• Title/Summary/Keyword: visual modeling

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Human Fatigue Inferring using Bayesian Networks (베이지안 네트워크를 이용한 인간의 피로도 추론)

  • Park, Ho-Sik;Nam, Kee-Hwan;Han, Jun-Hee;Jung, Yeon-Gil;Lee, Young-Sik;Ra, Sang-Dong;Bae, Cheol-Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.1
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    • pp.1145-1148
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    • 2005
  • In this paper, we introduce a probabilistic model based on Bayesian networks (BNs) for inferring human fatigue by integrating information from various visual cues and certain relevant contextual information. Visual parameters, typically characterizing the cognitive states of a person including parameters related to eyelid movement, gaze, head movement, and facial expression, serve as the sensory observations. But, an individual visual cue or contextual Information does not provide enough information to determine human fatigue. Therefore in this paper, a Bayesian network model was developed to fuse as many as possible contextual and visual cue information for monitoring human fatigue. At the experiment results, display the utility of the proposed BNs for predicting and modeling fatigue.

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Data interoperability between authoring software and BIM system focused on the office building in conceptual design phase (설계 초기 단계 형상정보 연동 데이터 호환체계 개발 - 오피스 매스를 중심으로)

  • Park, Jung-Dae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.11
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    • pp.494-500
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    • 2020
  • Owing to the complexity of shapes and elements, some difficulties are found in the modeling and sharing phases in a project at the earlier design stages. This paper extends the boundaries by suggesting the data interoperability between 3D modeling software, McNeel Rhino 3D and BIM system, and Autodesk® Revit® Architecture. The main research methodology is to link the architectural form data in the NURBS supporting the 3DM format, especially for integrating surface properties into the mass family template of Revit. This algorithm-driven interoperability approach using visual programming, such as Dynamo in conjunction with Autodesk®, can be applicable in a theoretical part and also a practical use-case. This paper summarizes these results as sequence guidelines and project template recommendations suggesting an efficient design process to interoperate geometric data with the BIM system to manipulate and control the regular and curved form of office buildings.

Content and Trajectory Retrievals of Moving Objects in Video Databases (비디오 데이타베이스에서 이동 객체의 내용 및 궤적 검색)

  • 복경수;유재수
    • Journal of KIISE:Databases
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    • v.31 no.3
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    • pp.219-231
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    • 2004
  • Recently, together with increasing use of multimedia data, many works on moving objects in video databases have been made. Moving objects change visual features and spatial positions with the lapse of time in video data. And they arc related to the other objects or events. In this paper, we propose a new modeling and various query types of moving objects for content based retrieval in video databases. The proposed modeling represents visual features, moving trajectories and semantic contents related to objects. Therefore, it allows to process various query types. And we propose various query operators for the retrieval types. To show the superiority of our modoling, we implement the retrieval systems and compare it with the existing methods in terms of the supporting query types. The proposed method supports various query types and improves the efficiency of the query processing over the existing methods.

DEVELOPMENT OF ERP INTEGRATION SYSTEM FOR SPORTS INDUSTRY IN TAIWAN

  • Yan-Chyuan Shiau;Yu-Min Hsu;Shu-Jen Sung;Chih-Kun Chu;Hsiang-Lun Cheng;Tsung-Pin Tsai
    • International conference on construction engineering and project management
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    • 2005.10a
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    • pp.1028-1035
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    • 2005
  • Traditional Industries were planning the major role for Taiwan's economy. However, we need to face the competition from developing countries. Moving manufacturing department to other low salary countries, such as China, can only temporarily release some limited pressure. The final and complete solutions are to equip on R&D, refine techniques, improve management capabilities, upgrade business, and reform physique. Currently there are some ERP systems on the market; however, they are designed for common purpose and difficult to introduce into industry. The expensive price is another factor to make them be popular. In this research we will Object Oriented, Visual Modeling, ER Model and Windows Environment to develop an Integrated Management System for Sports Requisites Industries (IMSSRI). We will integrate all information from all departments such as development, business, material administration, manufacture, shipping, and financial. When development people construct the all modules, components, cutting molds, materials and accessories, IMSSRI will calculate all needed materials and cost for each product. This cost will be used for quotation to report to our customers. When customers confirm the order, system will transfer all necessary materials into Material Administration System. IMSSRI can generate manufacturing forms and material raw lists for manufacture department. All related information such as stocking, returning goods, material requesting, and material returning can be integrated so we can control all details of the whole enterprise. Through the help of this system, we hope we can save man-power, reduce human mistakes, raise management capabilities for tradition manufacturing industries and create another possibility of eternal operating for Taiwan's Industries.

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THE INVESTIGATION OF PROPERTY MANAGEMENT AND DEVELOPMENT OF "BUILDING ADMINISTRATION SYSTEM"

  • Yan-Chyuan Shiau ;Cheng-Wei Liu ;Shu-Jen Sung;Chih-Kun Chu;Tsung-Pin Tsai
    • International conference on construction engineering and project management
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    • 2005.10a
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    • pp.550-557
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    • 2005
  • Because each building is built in different time, there exists different equipment to meet the need for each age. Before the announcement of "Community Management Regulation", the old communities usually suffer the problem of lower requirement and living quality. This may bring some security problem that we should face. In this research, we construct "Building Administration System" to provide users a tool to perform a standard operation procedure in community management. This powerful tool will also help manager to effectively handle important tasks in property administrating by reducing unnecessary documentation. In the current regulation, all community committee members shall be voted each year. This will seriously affect the cumulative of management knowledge and cause a worse efficiency. In this research, we use Object Oriented concept and Visual Modeling techniques to combine with Interbase, ER/Studio, and Delphi to develop this management system for Building Property. Through the help of current computing technology, we can solve the problem that can not be inherited and the storing of the huge amount of data. In this system, we develop the modules such as Basic Data Module, Administrative Expense Calculation, Receipt Print, and Inquiring for Inheritance. In this system, we have integrated all houses, parking lots, and public equipments in it. Manager will only need to handle some basic accounting data; the system will automatically handle the rest. Through the help of this system, the community management staff can be easily accomplished and put more manpower on some needed aspect to improve the living quality.

