• Title/Summary/Keyword: voice interface with display

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The Development of Heuristics for Voice Shopping Service through Voice Interface with Display (디스플레이 탑재형 음성 인터페이스를 통한 음성쇼핑 서비스 휴리스틱 개발)

  • Gwon, Hyeon Jeong;Lee, Jee Yeon
    • Journal of the Korean Society for information Management
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    • v.39 no.2
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    • pp.1-33
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    • 2022
  • Voice shopping is gaining attention following the trend of non-contact E-commerce by enabling people to shop via voice command. Therefore, in this study, voice shopping service heuristics using a display-mounted voice interface were developed in preparation for the future where voice shopping becomes a part of daily life in the world. First, as a theoretical approach, a literature survey of 50 papers on the design principles of 'visual interface,' 'voice interface,' and 'shopping service' was conducted to produce a total of 29 draft design principles. Second, as an empirical approach, a focus group interview was conducted on consumer decision-making processes in shopping experiences and information-seeking behavior within the context of shopping to draft the heuristics. This was to supplement the user experience, a weak part of the literature research. Finally, a Delphi survey asked 20 experts in UX, service planning, artificial intelligence development, and shopping to evaluate the heuristics draft developed through the above two stages. After three rounds of Delphi surveys, the final heuristics were proposed.

Handwriting and Voice Input using Transparent Input Overlay (투명한 입력오버레이를 이용한 필기 및 음성 입력)

  • Kim, Dae-Hyun;Kim, Myoung-Jun;Lee, Zin-O
    • Journal of KIISE:Software and Applications
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    • v.35 no.4
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    • pp.245-254
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    • 2008
  • This paper proposes a unified multi-modal input framework to interface the recognition engines such as IBM ViaVoice and Microsoft handwriting-recognition system with general window applications, particularly, for pen-input displays. As soon as user pushes a hardware button attached to the pin-input display with one hand, the current window of focus such as a internet search window and a word processor is overlaid with a transparent window covering the whole desktop; upon which user inputs handwriting with the other hand, without losing the focus of attention on working context. As well as freeform handwriting on this transparent input overlay as a sketch pad, the user can dictate some words and draw diagrams to communicate with the system.

Mobile Voice Web Browser for the Low Vision (저시력자를 위한 모바일 보이스 웹 브라우저 개발)

  • Park, Joo Hyun;Lee, Han Na;Shin, Ji Eun;Dong, Suh-Yeon;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.23 no.11
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    • pp.1418-1427
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    • 2020
  • The web has become indispensable in all of our daily lives. We communicate, study and get information with others through the web. This behavior also continues in the smart phone environment. The biggest problem is that the small display screen of a smart phone degrades the accuracy in selecting or manipulating content for people with low vision. To compensate for this, voice guidance services that combine touch and voice, such as VoiceOver and Talkback, are currently provided to smart phone devices. However, restrictions arise in GUI, TTS control problems, and content expansion and selection. In addition, unnecessary content is also output by voice, which causes fatigue for low vision people to use. In this study, we propose a mobile web browser interface that selects and enlarges a desired area from web browsers and contents, or outputs it as a voice so that people with low vision can easily use the mobile web browser. In this paper, we propose a context selective focusing function that enables selection for each element of web content. In addition, we intend to develop a mobile voice web browser that can enlarge the selected content or output it by voice.

Implementation of Real-time Vowel Recognition Mouse based on Smartphone (스마트폰 기반의 실시간 모음 인식 마우스 구현)

  • Jang, Taeung;Kim, Hyeonyong;Kim, Byeongman;Chung, Hae
    • KIISE Transactions on Computing Practices
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    • v.21 no.8
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    • pp.531-536
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    • 2015
  • The speech recognition is an active research area in the human computer interface (HCI). The objective of this study is to control digital devices with voices. In addition, the mouse is used as a computer peripheral tool which is widely used and provided in graphical user interface (GUI) computing environments. In this paper, we propose a method of controlling the mouse with the real-time speech recognition function of a smartphone. The processing steps include extracting the core voice signal after receiving a proper length voice input with real time, to perform the quantization by using the learned code book after feature extracting with mel frequency cepstral coefficient (MFCC), and to finally recognize the corresponding vowel using hidden markov model (HMM). In addition a virtual mouse is operated by mapping each vowel to the mouse command. Finally, we show the various mouse operations on the desktop PC display with the implemented smartphone application.

An Audio-Visual Teaching Aid (AVTA) with Scrolling Display and Speech to Text over the Internet

  • Davood Khalili;Chung, Wan-Young
    • Proceedings of the IEEK Conference
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    • 2003.07c
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    • pp.2649-2652
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    • 2003
  • In this Paper, an Audio-Visual Teaching aid (AVTA) for use in a classroom and with Internet is presented. A system, which was designed and tested, consists of a wireless Microphone system, Text to Speech conversion Software, Noise filtering circuit and a Computer. An IBM compatible PC with sound card and Network Interface card and a Web browser and a voice and text messenger service were used to provide slightly delayed text and also voice over the internet for remote teaming, while providing scrolling text from a real time lecture in a classroom. The motivation for design of this system, was to aid Korean students who may have difficulty in listening comprehension while have, fairly good reading ability of text. This application of this system is twofold. On one hand it will help the students in a class to view and listen to a lecture, and on the other hand, it will serve as a vehicle for remote access (audio and text) for a classroom lecture. The project provides a simple and low cost solution to remote learning and also allows a student to have access to classroom in emergency situations when the student, can not attend a class. In addition, such system allows the student in capturing a teacher's lecture in audio and text form, without the need to be present in class or having to take many notes. This system will therefore help students in many ways.

