• Title/Summary/Keyword: virtualization system

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Cloud Computing Virtualization: It's Security Issues and Vulnerability (클라우드 컴퓨팅 가상화 기술: 보안이슈 및 취약점)

  • Kang, Dea-Hoon;Kim, Sang-Gu;Kim, HyunHo;Lee, HoonJae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.234-237
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    • 2014
  • The increasing of Cloud Computing technology among several companies has been a key strategy for IT services to provide desirable IT solutions to consumers of cloud services. More attention is concentrated to these core technologies that enable cloud services and more particularly to the virtualization aspect. The accessibility to a larger number of users is possible because of the usage of the data-intensive, data management and data integrity. Unfortunately, those useful services are vulnerable to kind of attacks by hackers, thus the security of personal information is in critical situation. To solve this to leakage vulnerability, and with the proliferation of cloud services, the cloud service providers adopt a security system with firewall, antivirus software and a large number of virtualized servers and Host. In this paper, a variety of virtualization technologies, threats and vulnerabilities are described with a complement of different security solutions as countermeasures.

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A Method of Selecting Layered File System Based on Learning Block I/O History for Service-Customized Container (서비스 맞춤형 컨테이너를 위한 블록 입출력 히스토리 학습 기반 컨테이너 레이어 파일 시스템 선정 기법)

  • Yong, Chanho;Na, Sang-Ho;Lee, Pill-Woo;Huh, Eui-Nam
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.10
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    • pp.415-420
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    • 2017
  • Virtualization technique of OS-level is a new paradigm for deploying applications, and is attracting attention as a technology to replace traditional virtualization technique, VM (Virtual Machine). Especially, docker containers are capable of distributing application images faster and more efficient than before by applying layered image structures and union mount point to existing linux container. These characteristics of containers can only be used in layered file systems that support snapshot functionality, so it is required to select appropriate layered file systems according to the characteristics of the containerized application. We examine the characteristics of representative layered file systems and conduct write performance evaluations of each layered file systems according to the operating principles of the layered file system, Allocate-on-Demand and Copy-up. We also suggest the method of determining a appropriate layered file system principle for unknown containerized application by learning block I/O usage history of each layered file system principles in artificial neural network. Finally we validate effectiveness of artificial neural network created from block I/O history of each layered file system principles.

An Optimized Deployment Mechanism for Virtual Middleboxes in NFV- and SDN-Enabling Network

  • Xiong, Gang;Sun, Penghao;Hu, Yuxiang;Lan, Julong;Li, Kan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.8
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    • pp.3474-3497
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    • 2016
  • Network Function Virtualization (NFV) and Software Defined Networking (SDN) are recently considered as very promising drivers of the evolution of existing middlebox services, which play intrinsic and fundamental roles in today's networks. To address the virtual service deployment issues that caused by introducing NFV or SDN to networks, this paper proposes an optimal solution by combining quantum genetic algorithm with cooperative game theory. Specifically, we first state the concrete content of the service deployment problem and describe the system framework based on the architecture of SDN. Second, for the service location placement sub-problem, an integer linear programming model is built, which aims at minimizing the network transport delay by selecting suitable service locations, and then a heuristic solution is designed based on the improved quantum genetic algorithm. Third, for the service amount placement sub-problem, we apply the rigorous cooperative game-theoretic approach to build the mathematical model, and implement a distributed algorithm corresponding to Nash bargaining solution. Finally, experimental results show that our proposed method can calculate automatically the optimized placement locations, which reduces 30% of the average traffic delay compared to that of the random placement scheme. Meanwhile, the service amount placement approach can achieve the performance that the average metric values of satisfaction degree and fairness index reach above 90%. And evaluation results demonstrate that our proposed mechanism has a comprehensive advantage for network application.

Wireless u-PC: Personal workspace on an Wireless Network Storage (Wireless u-PC : 무선 네트워크 스토리지를 이용한 개인 컴퓨팅 환경의 이동성을 지원하는 서비스)

  • Sung, Baek-Jae;Hwang, Min-Kyung;Kim, In-Jung;Lee, Woo-Joong;Park, Chan-Ik
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.9
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    • pp.916-920
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    • 2008
  • The personal workspace consists of user- specified computing environment such as user profile, applications and their configurations, and user data. Mobile computing devices (i.e., cellular phones, PDAs, laptop computers, and Ultra Mobile PC) are getting smaller and lighter to provide personal work-space ubiquitously. However, various personal work-space mobility solutions (c.f. VMWare Pocket ACE[1], Mojopac[2], u-PC[3], etc.) are appeared with the advance of virtualization technology and portable storage technology. The personal workspace can be loaded at public PC using above solutions. Especially, we proposed a framework called ubiquitous personal computing environment (u-PC) that supports mobility of personal workspace based on wireless iSCSI network storage in our previous work. However, previous u-PC could support limited applications, because it uses IRP (I/O Request Packet) forwarding technique at filter driver level on Windows operating system. In this paper, we implement OS-level virtualization technology using system call hooking on Windows operating system. It supports personal workspace mobility and covers previous u-PC limitation. Also, it overcomes personal workspace loading overhead that is limitation of other solutions (i.e., VMWare Pocket ACE, Mojopac, etc). We implement a prototype consisting of Windows XP-based host PC and Linux-based mobile device connected via WiNET protocol of UWB. We leverage several use~case models of our framework for proving its usability.

