• Title/Summary/Keyword: weigh in motion

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Fatigue Reliability Evaluation of an In-service Steel Bridge Using Field Measurement Data (현장계측데이터를 활용한 공용 중 강교량의 피로 신뢰도평가)

  • Lee, Sang Hyeon;An, Lee-Sak;Park, Yeun Chul;Kim, Ho-Kyung
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.42 no.5
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    • pp.599-606
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    • 2022
  • Strain gauges and the bridge weigh-in-motion (BWIM) method are the representative field measurement methods used for fatigue evaluationsof a steel bridge-in-service. For a fatigue reliability evaluation to assess fatigue damage accumulation, the effective stress range and the number of stress cycles applied as the fatigue details can be estimated based on the AASHTO Manual for Bridge Evaluations with the field measurement data of the target bridge. However, the procedure for estimating the effective stress range and the stress cycles from field measurement data has not been explicitly presented. Furthermore, studies that quantitatively compare differences in fatigue evaluation results according to the field measurement data type or processing method used are still insufficient. Here, a fatigue reliability evaluation is conducted using strain and BWIM data that are measured simultaneously. A frame model and a shell-solid model were generated to examine the effect of the accuracy of the structural analysis model when using BWIM data. Also, two methods of handling BWIM data when estimating the effective stress range and average daily cycles are defined. As a result, differences in evaluation results according to the type of field measurement data used, the accuracy of the structural analysis model, and the data handling method could be quantitatively confirmed.

Study of Animation 3-Dimensional Motion Picture (애니메이션 입체 영화에 대한 연구)

  • Min, Kyung-Mi
    • Cartoon and Animation Studies
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    • s.9
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    • pp.127-142
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    • 2005
  • Not only in Korea but throughout the entire world millions of people are in contact with images. Images have become a medium through which to transmit anything from simple visualizations of moving images to knowledge and information. The age of the internet has arisen thanks to scientific development, and the internet generation's acquisition of information is continuously becoming faster. The spectators, ufo must choose amongst the excessive amount of available information, are changing along with it just as quickly. The method of visual transmission has changed to match the demands of the fast-changing pace of the new generation. In order to receive an instantaneous selection amongst much information, the primary requisite is attracting one's attention, and then presenting a corresponding feeling of satisfaction. The early stages of film arose from the desire to capture one's actual situation as it realty is. Unsatisfied with the still picture, people developed the motion picture. Research has succeeded in reproducing 3-dimensional images more realistic than the actual image we perceive as a result of the difference in visual perspective of both eyes and their response to rays of light From color film to 3-dimensional pictures, people enjoy the magnificent results of this. All fields within the category of film are continuously studying the human desire to pursue their visual side, namely the pursuit of visual images with a maximum sense of reality. The images that millions of people around the world see now are flat. The screen's depth and optical illusions effectively give a sense of reality while conveying information. However, although the flat screen is able to create a sense of depth using the different visual perspective of each eye for the realization of a cubic effect, there are limitations. Entering the 21s1 century, there is a quickly-arising branch within the field of image media which seeks to overcome these limitations Although 3-dimensional images began in films, entering the latter half of the 20th century, due to development of 3-dimensional images using the mediums of the animation field, cellular phones, advertisement screens, television etc., without restriction is designated as 'image.'. With research having started around 1900 and continuing for over 100 years, we are now able to witness the popularization of 3-dimensional films happening before our very eyes. Within our own country, we can frequently see them at amusement parks and museums. In the future, through the popularization of HDTV etc., there is a good outlook for practical use of 3-dimensional images in televisions with advanced picture qualify as well as in other areas. Together with the international current, research on 3-dimensional films has been activated in Korea and is rising as a main current in the film industry. Within this context, the contents and understanding of 3-dimensional images must keep in step with the pace of technical advancements. In order to accelerate of development of film contents to keep in pace with technical developments, this dissertation presents the techniques and technical aspects of future developments, and shows the need to prepare in advance to make the field grow- and thereby avoid having a lack of experts and being conquered by other nations in the field - rather than only advancing the technical aspects and importing the contents. This dissertation aims to stimulate interest and continual research by progressive-thinking people related to the film industry. Part II looks into the definition and types of 3-dimensional motion pictures, the terminology, the fundamentals of image formation, current market fluctuations, and looks into 3-dimensional techniques which can be borrowed and introduced in 3-dimensional animations. Part III concerns 3-dimensional animated films. It analyzes 3-dimensional production techniques while using the introduction of specific animation techniques in the 2004 production Lee Sun Shin and Nelson - Naval Heroes 3-dimensional animation produced in 2004 by Clay & Puppet Stop-Motion Animation & Computer Graphic. Original Korean title: 해전영웅 이순신과 넬슨. as an example, and it also looks into how current film techniques used in animations can be applied in 3-dimensional films. Additionally, the actual stages of the various fields of 3-dimensional animations are presented. Given the current direction and advancement of 3-dimensional films making use of animations and the possible realization of this field, the author plans to weigh the development of this yet unexploited new market Not looking at the current progress of the field, but rather the direction of the hypothetical types of animation techniques, the author predicts the marketability and possibility of development of each area.

