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Implementing 3DoF+ 360 Video Compression System for Immersive Media

실감형 미디어를 위한 3DoF+ 360 비디오 압축 시스템 구현

  • Jeong, Jong-Beom (Sungkyunkwan University (SKKU), Department of Computer Education) ;
  • Lee, Soonbin (Gachon University, Department of Computer Engineering) ;
  • Jang, Dongmin (Sungkyunkwan University (SKKU), Department of Computer Education) ;
  • Lee, Sangsoon (Gachon University, Department of Computer Engineering) ;
  • Ryu, Eun-Seok (Sungkyunkwan University (SKKU), Department of Computer Education)
  • 정종범 (성균관대학교 컴퓨터교육과) ;
  • 이순빈 (가천대학교 컴퓨터공학과) ;
  • 장동민 (성균관대학교 컴퓨터교육과) ;
  • 이상순 (가천대학교 컴퓨터공학과) ;
  • 류은석 (성균관대학교 컴퓨터교육과)
  • Received : 2019.07.26
  • Accepted : 2019.08.29
  • Published : 2019.09.30

Abstract

System for three degrees of freedom plus (3DoF+) and 6DoF requires multi-view high resolution 360 video transmission to provide user viewport adaptive 360 video streaming. In this paper, we implement 3DoF+ 360 video compression system which removes the redundancy between multi-view videos and merges the residual into one video to provide high quality 360 video corresponding to an user's head movement efficiently. Implementations about 3D warping based redundancy removal method between 3DoF+ 360 videos and residual extraction and merger are explained in this paper. With the proposed system, 20.14% of BD-rate reduction in maximum is shown compared to traditional high-efficiency video coding (HEVC) based system.

사용자 움직임 적응적 360 비디오 스트리밍을 지원하는 three degrees of freedom plus (3DoF+), 6DoF를 위한 시스템은 여러 위치에서 촬영된 다수의 고화질 360 비디오 전송을 요구한다. 이를 위해 본 논문에서는 사용자 시점에 대응하는 고화질 360 비디오 제공을 위해 3DoF+ 360 비디오 중복성 제거 기법을 적용하고 잔여 비디오를 하나의 영상으로 병합하여 압축 후 전송하는 시스템을 구현한다. 3DoF+ 360 비디오 간 중복성 제거를 위한 3D warping을 기반으로 하는 뷰 간 중복성 제거 기술과 비디오 복원에 필요한 타일들만 추출 및 병합해주는 잔여 뷰 병합 기술에 대한 구현 내용을 설명한다. 제안된 시스템을 기반으로 3DoF+ 360 비디오 전송을 수행하면, 기존 high-efficiency video coding (HEVC)을 사용하여 전송했을 때 대비 최대 20.14%의 BD-rate 감소가 가능함을 확인하였다.

Keywords

References

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