• 제목/요약/키워드: visual sound

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A Study on Visual and Auditory Inducement of VR Image Contents and the Inducement Components of for Immersion Improvement (몰입감 향상을 위한 VR 영상 콘텐츠의 시청각 유도와 구성요소에 관한 연구)

  • Lee, Lang-Goo;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.14 no.11
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    • pp.495-500
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    • 2016
  • Since 2016, the VR market has been on the rapid growth. The most critical and arising issue in the VR market is VR contents. That is because it is necessary to develop making techniques and various VR contents to satisfy users' immersion and interaction as much as possible. Therefore, this study focused on VR image contents, conducted domestic and foreign cases of the components of visual and auditory inducement to keep and improve immersion, and thereby tried to find a right direction of visual and auditory inducement. As a result, the visual and auditory components of visual and auditory inducement were found to be photographing, edition, lighting, stitching, graphics, effect, voice actor's narration, dubbing, character voice, background sound, and sound effect; its technical and content components were found to be photographing technique, edition technique, lighting, stitching, graphics and effect, sound and sound effect, and theatric direction based on Mise-en-Scene, lines and narration of characters, and movements of characters and objets. For VR image contents, not only visual and auditory components, but technical and content components are necessary to improve immersion. In the future, it will be necessary to continue to research them.

A Study on the Elements of Moving Poster Design (무빙 포스터 디자인을 구성하는 요소 연구)

  • Chun, Christine Hyeyeon
    • Journal of Korea Multimedia Society
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    • v.23 no.2
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    • pp.361-367
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    • 2020
  • This study analyzed the factors consisting moving poster design. In order to analyze the elements of moving poster, the researcher reorganized the elements of moving posters by referring to the previous studies on printed posters, motion graphics and works of moving posters. In this study, moving poster components were classified into 'communication', 'visual and form', and 'sound'. In 'communication' section, moving posters had narrative elements, including scenes, because of the time and movement added by the poster's original function. The 'visual and form' section was classified into graphics, layouts, movement, and time. Graphics refered to various graphic objects constituting the screen such as photo, illustration, typography, color, diagram. Layout means screen layout, size, and orientation of the screen. Movement section was divided into 'subject of movement' and 'attributes of movement'. Time was classified physical time such as playing time and subjective time felt by the audience. Also, the researcher categorized 'sound' as an additional section, since most moving posters did not include sound.

Data Visualization of Site-Specific Underground Sounds

  • Tae-Eun, Kim
    • International journal of advanced smart convergence
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    • v.13 no.1
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    • pp.77-84
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    • 2024
  • This study delves into the subtle sounds emanating from beneath the earth's surface to unveil hidden messages and the movements of life. It transforms these acoustic phenomena into digital data and reimagines them as visual elements. By employing Sismophone microphones and utilizing the FFT function in p5.js, it analyzes the intricate frequency components of subterranean sounds and translates them into various visual elements, including 3D geometric shapes, flowing lines, and moving particles. This project is grounded in the sounds recorded in diverse 'spaces of death,' ranging from the tombs of Joseon Dynasty officials to abandoned areas in modern cities. We leverage the power of sound to transcend space and time, conveying the concealed narratives and messages of forgotten places .Through the visualization of these sounds, this research blurs the boundaries between 'death' and 'life,' 'past' and 'present,' aiming to explore new forms of artistic expression and broaden perceptions through the sensory connection between sound and vision.

An Analysis on Appropriateness of Environmental Education Materials (환경교육 교재의 적합성 분석)

  • Yang, Jae-Sik;Nam, Sang-Joon
    • Hwankyungkyoyuk
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    • v.16 no.2
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    • pp.65-73
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    • 2003
  • This study has an aim to construct a reference frame to analyze the appropriateness of environmental education(EE) materials of elementary schools, and to search the basic direction of the scheme for analysis. In addition, this study has an aim to induce what the results of this analysis suggests for the development and reconstruction of EE materials. It was analyzed how truly EE materials reflected contents selected as an analysis scheme, after grasping practical use and features of textbooks, audio-visual materials, and a web-site that are typical materials in EE of elementary schools. The results in textbook analysis were that there were a human-centered environmentalism in the EE unit ("Environmentally Sound National Development", 5th Grade) of Social Studies. The result in analysis of audio-visual materials "Environmental Warrior, Zentaforce" of EBS, were that there are unhealthy environmentalism in that material. In other words, technology itself is considered as a almighty means to solve environmental problems. Finally, the result in web-site analysis were that the "Environmental Class" of Ministry of Environment did not have sound environmentalism. The above result of study shows us that the most important thing in developing and using the environmental education materials is to have sound environmental values and EE perspective, to evaluate EE material with various point of view, to judge its result, and to use it.