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Development of Steel Composite Cable Stayed Bridge Weigh-in-Motion System using Artificial Neural Network (인공신경망을 이용한 강합성 사장교 차량하중분석시스템 개발)

  • Park, Min-Seok;Jo, Byung-Wan;Lee, Jungwhee;Kim, Sungkon
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.28 no.6A
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    • pp.799-808
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    • 2008
  • The analysis of vehicular loads reflecting the domestic traffic circumstances is necessary for the development of adequate design live load models in the analysis and design of cable-supported bridges or the development of fatigue load models to predict the remaining lifespan of the bridges. This study intends to develop an ANN(artificial neural network)-based Bridge WIM system and Influence line-based Bridge WIM system for obtaining information concerning the loads conditions of vehicles crossing bridge structures by exploiting the signals measured by strain gauges installed at the bottom surface of the bridge superstructure. This study relies on experimental data corresponding to the travelling of hundreds of random vehicles rather than on theoretical data generated through numerical simulations to secure data sets for the training and test of the ANN. In addition, data acquired from 3 types of vehicles weighed statically at measurement station and then crossing the bridge repeatedly are also exploited to examine the accuracy of the trained ANN. The results obtained through the proposed ANN-based analysis method, the influence line analysis method considering the local behavior of the bridge are compared for an example cable-stayed bridge. In view of the results related to the cable-stayed bridge, the cross beam ANN analysis method appears to provide more remarkable load analysis results than the cross beam influence line method.

Development of Truck Axle Load Distribution Model using WIM Data (WIM 자료를 활용한 화물차 축하중 분포 모형 개발)

  • Lee, Dong Seok;Oh, Ju Sam
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.26 no.5D
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    • pp.821-829
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    • 2006
  • Traffic load comprise primary input to pavement design causing pavement damage. therefore it should be proceeded suitable traffic load distribution modeling for pavement design and analysis. Traffic load have been represented by equivalent single axle loads (ESALs) which convert mixed traffic stream into one value for design purposes. But there are some limit to apply ESALs to other roads because it is empirical value developed as part of the original AASHO(American Association of State Highway Officials) road test. There have been many efforts to solve these problems. Several leading country have implemented M-E(Mechanistic-Empirical) design procedures based on mechanical concept. As a result, they established traffic load quantification method using load distribution model known as Axle Load Spectra. This paper details Axle Load Spectra and presents axle load distribution model based on normal mixture distribution function using truck load data collected by WIM system installed in national highway. Axle load spectra and axle load distribution model presented in this paper could be useful for basic data when making traffic load quantification plan for pavement design, overweight vehicle permit plan and pavement maintenance cost plan.

New Vehicle Classification Algorithm with Wandering Sensor (원더링 센서를 이용한 차종분류기법 개발)

  • Gwon, Sun-Min;Seo, Yeong-Chan
    • Journal of Korean Society of Transportation
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    • v.27 no.6
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    • pp.79-88
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    • 2009
  • The objective of this study is to develop the new vehicle classification algorithm and minimize classification errors. The existing vehicle classification algorithm collects data from loop and piezo sensors according to the specification("Vehicle classification guide for traffic volume survey" 2006) given by the Ministry of Land, Transport and Maritime Affairs. The new vehicle classification system collects the vehicle length, distance between axles, axle type, wheel-base and tire type to minimize classification error. The main difference of new system is the "Wandering" sensor which is capable of measuring the wheel-base and tire type(single or dual). The wandering sensor obtains the wheel-base and tire type by detecting both left and right tire imprint. Verification tests were completed with the total traffic volume of 762,420 vehicles in a month for the new vehicle classification algorithm. Among them, 47 vehicles(0.006%) were not classified within 12 vehicle types. This results proves very high level of classification accuracy for the new system. Using the new vehicle classification algorithm will improve the accuracy and it can be broadly applicable to the road planning, design, and management. It can also upgrade the level of traffic research for the road and transportation infrastructure.

Development and Analysis of COMS AMV Target Tracking Algorithm using Gaussian Cluster Analysis (가우시안 군집분석을 이용한 천리안 위성의 대기운동벡터 표적추적 알고리듬 개발 및 분석)

  • Oh, Yurim;Kim, Jae Hwan;Park, Hyungmin;Baek, Kanghyun
    • Korean Journal of Remote Sensing
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    • v.31 no.6
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    • pp.531-548
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    • 2015
  • Atmospheric Motion Vector (AMV) from satellite images have shown Slow Speed Bias (SSB) in comparison with rawinsonde. The causes of SSB are originated from tracking, selection, and height assignment error, which is known to be the leading error. However, recent works have shown that height assignment error cannot be fully explained the cause of SSB. This paper attempts a new approach to examine the possibility of SSB reduction of COMS AMV by using a new target tracking algorithm. Tracking error can be caused by averaging of various wind patterns within a target and changing of cloud shape in searching process over time. To overcome this problem, Gaussian Mixture Model (GMM) has been adopted to extract the coldest cluster as target since the shape of such target is less subject to transformation. Then, an image filtering scheme is applied to weigh more on the selected coldest pixels than the other, which makes it easy to track the target. When AMV derived from our algorithm with sum of squared distance method and current COMS are compared with rawindsonde, our products show noticeable improvement over COMS products in mean wind speed by an increase of $2.7ms^{-1}$ and SSB reduction by 29%. However, the statistics regarding the bias show negative impact for mid/low level with our algorithm, and the number of vectors are reduced by 40% relative to COMS. Therefore, further study is required to improve accuracy for mid/low level winds and increase the number of AMV vectors.