Proceedings of the Korean Society of Computer Information Conference (한국컴퓨터정보학회:학술대회논문집)
- 2014.07a
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- Pages.311-314
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- 2014
Network Game Development Using Unity3D and ProudNet
Unity3D와 ProudNet을 이용한 네트워크게임 개발
- Nam, Yeong-Jun (Dept. of Game, Chungkang College of Cultural Industries) ;
- Seong, Gwi-Jung (Dept. of Game, Chungkang College of Cultural Industries) ;
- Ko, Yong-Wi (Dept. of Game, Chungkang College of Cultural Industries) ;
- Baek, Cheol (Dept. of Game, Chungkang College of Cultural Industries) ;
- Kim, Beon-Yeong (Dept. of Game, Chungkang College of Cultural Industries) ;
- Park, Gwang-Hu (Dept. of Game, Chungkang College of Cultural Industries) ;
- Kim, Hun-Su (Dept. of Game, Chungkang College of Cultural Industries) ;
- Bang, Gyeong-Seop (Dept. of Game, Chungkang College of Cultural Industries) ;
- Kang, Myung-Ju (Dept. of Game, Chungkang College of Cultural Industries) ;
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Park, Chan-Il
(Dept. of Game, Chungkang College of Cultural Industries) ;
-
Oh, Hyoun-Ju
(Dept. of Game, Chungkang College of Cultural Industries) ;
- Kim, Sang-Jung (Dept. of Game, Chungkang College of Cultural Industries) ;
- Lee, Jong-Won (Dept. of Game, Chungkang College of Cultural Industries)
- 남영준 (청강문화산업대학교 게임전공) ;
- 성귀중 (청강문화산업대학교 게임전공) ;
- 고용위 (청강문화산업대학교 게임전공) ;
- 백철 (청강문화산업대학교 게임전공) ;
- 김번영 (청강문화산업대학교 게임전공) ;
- 박광후 (청강문화산업대학교 게임전공) ;
- 김훈수 (청강문화산업대학교 게임전공) ;
- 방경섭 (청강문화산업대학교 게임전공) ;
- 강명주 (청강문화산업대학교 게임전공) ;
-
박찬일
(청강문화산업대학교 게임전공) ;
-
오현주
(청강문화산업대학교 게임전공) ;
- 김상중 (청강문화산업대학교 게임전공) ;
- 이종원 (청강문화산업대학교 게임전공)
- Published : 2014.07.16