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Representation of Cracked Ice Surfaces with Cloudy Effects and Detailed Scratches

뿌연 효과와 디테일한 긁힘 표현을 이용한 균열된 얼음 표면 표현

  • Received : 2018.02.23
  • Accepted : 2018.06.07
  • Published : 2018.07.31

Abstract

We propose a new framework which expresses the mist and scratches of cracked ice by an impact. We combine the grid projection technique, boundary particles method, and level-set method commonly used in fluid simulations to determine the region on the surface of an ice object which is affected by a collision. Mist is then generated in proportion to the impact, and immediately diffused, using a geodesic distance field to limit dissipation. The gradient of the mist is subsequently used to create realistic patterns of scratches and elongated air bubbles. Cracks of the ice object can also be considered, and the density of the mist made to vary realistically between fragments. As a result, our method not only represents high-quality ice effects, but also allows easy integration into existing rigid body simulation solvers.

Keywords

References

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