• 제목/요약/키워드: visual representation

검색결과 493건 처리시간 0.024초

현대건축의 표면에 나타난 시각적 촉각의 표현기법에 관한 연구 (A Study on Representation Techniques of Visual Tactility in the Surface of Contemporary Architectutre)

  • 전유창;김성욱
    • 한국실내디자인학회논문집
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    • 제17권3호
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    • pp.139-147
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    • 2008
  • Modern architecture's optical mechanism focused on Ocuularcentrism neglects the tactility of vision and tends to eliminate the optical and tactile dualism of traditional spaces by representing spaces and surfaces that are abstract and cold-hearted. In other words, all sensory experiences, except for visual experiences, are eliminated to make it impossible to create the substantial core of architecture that combines time, image, and surface textures. The fast-changing social trends, the emergence of new materials and technologies, and the corresponding development of various types of media since the Industrial Revolution have changed the paradigm of human perception and representation. With the development of media, other sensory experiences besides visual experience have been stressed and human perception has converted from single perspective to complex perspective. In result, new sensory items, such as visual tactility, have replaced the traditional vision-centered hierarchy. The composition of architectural surfaces has represented the functional and commercial needs of technology, structure, as well as the socio-cultural needs of the community. In contemporary times, it is being changed and developed by the new tactility and the corresponding expression of modern architecture. Based on the visual representation of tactility of architectural surface, this study used a composition of surface that combines various events, meanings, and senses to examine how architecture can mediate and reproduce viewers' visual experiences and discover the existential relationship between architecture and men.

Pema Tseden's Cinematic Techniques: Analyzing Ethnic Representation in "Tharlo"

  • Wang Yipu;Hong-Sik Pak
    • International journal of advanced smart convergence
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    • 제13권2호
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    • pp.172-186
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    • 2024
  • With the globalization of the film industry, ethnic minority films have been developed and studied by many scholars for their special ethnic representation. The film "Tharlo" directed by Pema Tseden carefully explores the identity anxiety of a Tibetan shepherd. Through the connection and separation between the protagonist and traditional culture, it shows a complexity of modern ethnic identity for minority people. This study explores what kind of cinematic techniques and symbolic elements the director uses to shape ordinary characters, build a narrative space, and show ethnic representation. This paper puts forward a theoretical framework combining cinematic quantitative methods with qualitative narrative and semiotic analysis, aiming to deepen our understanding of cinematic techniques and ethnic representation, and provides a new perspective and profound insights for discussing the complexity faced by ethnic minorities in contemporary films. This study finds that Tseden's "Tharlo" successfully portrays the complex transformation of Tibetan cultural identity in the context of globalization and modernization through cinematic techniques such as fixed camera positions, long take and black-and-white cinematography, combined with the use of symbolic elements like mirrors, lambs and identity cards.

초등 과학수업에서 학생들이 구성한 비주얼 씽킹의 유형 및 수업 효과 (Analysis of Types of Students' Visual Thinking and Instructional Effects in Elementary Science Classes)

  • 홍민혜;임희준
    • 한국초등과학교육학회지:초등과학교육
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    • 제40권1호
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    • pp.100-112
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    • 2021
  • Based on the importance of visual representation for scientific understanding, this study applied visual thinking in elementary science classes. This study analyzed elementary students' visual thinking and investigated the instructional influences. Students' perceptions on the class applying visual thinking were also investigated. The subject were 38 fourth grade students, 18 in experimental group and 20 in control group. For the unit of 'Shadow and mirror', on-line and off-line blended classes were applied in both group because of COVID-19. The experimental group student were asked to construct their own visual thinking, while the control group students used traditional workbook. The results were as follows. First, students' visual thinking can be classified into three different types, which are 'activity recall type', 'result summary type', and 'core concept representation type' based on what they represent rather than how they represent. Second, applying visual thinking in science class showed significant effects on science academic achievement, science related attitude, and creative academic efficacy. Third, students' perceptions on applying visual thinking in science classes were very positive. Students perceived visual thinking activities were interesting and helpful for understanding science. Educational implications of applying visual thinking in elementary science classes were discussed.

