• 제목/요약/키워드: visual language

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The animated soul of the machine The development of kinetic elements in installation art, eastern and western positions (기계의 움직이는 정서에 대한 조형 연구)

  • Halbherr, Bernd;Choi, Han Jun
    • Cartoon and Animation Studies
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    • s.49
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    • pp.537-561
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    • 2017
  • Machines and robotic structures are questioning existential bases of human beings. They influence our way of thinking and transform our social philosophies and value systems. The same time they keep their fascination ever since. Mechanical technique and skills are symbols for development and hazard at the same time. The attraction of this ambivalence is reviewed in this thesis by having a look at kinetic elements in modern sculpture. The author is focusing on classical sculptural positions that use machines or machinery within sculptural artworks. The historical development is examined and certain examples from the classical modern era are discussed as role models during their time. On this scenario, the portraits of two young contemporary outstanding positions in the field of kinetic art and installation are analyzed and explained. One of the goals was to investigate the eastern and the western language of two artists that are doing artworks in the same field and compare the works and the cultural expressions to each other. Different cultural positions and visual languages become visible due to the research. And the author's final conclusions is, that even in a globalized world there will always be significant local distinguishes remaining.

A Study of application on the Figurative Aesthetics of Oriental Painting (동양회화(東洋繪畵)에서 형상(形象)의 심미작용(審美作用))

  • Jeong Jin-Ryong
    • Journal of Science of Art and Design
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    • v.8
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    • pp.211-239
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    • 2005
  • The purpose of this thesis is to explore a common characteristic of the diverse oriental images mainly from the figurative point of view, and apply it to the contemporary expressions and methods of painting. To do that, I separated the concept of figure into two factors - form and image - and then approached and solved the problems of figure by explaining the two factors respectively. Separating form from image is neither to set two factors against each other nor to isolate any of those values. It is worth dividing the form and the image not only because the image of the oriental painting has a figurative value constituted from an external frame of the form, but also because it has a close connection with the meaning that the form holds inside. These are the reasons why I conceptualize the individual language of form and image. Furthermore, I attempted to investigate how those two factors and mutual relations between them make real figurative images under the principle of harmony and coexistence. The theme of this thesis - the figurative aesthetics and its contemporaneity in the oriental paintings is analyzed based on the understanding of 'figure' within the framework of oriental paintings. A research of image from the figurative point of view is valuable in that it criticizes the past method of thinking, and proposes an alternative formula for new way of thinking. In this regard, I indicated the limit of the theory of form-and-spirit that has been one of the most important conceptual theories . Instead, I' accessed to various aesthetic concepts - that are created in the course of image formulation - from the actual figurative point of view, and then even interpreted it as a figurative value of the oriental paintings and it's application within the specific and practical scope. During the course of research, I explored the conceptual elements of the tradition and the principle of figuration. I expect this study to make a footstone for bringing traditional aesthetics to the contemporary context of oriental painting.

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A Study on the Runway Displays of Fashion Houses Using Objet (오브제를 활용한 패션 하우스의 런웨이 디스플레이에 관한 연구)

  • Jung, Minah;Kan, Hosup
    • Journal of Fashion Business
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    • v.24 no.2
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    • pp.136-153
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    • 2020
  • In the second half of the twentieth century, fashion shows were a long-standing promotional medium and changed form and styles as times changed. In the past, if a model were on the stage simply to showcase a brand's work, the stage would have been transformed into a more active space, displaying various performances or seasonal themes combined with art. Then in the 2000s, there was an increasing number of instances when the global fashion industry of used figurative objet in organizing a fashion show's stage. In particular, because fashion shows require audience response and satisfaction, producing displays using objet is an effective marketing method. In the early 2000s, many brands were already introducing runway displays using objet, and these cases are expected to increase further in the future. This collection of 23 ready-to-wear models, which constituted the runway display, was by utilizing the objet more than five times from the 485 brands listed in Vogue's runway category. Based on our previous research, we classified the objet expressive characteristics as reproducibility, simplicity, non-artificiality, and fantasy. Among the 207 collections that we analyzed, the collection that utilized objet in its runway display had 170 circuits. Using objet in the runway display leverages visual language which allows one to communicate the season's concept, brand identity, and desired message more easily. Futhermore, it was spatially expressed to create feeling of satisfaction.

