• Title/Summary/Keyword: wireless computing

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Throughput and Delay Analysis of a Reliable Cooperative MAC Protocol in Ad Hoc Networks

  • Jang, Jaeshin;Kim, Sang Wu;Wie, Sunghong
    • Journal of Communications and Networks
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    • v.14 no.5
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    • pp.524-532
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    • 2012
  • In this paper, we present the performance evaluation of the reliable cooperative media access control (RCO-MAC) protocol, which has been proposed in [1] by us in order to enhance system throughput in bad wireless channel environments. The performance of this protocol is evaluated with computer simulation as well as mathematical analysis in this paper. The system throughput, two types of average delays, average channel access delay, and average system delay, which includes the queuing delay in the buffer, are used as performance metrics. In addition, two different traffic models are used for performance evaluation: The saturated traffic model for computing system throughput and average channel access delay, and the exponential data generation model for calculating average system delay. The numerical results show that the RCO-MAC protocol proposed by us provides over 20% more system throughput than the relay distributed coordination function (rDCF) scheme. The numerical results show that the RCO-MAC protocol provides a slightly higher average channel access delay over a greater number of source nodes than the rDCF. This is because a greater number of source nodes provide more opportunities for cooperative request to send (CRTS) frame collisions and because the value of the related retransmission timer is greater in the RCO-MAC protocol than in the rDCF protocol. The numerical results also confirm that the RCO-MAC protocol provides better average system delay over the whole gamut of the number of source nodes than the rDCF protocol.

Tangible Interaction : Application for A New Interface Method for Mobile Device -Focused on development of virtual keyboard using camera input - (체감형 인터랙션 : 모바일 기기의 새로운 인터페이스 방법으로서의 활용 -카메라 인식에 의한 가상 키보드입력 방식의 개발을 중심으로 -)

  • 변재형;김명석
    • Archives of design research
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    • v.17 no.3
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    • pp.441-448
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    • 2004
  • Mobile devices such as mobile phones or PDAs are considered as main interlace tools in ubiquitous computing environment. For searching information in mobile device, it should be possible for user to input some text as well as to control cursor for navigation. So, we should find efficient interlace method for text input in limited dimension of mobile devices. This study intends to suggest a new approach to mobile interaction using camera based virtual keyboard for text input in mobile devices. We developed a camera based virtual keyboard prototype using a PC camera and a small size LCD display. User can move the prototype in the air to control the cursor over keyboard layout in screen and input text by pressing a button. The new interaction method in this study is evaluated as competitive compared to mobile phone keypad in left input efficiency. And the new method can be operated by one hand and make it possible to design smaller device by eliminating keyboard part. The new interaction method can be applied to text input method for mobile devices requiring especially small dimension. And this method can be modified to selection and navigation method for wireless internet contents on small screen devices.

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Multi -Query Processing using the Grid Structure in Wireless Sensor Networks (무선 센서 네트워크 환경에서 그리드 구조를 이용한 다중 질의 처리 기법)

  • Kang, Gwang-Goo;Seong, Dong-Ook;Yoo, Jae-Soo
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.11
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    • pp.1086-1090
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    • 2010
  • In recent, as many applications of sensor networks increase, various techniques have been studied to efficiently operate network systems. The query optimization scheme that is one of such techniques has been studied to reduce the data transmission cost. The data transmission is of great importance to the energy consumption of sensor networks. In this paper, we propose an energy-efficient multiple queries processing scheme by sharing sensor readings for multiple queries, when they are occurred in sensor networks. The proposed scheme reduces unnecessary data transmissions among the sensor nodes by intuitively identifying their locations using the grid structure. It also efficiently shares the data by recognizing the redundant regions of sensor nodes. In order to show the superiority of the proposed scheme, we compare it with the existing scheme in various experiments. As the result, the proposed scheme reduces about 65% energy consumption over the existing scheme.