미술구문론의 인지심리학적 접근가능성 (A Cognitive Psychological Approach to the Pictorial Syntactics)

  • 김복영;박병주
    • 조형예술학연구
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    • 제3권
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    • pp.225-247
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    • 2001
  • The analysis of art work that is objective and theoretical needs the help of the cognitive psychology, for the pictorial semiotics requires psychology. The first step to the analysis of art work is about the visual elements and their relations. But the semiotics is lack of the method of the analysis of art work and the some authors don't have treated or been interested in psychological analysis. The main problem of visual semiotics is the density of pictorial representation. It makes the semantic of art work impossible at the very early process of analysis. But the density is not only a matter of visual representation, verbal language also has this problem. The point is that art work functions more art than denotation, but verbal language does more denotation than art. This difference makes difficult to apply the method of language or semiotics to visual art. The possibility of pictorial syntax or perceptual semantics should begin considering the unification of perception and semantics. In principles these two field can be unified. At atomism and holism these are parallel. Therefore perceptual semantics is possible The cognitive psychology can help to formulation of perceptual semantics. At first, the visual representation is incremental and it can be divided at three steps. In these steps each sensation, perception and cognition level has their own role. Perceptual representation of art work should be specified at these three levels. And each of these levels, the special properties of art work should be drawn and examined in the possibility of semiotics. The investigation of psychological levels and semiotic level should be circulated. It will help to formulate the method of analysis of art work.

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An Analysis of Collaborative Visualization Processing of Text Information for Developing e-Learning Contents

  • SUNG, Eunmo
    • Educational Technology International
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    • 제10권1호
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    • pp.25-40
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    • 2009
  • The purpose of this study was to explore procedures and modalities on collaborative visualization processing of text information for developing e-Learning contents. In order to investigate, two research questions were explored: 1) what are procedures on collaborative visualization processing of text information, 2) what kinds of patterns and modalities can be found in each procedure of collaborative visualization of text information. This research method was employed a qualitative research approaches by means of grounded theory. As a result of this research, collaborative visualization processing of text information were emerged six steps: identifying text, analyzing text, exploring visual clues, creating visuals, discussing visuals, elaborating visuals, and creating visuals. Collaborative visualization processing of text information came out the characteristic of systemic and systematic system like spiral sequencing. Also, another result of this study, modalities in collaborative visualization processing of text information was divided two dimensions: individual processing by internal representation, social processing by external representation. This case study suggested that collaborative visualization strategy has full possibility of providing ideal methods for sharing cognitive system or thinking system as using human visual intelligence.

REPRESENTATION OF NAVIGATION INFORMATION FOR VISUAL CAR NAVIGATION SYSTEM

  • Joo, In-Hak;Lee, Seung-Yong;Cho, Seong-Ik
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2007년도 Proceedings of ISRS 2007
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    • pp.508-511
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    • 2007
  • Car navigation system is one of the most important applications in telematics. A newest trend of car navigation system is using real video captured by camera equipped on the vehicle, because video can overcome the semantic gap between map and real world. In this paper, we suggest a visual car navigation system that visually represents navigation information or route guidance. It can improve drivers' understanding about real world by capturing real-time video and displaying navigation information overlaid on it. Main services of the visual car navigation system are graphical turn guidance and lane change guidance. We suggest the system architecture that implements the services by integrating conventional route finding and guidance, computer vision functions, and augmented reality display functions. What we designed as a core part of the system is visual navigation controller, which controls other modules and dynamically determines visual representation methods of navigation information according to a determination rule based on current location and driving circumstances. We briefly show the implementation of system.

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Object Tracking with Sparse Representation based on HOG and LBP Features

  • Boragule, Abhijeet;Yeo, JungYeon;Lee, GueeSang
    • International Journal of Contents
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    • 제11권3호
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    • pp.47-53
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    • 2015
  • Visual object tracking is a fundamental problem in the field of computer vision, as it needs a proper model to account for drastic appearance changes that are caused by shape, textural, and illumination variations. In this paper, we propose a feature-based visual-object-tracking method with a sparse representation. Generally, most appearance-based models use the gray-scale pixel values of the input image, but this might be insufficient for a description of the target object under a variety of conditions. To obtain the proper information regarding the target object, the following combination of features has been exploited as a corresponding representation: First, the features of the target templates are extracted by using the HOG (histogram of gradient) and LBPs (local binary patterns); secondly, a feature-based sparsity is attained by solving the minimization problems, whereby the target object is represented by the selection of the minimum reconstruction error. The strengths of both features are exploited to enhance the overall performance of the tracker; furthermore, the proposed method is integrated with the particle-filter framework and achieves a promising result in terms of challenging tracking videos.