Scenic Image Research Based on Big Data Analysis - Take China's Four Ancient Cities as an Example

  • Liang, Rui;Guo, Hanwen;Liu, Jiayu;Liu, Ziyang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.7
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    • pp.2769-2784
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    • 2020
  • This paper aims to compare the scenic images of four ancient Chinese cities including Lijiang, Pingyao, Huizhou and Langzhong, so as to provide specific development strategies for the ancient cities. In this paper, the ancient cities' scenic images are divided into three sub-indexes and eight evaluation dimensions. Based on this, the study first uses Python software to collect tourists' online comments on the four ancient cities. Then, the social network analysis method is used to build a high-frequency keywords matrix of tourist comments and the R language is used to generate a visual network graph. After this, the entropy weight method is used to determine the weights and values of eight evaluation dimensions. Finally, the tourists' overall satisfaction indexes of the four ancient cities are calculated accordingly. The results show that (1) the overall satisfaction of Lijiang is the highest, while that of Huizhou is the lowest; (2) from the weight of each evaluation dimension, it can be seen that tourists care more about the national culture and historical culture; (3) from tourists' satisfaction index on each evaluation dimension of the four ancient cities, we can find that the four ancient cities has their own advantages and disadvantages in tourism development. (4) local tourism-related institutions should strengthen their advantages and improve their deficiencies so as to enhance tourists' overall image of the ancient city.

A Study on Textile Patterns-Composition for the Costume Craftworks in the Chosun Dynasty (조선시대 복식공예품의 텍스타일 패턴구성에 관한 연구)

  • Hyun, Seon-Hee;Shon, Young-Mi
    • Journal of the Korean Society of Clothing and Textiles
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    • v.36 no.7
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    • pp.741-755
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    • 2012
  • This study mathematically and scientifically investigated the aesthetic consciousness of women inherent in the costume craftworks craftworks of the Chosun Dynasty through a systematical analysis of their textile pattern composition using visual language theory. The tangent value from the horizontal and vertical ratio of the costume craftworks craftworks indicated that they had an indigenous proportion system with a relatively regular form and pattern but without an exaggerated type. There was a module based on structures in the textile patterns of the costume craftworks craftworks and the patterns were constructed by the module with the syntagms of the ratio structure. Moreover, the analysis of the pattern designs indicated that the whole form of the costume craftworks craftworks was built through a repetitive structure of feature and one of pattern units; in addition, the craftworks had the extended composition and blank space of daring patterns, an important factor to make a whole design. Therefore, our study suggested that the costume craftworks craftworks of the Chosun Dynasty was characterized by the presentation of the aesthetic style with a Geumgang ratio (an indigenous proportion system used in Korea) and could be interpreted as an art style based on the beauty of space. Moreover, it is suggested that the spirit inherent in the costume craftworks of the Chosun Dynasty (which tried to understand the whole as one and equate the whole and parts) might agree with a holistic tendency as the foundation of Korea art.

Computer Vision Based Measurement, Error Analysis and Calibration (컴퓨터 시각(視覺)에 의거한 측정기술(測定技術) 및 측정오차(測定誤差)의 분석(分析)과 보정(補正))

  • Hwang, H.;Lee, C.H.
    • Journal of Biosystems Engineering
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    • v.17 no.1
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    • pp.65-78
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    • 1992
  • When using a computer vision system for a measurement, the geometrically distorted input image usually restricts the site and size of the measuring window. A geometrically distorted image caused by the image sensing and processing hardware degrades the accuracy of the visual measurement and prohibits the arbitrary selection of the measuring scope. Therefore, an image calibration is inevitable to improve the measuring accuracy. A calibration process is usually done via four steps such as measurement, modeling, parameter estimation, and compensation. In this paper, the efficient error calibration technique of a geometrically distorted input image was developed using a neural network. After calibrating a unit pixel, the distorted image was compensated by training CMLAN(Cerebellar Model Linear Associator Network) without modeling the behavior of any system element. The input/output training pairs for the network was obtained by processing the image of the devised sampled pattern. The generalization property of the network successfully compensates the distortion errors of the untrained arbitrary pixel points on the image space. The error convergence of the trained network with respect to the network control parameters were also presented. The compensated image through the network was then post processed using a simple DDA(Digital Differential Analyzer) to avoid the pixel disconnectivity. The compensation effect was verified using known sized geometric primitives. A way to extract directly a real scaled geometric quantity of the object from the 8-directional chain coding was also devised and coded. Since the developed calibration algorithm does not require any knowledge of modeling system elements and estimating parameters, it can be applied simply to any image processing system. Furthermore, it efficiently enhances the measurement accuracy and allows the arbitrary sizing and locating of the measuring window. The applied and developed algorithms were coded as a menu driven way using MS-C language Ver. 6.0, PC VISION PLUS library functions, and VGA graphic functions.

