screening by using Projection Mapping and Pop-up Book - Hybrid Animation Theater -
Lim, Kyoung-Hun; / The Korean Society of Cartoon and Animation Studies , v., no., pp.133-156,
7 The Post modern parodies in "The Congress"
Moon, Jae-Cheol;Choi, Sook-Young; / The Korean Society of Cartoon and Animation Studies , v., no., pp.157-182,
8 An Analysis on the Title Sequence of Disney Full-length Animation
Kim, Seol-Mi;Kim, Kyu-Jung; / The Korean Society of Cartoon and Animation Studies , v., no., pp.183-214,
9 Chinese relationship between animation and best pole - Focused on the aesthetic principles of the Cultural Revolution period
Kong, De Wei; / The Korean Society of Cartoon and Animation Studies , v., no., pp.215-231,
10 An Analysis on the Personality and Relation according to he Blood Types of Characters in the Comics
Park, Keong-Cheol; / The Korean Society of Cartoon and Animation Studies , v., no., pp.233-259,
11 The Evolution of Cyber Singer Viewed from the Coevolution of Man and Machine
Kim, Dae-Woo; / The Korean Society of Cartoon and Animation Studies , v., no., pp.261-295,
12 Study on Mobile Interactive Media Art based on The Interaction of Experiential Communications
Jung, Yoon-Sung; / The Korean Society of Cartoon and Animation Studies , v., no., pp.297-320,
13 A Study on Orchestration in "Battle for The Glory" out of the Background Music in the Animation "Dragon Quest IV"
Jung, Kil; / The Korean Society of Cartoon and Animation Studies , v., no., pp.321-348,
14 Chinese Elements in RPG Game of USA, JAPAN, and KOREA
Lee, Won-Jung;Shui, Lin-Lin; / The Korean Society of Cartoon and Animation Studies , v., no., pp.349-363,
15 The Strategic Collaborative Plans for Mobile Game : Focused on The Case of Collaboration
Baek, Jae-Yong;Kim, Young-Mann; / The Korean Society of Cartoon and Animation Studies , v., no., pp.365-391,
16 Represented by the Color Image Emotion Emotional Attributes of Size, Quantification Algorithm
Lee, Yean-Ran; / The Korean Society of Cartoon and Animation Studies , v., no., pp.393-412,
17 Change of Perception and New Methodology of Korean Cartoon Exhibition
Kim, Jeung-Yeun; / The Korean Society of Cartoon and Animation Studies , v., no., pp.413-450,
18 A Study on the Artistic Techniques of the Chinese Early Cartoons -Focusing on Lian Huan Hua(連環畵) and -
Lurenjing, Lurenjing; / The Korean Society of Cartoon and Animation Studies , v., no., pp.451-472,