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Photorealistic Building Modelling and Visualization in 3D GIS (3차원 GIS의 현실감 부여 빌딩 모델링 및 시각화에 관한 연구)

  • Song, Yong Hak;Sohn, Hong Gyoo;Yun, Kong Hyun
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.26 no.2D
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    • pp.311-316
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    • 2006
  • Despite geospatial information systems are widely used in many different fields as a powerful tool for spatial analysis and decision-making, their capabilities to handle realistic 3-D urban environment are very limited. The objective of this work is to integrate the recent developments in 3-D modeling and visualization into GIS to enhance its 3-D capabilities. To achieve a photorealistic view, building models are collected from a pair of aerial stereo images. Roof and wall textures are respectively obtained from ortho-rectified aerial image and ground photography. This study is implemented by using ArcGIS as the work platform and ArcObjects and Visual Basic as development tools. Presented in this paper are 3-D geometric modeling and its data structure, texture creation and its association with the geometric model. As the results, photorealistic views of Purdue University campus are created and rendered with ArcScene.

P2P Business Process Modeling Based on Service Oriented Architecture (SOA기반 P2P 비즈니스 프로세스 모델링)

  • Lee, Myung-Hee;Yoo, Cheol-Jung;Chang, Ok-Bae
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.2
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    • pp.18-25
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    • 2008
  • The traditional a roaches to software development, such as XP, UP, CBD and other CASE tools, are useful for constructing various software components. However, they are not designed to face the challenges of open environments that focus on service. The Service-Oriented Architecture(SOA) is a component architecture that interconnects an application's different functional units, called services. SOA provides a good way to integrate the business process through well-defined interfaces and contracts between business services. In this paper, we propose a method of business process modeling based on SOA with a P2P approach. Also, A P2P business process modeling system is presented. This, results in admitting the reality of enterprise that changes on the basis of services, and suggests more efficient and visual direction for the process integration between enterprises.

A Haptic Pottery Modeling System Using GPU-Based Circular Sector Element Method (GPU 기반의 부채꼴 요소법을 이용한 햅틱 도자기 모델링 시스템)

  • Lee, Jae-Bong;Han, Gab-Jong;Choi, Seung-Moon
    • Journal of KIISE:Software and Applications
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    • v.37 no.8
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    • pp.611-619
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    • 2010
  • This paper presents an efficient modeling system of virtual pottery in which the user can deform a body of virtual clay with a haptic tool for E-learning. We propose a Circular Sector Element Method (CSEM) which represents the virtual pottery with a set of circular sector elements based on the cylindrical symmetry of pottery. Efficient algorithms for collision detection and response, interactions between adjacent elements, and GPU-based visual-haptic synchronization are designed and implemented for the CSEM. Empirical evaluation showed that the modeling system is computationally efficient with finer details and provides convincing model deformation and force feedback. The developed system, if combined with educational contents, is expected to be used as an effective E-learning platform for elementary school students.

Exporting Business Process Modeling using IDEF3 and UML (IDEF3와 UML을 이용한 수출영업업무 프로세스 모델링)

  • 김병남;김태운;김홍배;이영일;이광욱
    • Journal of Intelligence and Information Systems
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    • v.7 no.2
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    • pp.179-193
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    • 2001
  • A good modeling technique for system analysis and design is an essential area for the implementation of information system. Structured and object-oriented techniques are regarded as two standard in system modeling. This paper reviewed and implemented two system analysis and design techniques based-on IDEF3 and UML. IDEF3 is the first method used to analyze business process, which has the advantage of simplicity and brevity. UML provides visual standard which can represent the idea of system analysis from the people who participate in the system development process. UML is accepted as an industry standard from the object management group with the advantage of graphical representation of developer\`s view. This paper proposes system design and modeling perspectives based-on IDEF3 and UML techniques about the semi-structured business process for the medium-sized trading company.

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Improved Block-based Background Modeling Using Adaptive Parameter Estimation (적응적 파라미터 추정을 통한 향상된 블록 기반 배경 모델링)

  • Kim, Hanj-Jun;Lee, Young-Hyun;Song, Tae-Yup;Ku, Bon-Hwa;Ko, Han-Seok
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.4
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    • pp.73-81
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    • 2011
  • In this paper, an improved block-based background modeling technique using adaptive parameter estimation that judiciously adjusts the number of model histograms at each frame sequence is proposed. The conventional block-based background modeling method has a fixed number of background model histograms, resulting to false negatives when the image sequence has either rapid illumination changes or swiftly moving objects, and to false positives with motionless objects. In addition, the number of optimal model histogram that changes each type of input image must have found manually. We demonstrate the proposed method is promising through representative performance evaluations including the background modeling in an elevator environment that may have situations with rapid illumination changes, moving objects, and motionless objects.