Time Synchronization for WSN Nodes Operating on Low-Energy Sleep-Wake Cycles (저 에너지의 취침 기상 사이클로 작동하는 무선센서 네크워크 노드들을 위한 시간 동기화)

  • Yun, Ho-Jung;Yun, Joo-Sung;Lee, Sung-Gu
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.3
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    • pp.331-335
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    • 2010
  • Previous low-energy time synchronization methods have mainly focused on reducing the number of transmission or reception packets. However, this paper proposes a method that reduces the percentage of time a node has to be awake (the duty cycle), assuming that a periodic sleep-wake cycle is used to conserve energy. Based on our experience with actual WSN devices, a system model is proposed, and the potential performance of the proposed method, with different parameter values, is analyzed. To further demonstrate the feasibility of our method, experiments were conducted using nine WSN devices in a $3{\times}3$ grid network topology. The results show the average synchronization error is 107.57 $\mu{s}$ in duty cycle 5% and synchronization period 10 sec, and 130 $\mu{s}$ in duty cycle 2.5% and synchronization period 20 sec.

An Improvement of Fast Handoff Protocol using Modified Local Registration in Mobile Computing Environment (이동 컴퓨팅 환경에서 수정된 지역 위치등록을 이용한 고속 핸드오프 프로토콜 개선)

  • Han, Seung-Jin;Choe, Seong-Yong;Lee, Jeong-Hyeon
    • The KIPS Transactions:PartC
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    • v.9C no.2
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    • pp.267-276
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    • 2002
  • By using wireless terminal, User that want to transmit multimedia traffic as well as simple text and voice have a tendency to increase. This paper proposes a fast handoff protocol that is suitable transmission for real-tim of multimedia traffic by using modified local registration. The proposed protocol solves the Triangle Routing Protocol that is one of existing opened issues without modifying protocol of CN, and we propose the method that MN is able to received a packet by real-time, even if MN is being handoff. We compare fast handoff protocol proposed in this paper with existing method n the registration cost and data packet transmission cost. As a result, we showed that fast handoff protocol proposed in this paper outperforms existing method.

Geographic and Energy Aware Geocasting in Ad-Hoc Networks (Ad-Hoc 네트워크에서 위치와 에너지를 고려한 지오캐스팅 알고리즘)

  • Lee Ju-Young
    • Journal of Internet Computing and Services
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    • v.5 no.2
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    • pp.75-84
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    • 2004
  • Geocasting, a variant of the conventional multicasting problem, is one of communication type in which the data packets are delivered to a group of all nodes within a specified geographical region (i.e., the geocasting region) and is called location-based multicasting(LBM)(l). An Ad-hoc network is a dynamically reconfigurable and temporary wireless network where all mobile devices using batteries as energy resources cooperatively maintain network connectivity without central administration or the assistance of base stations. Consequently, the technique to efficiently consume the limited amounts of energy resources is an important problem so that the system lifetime is maximized. In this paper, we propose a LBPA(Location-Based Power Aware) geocasting algorithm that selects energy-aware neighbor to route a packet towards the target region In Ad-hoc network environments. The method Is such that the energy consumption is balanced among the nodes in proportion to their energy reserves. Through the simulations, the proposed LBPA algorithm shows better results, that is, as good as 40% on the average over the conventional LBM algorithm in terms of the network lifetime.

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AP-Initiated Flow Redirection Mechanism for AP Load Balancing in WLAN Environments (무선랜 환경에서 AP 로드 밸런싱을 위한 AP-개시 플로우 리다이렉션 메커니즘)

  • Kim, Mi-Hui;Chae, Ki-Joon
    • Journal of Internet Computing and Services
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    • v.10 no.2
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    • pp.65-73
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    • 2009
  • IEEE802.11 Wireless LAN(WLAN) is being widely used in public space such as airport, and increases the networking boundary in campus and enterprise, and it has lastly attracted considerable attention for mesh network and converged network with other 3G mobile communication networks. In WLAN, load balancing among Access Points(AP) is an important issue for efficient resource management or supporting the Quality of Service(QoS) of traffic, but most researches focused on the AP selection in network entry or roaming of Stations(STA). In this paper, we propose an AP-Initiated Flow Redirection(FR) for AP load balancing by monitoring AP's availability in the true sense. When the AP's resource becomes almost saturated, that is used more than a specific threshold, the AP queries the roaming possible neighbor APs about their availability and calculates the distribution of traffic load with statistical methods such as entropy or chi-square. Finally, the AP decides flows and new APs for redirection and performs it. Our simulation results show that our FR mechanism increases the performance in the various views.

