• Title/Summary/Keyword: walk-around

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Three Dimensional Networked Virtual Reailty Architecture Enabling Flexible Configuration Based on Function Distribution

  • Yasuyuki-KIYOSUE;Shohei-SUGAWARA;Shigeki-MASAKI;Susumu-ICHINOSE
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.23.1-28
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    • 1999
  • InterSpaceTM is an advanced networked virtual reality system that presents shared three-dimensional computer graphics (CG) worlds via the Internet where multiple users can enjoy synchronous communications with voice, video and text. Users can control their avatars as a surrogate interface. In InterSpace users can walk around and interact with other people and interact with contents. In this paper, we describe the function-distributed architecture used in InterSpace. The architecture enables flexible configuration of server functions and load distribution. It also allows users to select media and client PCs to switch servers dynamically.

Muti-Order Processing System for Smart Warehouse Using Mutant Ant Colony Optimization (돌연변이 개미 군집화 알고리즘을 이용한 스마트 물류 창고의 다중 주문 처리 시스템)

  • Chang Hyun Kim;Yeojin Kim;Geuntae Kim;Jonghwan Lee
    • Journal of the Semiconductor & Display Technology
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    • v.22 no.3
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    • pp.36-40
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    • 2023
  • Recently, in the problem of multi-order processing in logistics warehouses, multi-pickup systems are changing from the form in which workers walk around the warehouse to the form in which goods come to workers. These changes are shortening the time to process multiple orders and increasing production. This study considered the sequence problem of which warehouse the items to be loaded on each truck come first and which items to be loaded first when loading multiple pallet-unit goods on multiple trucks in an industrial smart logistics automation warehouse. To solve this problem efficiently, we use the mutant algorithm, which combines the GA algorithm and ACO algorithm, and compare with original system.

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Virtual Walking Tour System (가상 도보 여행 시스템)

  • Kim, Han-Seob;Lee, Jieun
    • Journal of Digital Contents Society
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    • v.19 no.4
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    • pp.605-613
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    • 2018
  • In this paper, we propose a system to walk around the world with virtual reality technology. Although the virtual reality users are interested in the virtual travel contents, the conventional virtual travel contents have limited space for experiencing and lack of interactivity. In order to solve the problem of lack of realism and limited space, which is a disadvantage of existing contents, this system created a virtual space using Google Street View image. Users can have realistic experience with real street images, and travel a vast area of the world provided by Google Street View image. Also, a virtual reality headset and a treadmill equipment are used so that the user can actually walk in the virtual space, which maxmizes user interactivity and immersion. We expect this system contributes to the leisure activities of virtual reality users by allowing natural walking trip from famous tourist spots to even mountain roads and alleys.

Study to Propose the Suitable Reproducing Sound Level of SAFRS (능동형 음장조성시스템 연출음의 적정 소리레벨 제시를 위한 기초적 연구)

  • Jeon, Ji-Hyeon;Shin, Yong-Gyu;Kook, Chan;Jang, Gil-Soo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2007.05a
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    • pp.515-518
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    • 2007
  • SAFRS(Spontaneous Acoustic Field Reproduction System) is a system to sense changes of surroundings and produce sounds which can go well with environment elements sensed by the system in to the space. The sounds were judged by individual evaluation and, the classification of the preferred sounds according to the mood of the space was suggested in the former study. Effectiveness of SAFRS with field application was validated by prior studies which dealt with researching acoustic environment, evaluating images of sounds, and rating environment with existence and nonexistence of sound resources such as fountains and the system after applied in D university. In this study, for more effective field application of SAFRS, research for the acoustic environment around sound resources and subjective evaluation of the preference of the sounds from the resources were made and it was considered that the results of the experiments should be primary information to propose proper sound level to be offered by the system. The results of the study are as follows; 1) It was considered that the ambience of the center road was dependent upon produced sounds by the system and water sounds of the fountain and that of walk way was mostly dependent upon produced sounds. 2) The results of the subjective evaluation showed that the distance from sound resources was suggestive; the more distant from produced sounds the less full and clear the sounds, the less distant from the sounds of water the more delight and idyllic ambience, and the less distant from the forest the more idyllic ambient and diversity. 3) The results upwards were telling that an average value of six elements for the evaluation was even at the place set back 10.2m from center road and walk way. And harmony of all sounds of the place should be considered to propose suitable sound level of SAFRS.