Device Virtualization Framework for Smart Home Cloud Service (스마트홈 클라우드 서비스를 위한 디바이스 가상화 프레임워크)

  • Kim, Kyungwon;Park, Jongbin;Kum, Seungwoo;Jung, Jongjin;Yang, Chang-Mo;Lim, Taebeom
    • Telecommunications review
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    • v.24 no.5
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    • pp.677-691
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    • 2014
  • Connectivity is becoming more important keywords recently. For example, many devices are going to be connected to the internet. It is usually called as the IoT(internet of things). Many IoT devices can be evolved as a part of giant system of the world wide web. It is a great opportunity for us, because many new services can have emerged through this paradigm. In this paper, we propose a device virtualization framework for smart home service. The proposed framework connects the many home appliances devices and the internet using a dynamic protocol conversion. After our protocol conversion for device virtualization, our framework provides a RESTful API to access the resources of device through the internet. Therefore, the proposed framework can provide a variety of services, so it also can be developed into the ecosystem for smart home service. The current framework version only supports UPnP enabled devices of the home, but it can easily be extended to many other home middleware solutions. To verify the feasibility of the framework, we have implemented several service scenarios.

Implementation of Personal Energy Management System Using DDNS (DDNS를 이용한 개인 에너지 관리 시스템 구현)

  • Jeong, Nahk-Ju;Lee, Chun-Hee;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.6
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    • pp.1321-1326
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    • 2015
  • The amount of smart phones has increased exponentially. Due to the periodic release of high-performance smart phones and upgraded operating system, new smart phones become out-dated over 1 or 2 years. In order to solve environmental constraints of these smart phones, virtualization technology using Thin-Client terminal has been developed. However, in the case of Virtual Machine(VM), the applications associated with sensors and a GPS device can not run because they are not included. In this paper, by implementing the device driver for Android running in a virtual machine in the x86-based systems, it is to provide Android virtualization capabilities such as using the latest smart phones in the virtual machine environment. It would like to propose a method that the virtual device driver receives sensors and GPS information from the old Android smart phones(Thin-Client) that actually work and run as if the real device exists.

Access Control Method for Software on Virtual OS Using the Open Authentication Protocol (개방형 인증 프로토콜을 이용한 가상 운영체제에 설치된 SW 접근통제 방안)

  • Kim, Sun-Joo;Jo, In-June
    • The Journal of the Korea Contents Association
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    • v.13 no.12
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    • pp.568-574
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    • 2013
  • In recent years, IT companies offer various cloud services using hardware-based technologies or software-based technologies. User can access these cloud services without the constraints of location or devices. The technologies are virtualization, provisioning, and big data processing. However, security incidents are constantly occurring even with these techniques. Thus, many companies build and operate private cloud service to prevent the leak of critical data. If virtual environment are different according to user permission, many system are needed, and user should login several virtual system to execute an program. In this paper, I suggest the access control method for application software on virtual operating system using the Open Authentication protocol in the Cloud system.

Development of a Remote Rendering System using Direct3D API (Direct3D API의 원격 실시간 실행 시스템 개발)

  • Lim, Choong-Gyoo
    • Journal of Korea Game Society
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    • v.14 no.5
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    • pp.117-126
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    • 2014
  • There are various kinds of applications if one can develop a remote execution system using for legacy 3D APIs. It can be used in implementing a cloud gaming service based on the real-time video streaming technology. Or, it can also be used in implementing a GPU virtualization for simultaneously rendering of many different 3D applications. The OpenGL API consists of independent global functions while the Direct3D API consists of Microsoft COM-based interfaces and their member functions, which makes the implementation of remote rendering system more difficult. The purpose of the paper is to show the applicability of the technology to any legacy 3D API by successfully designing and implementing a remote rendering system using the Direct3D API. It applies the implementation to a sample Direct3D application and also performs a few experimentations to show the technical feasibility.

A Case Study on the Establishment of Cloud Management System in Data Centers: Focusing onG-Cloud Application Case (데이터센터 클라우드관리시스템 구축 사례 연구 : G-Cloud 적용사례 중심으로)

  • Jang, Hee-Don;Kim, Seung-Cheon
    • Journal of Convergence for Information Technology
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    • v.9 no.9
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    • pp.33-37
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    • 2019
  • According to the enforcement of the Cloud Computing Development and User Protection Act, a new paradigm called as Cloud Computing is coming to the fore among public and private domestic enterprises. Therefore, domestic companies should develop SaaS products specialized for the domestic market and try to preempt the IaaS market ahead of global companies. Now we are facing a necessity to combine all the cloud systems in Korean government to operate seamlessly in a harmony. In this paper, we will look at the prospect of future development of related industry through cloud computing concept and G-cloud's cloud management system (G-CMS). G-CMS can be seen as the first system to comprehensively manage heterogeneous Unix virtualization systems. G-CMS can also save costs by managing heterogeneous virtualization systems in data centers.

Analysis and Improvement of I/O Performance Degradation by Journaling in a Virtualized Environment (가상화 환경에서 저널링 기법에 의한 입출력 성능저하 분석 및 개선)

  • Kim, Sunghwan;Lee, Eunji
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.6
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    • pp.177-181
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    • 2016
  • This paper analyzes the host cache effectiveness in full virtualization, particularly associated with journaling of guests. We observe that the journal access of guests degrades cache performance significantly due to the write-once access pattern and the frequent sync operations. To remedy this problem, we design and implement a novel caching policy, called PDC (Pollution Defensive Caching), that detects the journal accesses and prevents them from entering the host cache. The proposed PDC is implemented in QEMU-KVM 2.1 on Linux 4.14 and provides 3-32% performance improvement for various file and I/O benchmarks.