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The Selection of Introducing Sounds to Soundscape Design (음풍경 디자인을 위한 도입음 선정에 관한 연구)

  • Song, Hyeok;Lee, Tae-Kang;Guk, Chan;Jang, Gil-Su
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2004.11a
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    • pp.810-813
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    • 2004
  • The task of introducing sounds leads to the realization of a comfortable acoustic environment and the design of good soundscape. This paper aims to rate the preference of environmental sounds suitable to the public spaces such as park, garden, bus terminal, urban street. And aims to search for the methodology how to select the introducing sounds by subjective and objective procedures. Seventeen kinds of introducing sounds were rated by nine adjectives in the presence of visual site informations. Also adequate sound levels were calculated by adjusting the volume of introducing sounds in the presence of the background sounds and visual informations. The results of psycho-acoustic experiments are as follows. 1. Proposal of various introducing sounds were evaluated to be possible at the rather calm natural park. 2. The introducing sounds which have opposite visual image or already existing at the place were evaluated not adequate to the sound circumstances of the place. 3. By the sounds with the same meaning, the identity of the street and the improvement of sound circumstance can be obtained.

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Subjective Responses for the Fire Signal Sound of Acoustic Reporting Equipment Depending on Visual Information (시각정보 변화에 따른 음향통보장치 신호음의 청감반응)

  • Song, Hyuk
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.15 no.3 s.96
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    • pp.313-319
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    • 2005
  • Instruction and prevention of the safety for a fire have been performed continuously by nation. However, the accident due to a fire is not decreasing and causes a serious calamity to people. It is at the initial stage of fire burning that the most effective way to reduce damage is to evacuate and fight a fire. When a fire burns, the equipments reporting to other person or organization concerned are called 'acoustic reporting equipment'. Among those equipments reporting to person, 'a fire bell' is the easiest equipment to approach. Observing the behaviors of people when a fire burning, some are in a quiet indoor, some in a room with other people, some in a square with many people and some in indoor filled with smoke etc. This study aims to find out an acoustic reporting signal appropriate for visual information. For the experiments, visual-auditory experiments were performed through reporting signals and visual informations with several situations that is able to be faced at when a fire burns.

Colour Effect on the Loudness Perception of Road Traffic Noise (색채가 소음의 라우드니스 평가에 미치는 영향)

  • Shin, Yong-Gyu;Park, Hyeon-Ku;Kook, Chan;Jang, Gil-Soo;Kim, Sun-Woo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2006.05a
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    • pp.730-733
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    • 2006
  • This study aims to offer psychological stability and pleasure by reducing noise perception using appropriate visual information which fit to the situation and useful data for the soundscape design. The results can be summarized as follows; 1) In the Loudness evaluation of the visual information with green colored scenary showed lower evaluation rather than the other colors. 2) With the Green and Blue colored scenary with road traffic and shopping street alongside the road, lower perception of road traffic noise was showed. 3) With the White and Red scenary higher evaluation was showed than the original sound, but with the Green colored scenary lower evaluation was showed than the standard sound.

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Audio-Visual Localization and Tracking of Sound Sources Using Kalman Filter (칼만 필터를 이용한 시청각 음원 정위 및 추적)

  • Song, Min-Gyu;Kim, Jin-Young;Na, Seung-You
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.4
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    • pp.519-525
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    • 2007
  • With the high interest on robot technology and application, the research on artificial auditory systems for robot is very active. In this paper we discuss sound source localization and tracing based on audio-visual information. For video signals we use face detection based on skin color model. Also, binaural-based DOA is used as audio information. We integrate both informations using Kalman filter. The experimental results show that audio-visual person tracking Is useful, specially in the case that some informations are not observed.

Ultrasonic Field Analysis Using a Sound-Ray Method (음선 기법을 이용한 초음파 음장 해석)

  • 문병환;김진오
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2001.11b
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    • pp.1329-1334
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    • 2001
  • This paper deals with the application of a sound-ray method to the analysis of the sound field in an ultrasonic cleaner. In order to include the wave interference phenomenon, the method has been modified to consider the phase of sound rays, The improved algorithm has been implemented by developing a Visual C++ program, The algorithm has been verified by comparing the analysis results of BEM reported earlier. It has been shown that the algorithm can be used to calculate ultrasonic fields in a cleaning- container with an object to be cleaned.

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Method of Motion Graphic Design Approach from Postmodern Point of View (포스트모던적 관점에서 본 모션그래픽 디자인 접근 방안)

  • Kim Gyo-Wan;Hong Su-Jung
    • The Journal of the Korea Contents Association
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    • v.6 no.9
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    • pp.124-131
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    • 2006
  • Motion graphic is also developing into its own genre in graphic design by establishing individual industrial fields. images and graphics but also recognize even motions and sounds as communication elements delivering a message. Nevertheless, web communication designers have yet to experimentally test the visual motion priniciples or the audio sound expressions in terms of technology. If the dance are used, they may be new communication approaches in the age of multi-media, which allows for communication of visual and audio information or images. With such conceptions in mind, this study was aimed at reviewing the structural relationship between visual motion principles of the kinetic and the sound images to combine the audio and video effects. To this end, the basic structure of dance and music were substituted into the dance to determine their relevancy, and thereupon, examine the effective sound expression methods and techniques depending on movements of the objects in the monitor. Thus, this study, by inquiring into the uniqueness of choreography in motion graphic, presents the possibility of limitless expression of designer creation and inner world, and the ultimate goal lies in assuring the artistic value of motion graphic and its position as a synthetic art.

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