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Study to Propose the Suitable Reproducing Sound Level of SAFRS (능동형 음장조성시스템 연출음의 적정 소리레벨 제시를 위한 연구)

  • Jeon, Ji-Hyeon;Shin, Yong-Gyu;Kook, Chan;Jang, Gil-Soo
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.17 no.6 s.123
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    • pp.547-552
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    • 2007
  • SAFRS(spontaneous acoustic field reproduction system) is a system to sense changes of surroundings and produce sounds which can go well with environment elements sensed by the system in to the space. The sounds were judged by individual evaluation and, the classification of the preferred sounds according to the mood of the space was suggested in the former study. Effectiveness of SAFRS with field application was validated by prior studies which dealt with researching acoustic environment, evaluating images of sounds, and rating environment with existence and nonexistence of sound resources such as fountains and the system after applied in D university. In this study, for more effective field application of SAFRS, research for the acoustic environment around sound resources and subjective evaluation of the preference of the sounds from the resources were made and it was considered that the results of the experiments should be primary information to propose proper sound level to be offered by the system. The results of the study are as follows; 1) It was considered that the ambience of the center road was dependent upon produced sounds by the system and water sounds of the fountain and that of walk way was mostly dependent upon produced sounds. 2) The results of the subjective evaluation showed that the distance from sound resources was suggestive; the more distant from produced sounds the less full and clear the sounds, the less distant from the sounds of water the more delight and idyllic ambience, and the less distant from the forest the more idyllic ambient and diversity. 3) The results upwards were telling that an average value of six elements for the evaluation was even at the place set back 10.2m from center road and walk way. And harmony of all sounds of the place should be considered to propose suitable sound level of SAFRS.

Correlation Analysis of Pelvic Tilt and Gait according to the Paralytic Side of Stroke Patients (뇌졸중 환자의 마비쪽에 따른 골반의 기울임과 보행의 상관관계 분석)

  • Yong Seon, Lee;Jong-Hyuk, Yun
    • Korean Journal of Applied Biomechanics
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    • v.32 no.4
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    • pp.111-120
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    • 2022
  • Objective: This study investigated the effect of pelvic tiltng according to the paralytic side on gait in stroke patients during a 10 m functional movement timed up and go (TUG) test. Method: In this study, gait parameters were measured using a gait analyzer for 20 stroke patients and their gait was analyzed during a 10 m TUG test. For statistical analysis, an independent sample t-test were performed for age, height, and weight among general characteristics of subjects and homogeneity was tested by performing a chi-square test for gender, paralysis side, period of onset, and K-MMSE score. In order to understand the relationship between each variable, Pearson correlation analysis was performed on the variables. Results: First, the right-hand paralyzed group showed correlations in cadence and gait velocity in the up and down tilt of the pelvis, and the left-hand paralyzed group showed correlations in cadence and step length in the anterior and posterior tilt of the pelvis. Second, the tilt of the pelvis was correlated with the Sit to stand, walk forward, walk backwards, turn around at the end point, sit on a chair and the total TUG time in the right hemiplegic group compared to the left hemiplegic group. Conclusion: In this study, a significant correlation was confirmed as a result of gait analysis of right-handed stroke patients divided into a right paraplegic group and a left paraplegic group. In the future, it is suggested that treatment for improving gait of stroke patients should be treated differently for the right and left paralyzed side.

Comparative Analysis of Travel Behaviors, Activity Range, and Life Patterns of Children and Parents in Elementary School Neighborhood - Focused on the Neighborhood around Sin-gok Elementary School in Gangseo-gu - (초등학교 근린 내 어린이와 학부모의 통행특성과 활동범위, 생활패턴 비교 분석 - 서울시 강서구 신곡초등학교 일대를 대상으로 -)

  • Chae, Han-Hee;Lee, Kyung-Hwan;Ko, Eun-Jeong
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.36 no.2
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    • pp.87-96
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    • 2020
  • Recently, due to the child-friendly city project being conducted by UNICEF, the movement to create a child-friendly cities has been actively promoted by the South Korean government. However, due to the lack of specific physical plans to improve the basic rights of children in the city, the project has been mainly implemented for educational and institutional projects. In this study, we investigated the activities of children and parents living in elementary school neighborhoods. Based on our investigation, we attempted to generate the desired results that can be referred to by physical planners looking to make changes to school neighborhoods by comparing and analyzing children and parents' activity range and life patterns in the neighborhood. The GPS and traffic log surveys were conducted as the primary research methods. The results of this study are as follows: First, both children and parents are most likely to walk in their neighborhoods. In addition, the use of private cars and school vehicles was high, but the use of public transportation was low. Second, the longer parents and children stayed together, the wider the range of their activities. Third, children who spent a lot of time with parents were more likely to have diverse life patterns than children who did not spend a lot of time with parents. Fourth, parents who live in elementary school neighborhoods frequently used commercial facilities and cultural centers around the school. Therefore, it is important to construct facilities around the school for parent-use.

