• Title/Summary/Keyword: visual flight

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Investigation of the visual search patterns of the cockpit displays for the ergonomic cockpit design (인간공학적 조종실 설계를 위한 계기 탐색 형태에 관한 연구)

  • Song Young-Woong;Lee Jong-Seon
    • Journal of the Korea Safety Management & Science
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    • v.8 no.2
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    • pp.71-80
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    • 2006
  • There are many display panels in the flight cockpit and pilots get various flight information from those displays. The ergonomic layout of the displays must be determined based upon frequency of use and sequence of use. This study investigated the visual search patterns of the six display groups(one head-up-display: HUD, two multi function displays: MFDs, one engine group: EG, one flight display group: FD and others) in a fighting aircraft. Four expert pilots conducted Imaginary flight in the physical mock-up and the eye movements were collected using eye tracking system. Data of dwell time, frequency of use, and eye movement path were collected. Pilots spent most of time on HUD(55.2%), and others (21.6%), FD(14.2%), right MFD(4.7%), EG(3.2%), and left MFD(1.1%) in descending order. Similarly HUD(42.8%) and others(30.0%) were the most frequently visited displays. These data can be used in the layout of cockpit displays and the determination of optimal visual search pattern.

A Study on the Visual Impairment of Pilots and Controllers caused by Large Lighting Facilities around Airports during Nighttime Flight Operation (야간운항 중 공항 주변 대형 조명시설에 의한 조종사와 관제사의 시각장애현상에 대한 연구)

  • Jong-jin Jeon;Hyun-seung Lee
    • Journal of Advanced Navigation Technology
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    • v.25 no.6
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    • pp.466-475
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    • 2021
  • Airport-related laws restrict the installation of lights that obstruct the identification of airport lights or cause glare to pilots and controllers around the airport. However, with regard to the glare that lights give to the pilot or controller, it is only judged whether there is a limit based on a qualitative judgment, and a quantitative review has not been made. Therefore, in this study, visual disturbances that may occur to pilots and controllers due to large lighting facilities around airports during nighttime flight operation were quantitatively calculated and confirmed through disability glare, object recognition, and identification obstruction. And based on this study, it was suggested to supplement the related system to prevent the visual impairment of pilots and controllers caused by lighting facilities.

A Difference Analysis on Visual Approach Accessibility of Airline Pilots Based on Flight Experience including Non-parametric Statistical Test (정기항공사 소속 조종사의 비행경력에 따른 시계접근능력 차이 분석 : 비모수 통계검정을 포함하여)

  • Lee, Gun-Young;Hwang, Jae-Kap;Jang, Ji-Seung
    • Journal of Advanced Navigation Technology
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    • v.23 no.2
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    • pp.104-113
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    • 2019
  • There are keen competitions among the air operators to recruit competent pilots, which could be adversely affect the safe operation of aircraft. This study is aimed to identify the correlation between the flight experience of the pilot of the air transport operator and competency on visual approach operation. About 2,400 sets of flight training data of several pilots of an air transport operator was analysed for this study. The analysis showed that most captains were able to make stabilized visual approach regardless of his/her flight experience of any type of aircraft, while the first officers were able to make a stabilized visual approach with more than 1,500 hours of flight experience for each rated type of aircraft. This should be considered during making policies for the supply and demand of pilots for the safe operation of air transport.

Development of Panel Part in Flight Simulator based on PC (PC 기반의 항공기 시뮬레이터 패널부분 개발)

  • 이준우;채상원;이칠기
    • Journal of the Korea Society for Simulation
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    • v.10 no.4
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    • pp.31-40
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    • 2001
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. This paper describes visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. Flight simulator in it implements airplane panel parts in order to make simple modeling, And it uses rendering technology to implement vision parts of panel. It uses double buffering In make it faster and more efficient..

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3D Flight Simulator for Education of Flying Tactics (교육 훈련용 3차원 항공기 시뮬레이터의 구현)

  • 최성윤;채상원;한영신;이칠기
    • Journal of the Korea Society for Simulation
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    • v.12 no.3
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    • pp.1-11
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    • 2003
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. The paper describes 3D flight visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. And it uses rendering technology to implement vision parts of flying object.

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3D Flight Simulator for Education of Flying Tactics (교육 훈련용 3차원 항공기 시뮬레이터의 구현)

  • 최성윤;채상원;한영신;이칠기
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.06a
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    • pp.37-42
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    • 2003
  • The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. The paper describes 3D flight visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. And it uses rendering technology to implement vision parts of flying object.

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Aircraft flight simulator development for ergonomics test (인간공학실험용 항공기 모의비행훈련장비 개발)

  • 오제상
    • Journal of the Ergonomics Society of Korea
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    • v.16 no.1
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    • pp.97-105
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    • 1997
  • An aircraft simulator for ergonomics testing and pilot training was developed from the joint work Agency for Defense Development(ADD) and Daewoo Heavy Industry, LTD, in Korea at first time. It is basically to satisfy the requirements established by FAA-AC-120-40C ( 1995-JAN-26). The aircraft simulator will be used mainly for ergonomics testing and pilot training for basic trainer on ADD and Korea Air Force in near futrue. This simulator reproduces faithfully the cockpit and flight characteristics of the KTX-1 aircraft. It is one of the latest full flight simulators that have the CGI(computer graphic image) visual system and six degree of freedom motions system. Development efforts focused on user-oriented design approach for ergonomics testing and flight training of pilots. Main characteristics of each subsystem are described such as cockpit, instruments, control loading system, motion system, visual system, aural system, instructor operation station and aircraft simulation softwear.

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A Study on The Spatial Disorientation of Pilots for Flight Safety (비행안전을 고려한 조종사의 비행착각에 관한 연구)

  • 강한태;윤봉수
    • Journal of the military operations research society of Korea
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    • v.25 no.1
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    • pp.14-28
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    • 1999
  • Statistical data have shown that most of aircraft accidents attributed to the spatial disorientation result from visually restricted environments such as a flight amid clouds or a night flight, in particular during roll maneuvering. This study investigates the time necessary for a flighting pilot to recognize a sloped status as a horizontal status on the condition that the roll maneuver is operating when the visual sense is blocked In this study, aspects which affect such disorientation phenomena are examined. The result of this study shows that a pilot is rushed into a somatogyral illusion when a certain time elapses with visual sense blocked, and that as a speed of the flight increases and a bank of aircraft decreases, so a rushing time increases rapidly.

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Realization of Flight Modes for Light General Aviation Flight Director using Stateflow (Stateflow를 이용한 소형제트기 Flight Director의 비행모드 구현)

  • Lee, Jangho;Kim, Sungpil;Sung, Kijeong;Kim, Eungtai
    • Journal of Aerospace System Engineering
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    • v.1 no.2
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    • pp.6-12
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    • 2007
  • Flight modes of automatic flight control system for light general aviation flight deck. Garmin G1000, were realized using Stateflow. In developing aircraft, it is difficult to verify the operational flight program in particular branch statement because developer can not see any visual logical steam. So, Stateflow has been used to visualize logical stream, transition from one flight mode to another flight mode. The performance was approved by applying flight mode transition conditions of G1000 to proposed transition system that is composed of states, switches, events, data and transition conditions. DURMI-II was used as 6-DOF simulation model.

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