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BONE CONDUCTION TELEPHONE FOR THE HEARING IMPAIRED

  • Kang, Kyeongok;Kang, Seonghoon
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1994.06a
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    • pp.1064-1069
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    • 1994
  • In order to realize the function of human interface of telecommunications whose objective is to interchange useful information among persons, we developed a bone conduction telephone with which hearing impaired persons with conductive or noise-induced hearing loss and presbycusis can communicate with each other without any other additional devices such as hearing aids. The bone conduction telephone we developed has chatacteristics as follows : (i) a hearing impaired person and a normal hearing person can communicate by bone and air conduction hearings, respectively, using only this telephone set because, as its receiver, it uses a bone conduction vibrator with which we can realize such function with the voice coil and damper of a small speaker unit, the vibrating plate, etc., (ii) it has tone control function compensating hearing losses of hearing impaired persons according to their hearing loss/frequency chatacteristics. Using the tone control function together with a received volume control, it has the received volume range of 20dB in loudness rating; and (iii) it has the function of three emergency calls and a bell lamp as the visual display of a received call.

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A Study on the Development of Text Communication System based on AIS and ECDIS for Safe Navigation (항해안전을 위한 AIS와 ECDIS 기반의 문자통신시스템 개발에 관한 연구)

  • Ahn, Young-Joong;Kang, Suk-Young;Lee, Yun-Sok
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.21 no.4
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    • pp.403-408
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    • 2015
  • A text-based communication system has been developed with a communication function on AIS and display and input function on ECDIS as a way to complement voice communication. It features no linguistic error and is not affected by VHF restrictions on use and noise. The text communication system is designed to use messages for clear intentions and further improves convenience of users by using various UI through software. It works without additional hardware installation and modification and can transmit a sentence by selecting only via Message Banner Interface without keyboard input and furthermore has a advantage to enhance processing speed through its own message coding and decoding. It is determined as the most useful alternative to reduce language limitations and recognition errors of the user and solve the problem of various voice communications on VHF. In addition, it will help to prevent collisions between ships with decrease in VHF use, accurate communication and request of cooperation based on text at heavy traffic areas.

A Study on the ISDN Telephone User-Network Interface Part2: A Study on the ISDN User Terminal; Digital Telephone (ISDN용 전화가입자 - 망 간 접속에 관한 연구 제 2 부 : ISDN용 가입자 단말장치-Digital Telethone-에 관한 연구)

  • 옥승수;김선형;김영철;조규섭;박병철
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.12 no.1
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    • pp.71-81
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    • 1987
  • To fuly utilize the availability of the ISDN, it is very important to develop the ISDN user terminals which can provide various user services. In this paper, the basic concept of the ISDN user terminal is briefly studied and, based on this study, a stimulus type digital telephone which can be connected directly to the ISDN is designed. This digital telephone can provide the basic voice service and has general functions such as voice encoding / decoding(PCM is used), user-network signalling, digital tone supply, channel selection, key pad and atatus display. Echo cancellation method is adopted for the digital subscirber loop transmission and user-network signalling is implemented according to the LAPD(Link Access Procedure on D-channel) protocol recommended by the CCITT's recommendations I.440-I.441. The validity of designed S/W and H/W functions are verified by testing them with ISDN circuit switching emulator described in the first part of this paper.

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Designing Augmentative and Alternative Communication (AAC) Application for Children with Severe and Multiple Disabilities (중도중복장애아동을 위한 보완대체 의사소통(AAC) 앱 설계)

  • Kim, Seul-Gi;Yook, Juhye
    • Journal of Digital Contents Society
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    • v.19 no.7
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    • pp.1281-1287
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    • 2018
  • In this study, specific elements and functions in modules of the AAC (Augmentative and Alternative Communication) application for children with severe and multiple disabilities were elicited, and screen interface was designed accordingly. As results, screen configuration, communication display edition, audiovisual output, and switch and scanning modules were defined. Screen configuration module consists of communication category, spelling board, favorites, screen lock, and setting function. The Communication display edition module includes communication categories, symbols, and favorites edition. The audiovisual output module provides the ability to adjust the pitch, intensity, speed, and tone of the voice individually in the form of auditory output. In the form of visual output, the background color and size of the frame, border color and thickness are adjusted. The switch and scanning module provides a function to select by pressing the switch when the symbol cell is highlighted audibly and visually. The development of the AAC application designed in this study is needed.

Experience Design Guideline for Smart Car Interface (스마트카의 인터페이스를 위한 경험 디자인 가이드라인)

  • Yoo, Hoon Sik;Ju, Da Young
    • Design Convergence Study
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    • v.15 no.1
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    • pp.135-150
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    • 2016
  • Due to the development of communication technology and expansion of Intelligent Transport System (ITS), the car is changing from a simple mechanical device to second living space which has comprehensive convenience function and is evolved into the platform which is playing as an interface for this role. As the interface area to provide various information to the passenger is being expanded, the research importance about smart car based user experience is rising. This study has a research objective to propose the guidelines regarding the smart car user experience elements. In order to conduct this study, smart car user experience elements were defined as function, interaction, and surface and through the discussions of UX/UI experts, 8 representative techniques, 14 representative techniques, and 8 locations of the glass windows were specified for each element. Following, the smart car users' priorities of the experience elements, which were defined through targeting 100 drivers, were analyzed in the form of questionnaire survey. The analysis showed that the users' priorities in applying the main techniques were in the order of safety, distance, and sensibility. The priorities of the production method were in the order of voice recognition, touch, gesture, physical button, and eye tracking. Furthermore, regarding the glass window locations, users prioritized the front of the driver's seat to the back. According to the demographic analysis on gender, there were no significant differences except for two functions. Therefore this showed that the guidelines of male and female can be commonly applied. Through user requirement analysis about individual elements, this study provides the guides about the requirement in each element to be applied to commercialized product with priority.