Management Methods and Vegetation in a Windbreak Forest around the Coast of Gwanmaedo, Jindo-gun, Jeonnam (전남 진도군 관매도 해안 방풍림의 식생과 관리방안)

  • Kim, Ha-Soug
    • Korean Journal of Plant Resources
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    • v.21 no.1
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    • pp.5-11
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    • 2008
  • This study examined the characteristics of Pinus thunbergii community that forms a windbreak forest around the coast of Gwanmaedo located in Jodo-myeon, Jindo-gun, Jeollanamdo which is located in the south-western areas of Korea from December 2005 to April 2007 and to suggeste the ecological management methods of coastal windbreak areas. P. thunbergii community, a coastal windbreak forest of Gwanmaedo, was classified into disturbance, growth, mixture, stability, and back mountain vegetation according to major companions species and vegetation types. P. thunbergii community of disturbance and growth vegetation needs active management through tree thinning, mowing, weeding out, use of rest space, and felling sick pine trees. P. thunbergii community of mixture, stability, and back mountain vegetation needs active preservation of a coastal windbreak to restore natural vegetation by making a windbreak walk and a forest buffer zone and inducing vegetation succession. Accordingly, in this study, ecological management methods were suggested according to the actual state of distribution by habitat characteristics of coastal windbreak areas such as management of beaches and surrounding area of idle lands, restoration of back wetlands, inhibition of foreign plants, maintenance of diversity of species and habitats, and prevention of aging and spread of damage from insects.

Analysis of Usage Behavior and Preference in Senior-Friendly Parks for the Aging Society

  • Jung, Yong Jo;Chae, Su Deok
    • Journal of People, Plants, and Environment
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    • v.22 no.6
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    • pp.665-676
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    • 2019
  • The Korean society is currently showing a decrease in the child population and a rapid increase in the elderly population due to low birth rates and aging, but the current park system does not reflect the changing population structure. This study aimed to find ways to plan and promote use of senior-friendly parks for the aging society. The results are as follows. First, the elderly mostly gathered in Tapgol Park and Jongmyo Park which were accessible to subways and close to amenities and traditional markets. The elders usually gathered around buffer zones or green spaces set up to protect cultural heritages. Second, many elderly users were observed in Osolgil Silver Park and Sinteuri Park which were renovated with senior-friendly concept. These parks were recognized as places that the elderly people could visit without minding users of other generations because the elderly users were ensured by words such as 'seniors only' or 'senior-friendly'. Third, the importance of the locational conditions for the senior-friendly parks should be mentioned. A senior-friendly park must be located in an urban center to have convenient access to transportation, secure large green spaces, and make elderly users feel at ease with social connectivity when they use the amenities there. Fourth, the survey results showed that elderly people visited parks to exerciseand take a walk (track),by age, older age groups visited the park to socialize with other elders around their age. Fifth, the most desired facilities for constructing senior-friendly parks were fitness equipment, and sports facilities like a trail, track, and gateball field, and in some cases, vegetable gardens and indoor rest area to avoid wind in cold weather.

A Study on Characteristics of Perceptual Presentation Methods of Interior Design (실내디자인의 지각적 프리젠테이션 방법의 특성에 관한 연구)

  • 이종란
    • Korean Institute of Interior Design Journal
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    • no.28
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    • pp.265-265
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    • 2001
  • The perceptual presentation of interior design is to represent an interior space planned by a designer as if people see it in reality. The perceptual presentation methods that have developed are perspectives, full-scale models, small-scale models, photography of models, video taping of models, computer images, computer animation, and virtual reality. The purpose of this study is to investigate limits of those perceptual presentation methods according to their characteristics. The methods have characteristics that are either static or dynamic and either monoscopic or stereoscopic. In terms of representing interior spaces and perceiving interior spaces, the dynamic characteristic is more helpful than the static characteristic because the dynamic characteristic provides consecutively changing views of interior spaces when people walk around within the spaces. The stereoscopic characteristic is more helpful than the monoscopic characteristic because the stereoscopic characteristic provides the binocular depth perception. Full-scale models, small-scale models, virtual reality that have dynamic and stereoscopic characteristics, are most effective. The next effective methods are video taping of models and computer animation that have dynamic and monoscopic characteristics. The last effective methods are perspectives and photography of models that have static and monoscopic characteristics. But the most effective methods can not be said that those are perfect because each of them still has limits. Designers have to consider the limits of each perceptual presentation method to find a way that shows their designs most effectively. To develop the perceptual presentation methods of interior design, researchers should focus on the helpful characteristics that are dynamic and stereoscopic.