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A Usability Evaluation on the Visualization of Information Extraction Output (정보추출결과의 시각화 표현방법에 관한 이용성 평가 연구)

  • Lee Jee-Yeon
    • Journal of the Korean Society for Library and Information Science
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    • v.39 no.2
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    • pp.287-304
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    • 2005
  • The goal of this research is to evaluate the usability of visually browsing the automatically extracted information. A domain-independent information extraction system was used to extract information from news type texts to populate the visually browasable knowledge base. The information extraction system automatically generated Concept-Relation-Concept triples by applying various Natural Language Processing techniques to the text portion of the news articles. To visualize the information stored in the knowledge base, we used PersoanlBrain to develop a visualization portion of the user interface. PersonalBrain is a hyperbolic information visualization system, which enables the users to link information into a network of logical associations. To understand the usability of the visually browsable knowledge base, IS test subjects were observed while they use the visual interface and also interviewed afterward. By applying a qualitative test data analysis method. a number of usability Problems and further research directions were identified.

Server Management Prediction System based on Network Log and SNMP (네트워크 로그 및 SNMP 기반 네트워크 서버 관리 예측 시스템)

  • Moon, Sung-Joo
    • Journal of Digital Contents Society
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    • v.18 no.4
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    • pp.747-751
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    • 2017
  • The log has variable informations that are important and necessary to manage a network when accessed to network servers. These informations are used to reduce a cost and efficient manage a network through the meaningful prediction information extraction from the amount of user access. And, the network manager can instantly monitor the status of CPU, memory, disk usage ratio on network using the SNMP. In this paper, firstly, we have accumulated and analysed the 6 network logs and extracted the informations that used to predict the amount of user access. And then, we experimented the prediction simulation with the time series analysis such as moving average method and exponential smoothing. Secondly, we have simulated the usage ration of CPU, memory, and disk using Xian SNMP simulator and extracted the OID for the time series prediction of CPU, memory, and disk usage ration. And then, we presented the visual result of the variable experiments through the Excel and R programming language.

A Study on Decision Making for Applying Insurance in Car Accident -Using the Conditional Probability on Car Accident- (자동차사고 발생시 보험처리 의사결정에 관한 연구 -사고에 대한 조건부확율의 이용-)

  • 이공섭
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.22 no.51
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    • pp.199-210
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    • 1999
  • The number of car accident is Recently on the increase in Korea because of the explosive increase of cars, the poor road condition, the lack of safety facility, and others. The insurant with a accident has to decide whether receiving a insurance or not. In this paper, we represent a reasonable decision support material by calculating the approximate insurance fee based on the discount rate and premium additive rate, which is changed by the accident type and the accident expenditure. Practically, there is difference in the standard insurance rate and premium additive rate according to the accident type and the accident expenditure in Korea. The premium additive rate is assessed considering the number of accident, the pattern of accident, and the reason of accident for 3 years. In this paper, we represent a decision making method considering not only the first-time car accident but also the future car accident. For considering the repeated accident, we analyzed the real data accumulated until the year of 1996 from S Insurance Company, and estimated the probability density function between the first and the second-time accident, and executed the goodness of fit test using ARENA and STATISTICA software. Using this conditional PDF, we can calculate the insurance fee next 3 years and compare the insurance fee with the equivalent present value of cash flows. The program performing this analysis is represented, and written in VISUAL BASIC Language. We tried to suggest an accurate guideline for the insurant to decide the insurance coverage rationally, and tried to correct a wrong idea of dependence on the car insurance only by the amount of the accident expenditure. And we expect this study can generally be applied to many different accident types under the uncertain circumstances in our daily life.

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Development of a Remote Dust Collector Bag Control System using Power Line Communication (전력선 통신을 이용한 원격 집진기 bag 제어 시스템 개발)

  • Kim, Jung-Sook
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.4
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    • pp.91-98
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    • 2010
  • Advances in communications and control technology, the strengthening of the Internet, and the growing recognition of the urgency to reduce the risk and production cost are motivating the development of improvements in the traditional manufacturing industry. In this paper, we developed a remote dust collector bag control system which is a combination of advanced IT and traditional dust collector based on the event. At first, we made the A/D(Analog/Digital) converter using a micro processor because the differential pressure transmission, which is a sensor of the dust collector, produces analog volt data. A/D converter can provide RS-232 communication to connect with Power Line Communication(PLC) modem. And, n-bytes message format was defined for the efficient dust collector bag information transmission from a dust collector to a user. Also, we designed the data types to model the dust collector and the dust collector bag, and they were logically modeled using XML and object-oriented modeling method. In addition to that, we implemented the system for showing the dust collector bag exchange time exactly to users at real-time using various visual user interfaces.