비전공자 SW 프로그래밍 교육과정 및 콘텐츠 개발 모형의 효과성 탐색: SW 해결안의 시각적 표현을 중심으로 (Exploring the Effect of SW Programming Curriculum and Content Development Model for Non-majors College Students : focusing on Visual Representation of SW Solutions)

  • 이민정
    • 디지털콘텐츠학회 논문지
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    • 제18권7호
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    • pp.1313-1321
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    • 2017
  • ICT 기반 디지털 융합이 가치를 창출하는 미래사회에는 다양한 분야의 전문가가 협업하며 SW적 문제 해결을 주도하는 역량이 더욱 강조된다. 비전공자에게는 전문 분야의 문제를 풀기 위해 SW 전문가와 효과적으로 협업할 수 있는 SW적 소통 능력이 필요하다. 따라서 비전공자를 위한 SW 교육은 높은 수준의 코딩 역량을 목표로 하는 기존의 SW 전공자 대상 프로그래밍 교육과는 달라야 한다. 또한 다이어그램 기반의 시각적 표현이 원활한 소통과 협업에 도움이 된다는 것은 이미 알려져 있다. 본 연구에서는 비전공자를 위한 SW 교육목표를 'SW적 문제해결을 위한 시각적 프로그래밍 역량 함양'이라 정의하고, 이를 달성하기 위한 비전공자 SW 프로그래밍 교육과정과 SW 해결안의 시각적 표현에 중점을 둔 SW 교육 콘텐츠 개발 모형을 탐색하였다. 본 논문의 결과는 비전공자를 위한 적절한 SW 학습 방안을 마련하고 실질적인 SW 역량을 함양하기 위한 방향을 설정하는 데 도움이 될 것이다.

지구 기반 관점의 시각 자료가 초등학교 5학년 학생들의 공간 표상에 미치는 영향 탐색 (Exploring Effects of a Visual Material Driven by Earth-Based Perspectives on the Spatial Representation of 5th Graders)

  • 김형진;정성환;신명경;권난주;이규호
    • 과학교육연구지
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    • 제46권2호
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    • pp.151-164
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    • 2022
  • 2015 개정 과학 교육과정의 6학년 1학기 교과서에서는 일상적으로 관측되는 천문 현상인 '낮과 밤'이 생기는 원인에 대해 설명하고 있다. 교과서상에서는 낮과 밤이 생기는 원인을 설명하기 위해 우주 기반 관점의 시각 자료만 사용되고 있다. 본 연구에서는 학생들에게 지구 기반 관점의 시각 자료를 추가로 제시하였을 때 지구 기반 관점과 우주 기반 관점의 공간 표상 형성에 어떤 변화가 있는지 알아보고자 하였다. 연구 결과 다음과 같은 결론을 얻을 수 있었다. 첫째, 학생들에게 지구 기반 관점의 시각 자료를 제시하였을 때 학생들의 지구 기반 관점은 물론 우주 기반 관점의 공간 표상 또한 변화시킬 수 있다. 둘째, 지구 기반 관점의 시각 자료가 학생들의 공간 표상 유형이 여러 측면에서 달라질 수 있는 가능성을 확인하였다. 셋째, 같은 지구 기반 관점의 시각 자료를 학생들에게 제시하더라도 성별, 공간 표상의 수준에 따라 각 관점의 공간 표상에 미치는 효과가 다르게 나타난다.

An Exploratory Study on the Meaning of Visual Scaffolding in Teaching and Learning Contexts

  • PARK, Soyoung
    • Educational Technology International
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    • 제18권2호
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    • pp.215-247
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    • 2017
  • This study aims to conduct a literature review on visual scaffolding. Visual scaffolding, as a support for learning, employs various forms of visual objects which can be either content-independent or content-dependent and the types of which would be abstract-verbal, concrete-verbal, concrete-visual, or abstract visual. The effectiveness of visual scaffolding can be argued in the following three aspects: 1) explicit representation of information and emphasis of critical features in effective and efficient manner, 2) supplement of additional information, 3) structural understanding with decrease in cognitive load. The limitations of the study and the suggestions for future study are discussed.