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Device Personalization Methods for Enhancing Packet Delay in Small-cells based Internet of Things (스몰셀 기반 사물인터넷에서 패킷 지연시간 향상을 위한 디바이스 개인화 방법)

  • Lee, ByungBog;Han, Wang Seok;Kim, Se-Jin
    • Journal of Internet Computing and Services
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    • v.17 no.6
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    • pp.25-31
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    • 2016
  • Recently, with greatly improving the wireless communication technology, new services are created using smart sensors, i.e., machine-to-machine (M2M) and Internet of Things (IoT). In this paper, we propose a novel IoT device (IoTD) personalization method that adopt Small-cell Access Points (SAPs) to control IoTDs using user equipments (UEs), e.g., smart phones and tablet PC, from service users. First, we introduce a system architecture that consists of UE, IoTD, and SAP and propose the IoTD personalization method with two procedures, i.e., IoTD profile registration procedure and IoTD control procedure. Finally, through simulations, we evaluated the system performance of the proposed scheme and it is shown that the proposed scheme outperforms the conventional scheme in terms of the packet delay, packet loss probability, and normalized throughput.

An Energy Efficient Continuous Skyline Query Processing Method in Wireless Sensor Networks (무선 센서 네트워크 환경에서 에너지 효율적인 연속 스카이라인 질의 처리기법)

  • Seong, Dong-Ook;Yeo, Myung-Ho;Yoo, Jae-Soo
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.4
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    • pp.289-293
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    • 2009
  • In sensor networks, many methods have been proposed to process in-network aggregation effectively. Contrary to normal aggregation queries, skyline query processing that compare multi-dimension data for producing result is very hard. It is important to filter unnecessary data for energy-efficient skyline query processing. Existing approach like MFTAC restricts unnecessary data transitions by deploying filters to whole sensors. However, network lifetime is reduced by energy consumption for filters transmission. In this paper, we propose a lazy filtering-based skyline query processing algorithm of in-network for reducing energy consumption by filters transmission. The proposed algorithm creates the skyline filter table (SFT) in the data gathering process which sends from sensor nodes to the base station and filters out unnecessary transmissions using it. The experimental results show that the proposed algorithm reduces false positive by 53% and improves network lifetime by 44% on average over MFTAC.

Design and Parameter Optimization of Virtual Storage Protocol (iATA) for Mobile Devices (모바일 기기를 위한 가상 스토리지 프로토콜(iATA)의 설계 및 파라메터 최적화)

  • Yeoh, Chee-Min;Lim, Hyo-Taek
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.2
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    • pp.267-276
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    • 2009
  • Nowadays, numerous of valuable internet services are available not only for personal computer but also for mobile appliances in wireless network environment. Therefore, as the amount of contents is increased for those services, the storage limitation on mobile devices has became a significant issue. In this paper, we present a new block-level storage network protocol, iATA (Internet Advanced Technology Attachment) as a solution to the above problem. iATA is designed to transport ATA block-level data and command over the ubiquitous TCP/IP network. With iATA, a mobile appliance is able to access and control the ATA storage devices natively through network from anywhere and at anytime as if the storage devices is attached locally. We describe the concepts, design and diverse consideration of iATA protocol. Based on the benchmark experiments and application exploitation, we strongly believe that iATA as a light-weight protocol is efficient and cost-effective to be used as a storage network protocol on a resource limited device that utilizes common-off-the-shelf storage hardware and existing IP infrastructure.