• Title/Summary/Keyword: virtual representation

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Realtime Facial Expression Representation Method For Virtual Online Meetings System

  • Zhu, Yinge;Yerkovich, Bruno Carvacho;Zhang, Xingjie;Park, Jong-il
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • fall
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    • pp.212-214
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    • 2021
  • In a society with Covid-19 as part of our daily lives, we had to adapt ourselves to a new reality to maintain our lifestyles as normal as possible. An example of this is teleworking and online classes. However, several issues appeared on the go as we started the new way of living. One of them is the doubt of knowing if real people are in front of the camera or if someone is paying attention during a lecture. Therefore, we encountered this issue by creating a 3D reconstruction tool to identify human faces and expressions actively. We use a web camera, a lightweight 3D face model, and use the 2D facial landmark to fit expression coefficients to drive the 3D model. With this Model, it is possible to represent our faces with an Avatar and fully control its bones with rotation and translation parameters. Therefore, in order to reconstruct facial expressions during online meetings, we proposed the above methods as our solution to solve the main issue.

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Hybrid Behavior Evolution Model Using Rule and Link Descriptors (규칙 구성자와 연결 구성자를 이용한 혼합형 행동 진화 모델)

  • Park, Sa Joon
    • Journal of Intelligence and Information Systems
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    • v.12 no.3
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    • pp.67-82
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    • 2006
  • We propose the HBEM(Hybrid Behavior Evolution Model) composed of rule classification and evolutionary neural network using rule descriptor and link descriptor for evolutionary behavior of virtual robots. In our model, two levels of the knowledge of behaviors were represented. In the upper level, the representation was improved using rule and link descriptors together. And then in the lower level, behavior knowledge was represented in form of bit string and learned adapting their chromosomes by the genetic operators. A virtual robot was composed by the learned chromosome which had the best fitness. The composed virtual robot perceives the surrounding situations and they were classifying the pattern through rules and processing the result in neural network and behaving. To evaluate our proposed model, we developed HBES(Hybrid Behavior Evolution System) and adapted the problem of gathering food of the virtual robots. In the results of testing our system, the learning time was fewer than the evolution neural network of the condition which was same. And then, to evaluate the effect improving the fitness by the rules we respectively measured the fitness adapted or not about the chromosomes where the learning was completed. In the results of evaluating, if the rules were not adapted the fitness was lowered. It showed that our proposed model was better in the learning performance and more regular than the evolutionary neural network in the behavior evolution of the virtual robots.

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A study on the Effect of Process, IT, and Organization Characteristics on Business Process Virtualizability (업무 환경의 디지털 전환에서 업무 특성, IT 특성, 조직 특성이 업무 프로세스 가상성에 미치는 영향 연구)

  • Yituo Feng;Sundong Kwon
    • Information Systems Review
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    • v.24 no.4
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    • pp.119-142
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    • 2022
  • Organizations are attempting a digital transformation that converts physical business processing into virtual business processing. Through this digital transformation, organizations are overcoming time and space constraints and creating competitiveness. The digital transformation of this work environment has been accelerated as many organizations have implemented remote work due to the recent COVID-19 pandemic. This study focused on business process virtualizability, which is the result of the rapid digital transformation of the work environment. Business process virtualizability is the resulting quality, such as the suitability or excellence of business processing in a virtual environment. This research model is the effect of process, IT and organizational characteristics on business process virtualizability. As a result of the verification of people who have experienced remote work in a virtual environment, first, it was confirmed that, in terms of process characteristics, sensory requirements affect business process virtualizability, but relationship requirements, synchronism requirements, and identification and control requirements do not. Second, in terms of IT characteristics, it was confirmed that representation and reach affect business process virtualizability. Third, it was confirmed that, in terms of organizational characteristics, job autonomy affects business process virtualizability, but evaluation unfairness does not. This study found that representation and reach of IT had the most significant influence on business process virtualizability, job autonomy was next, and sensory requirements had the lowest influence. This presents practical implications for organizations to increase the success potential of business process virtualizability.

A Facility Layout Planning Method in Cellular Manufacturing Environment Using Genetic Algorithm (유전 알고리즘을 이용한 셀 배치방법에 관한 연구)

  • 정승환;강무진
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2000.11a
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    • pp.334-338
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    • 2000
  • One of the major drawbacks of the existing facility layout methods is that most of them were developed based on pre-defined cost functions, and therefore fail to cope with the dynamic aspects of modern manufacturing systems. Another drawback is that due to the poor representation capability of the block diagrams, they are not able to convey the sufficient information needed by facility designers. In this paper, a system for solving facility layout problem considering these matters in cellular manufacturing environment is proposed and implemented using GA approach with embedded simulation module and virtual reality technologies.

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Location-aware visualization of VRML models in indoor location tracking system

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.3
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    • pp.220-228
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    • 2007
  • For many applications particularly in navigation system, a three-dimensional representation improves the usability of information. This paper introduces 3D Graphical User Interface (GUI) of indoor location tracking system, 3D Navigation View. The application provides users a 3D visualization of the indoor environments they are exploring, synchronized with the physical world through spatial information obtained from indoor location tracking system. It adopts widely used Virtual Reality Modeling Language (VRML) to construct, represent, distribute and render 3D world of indoor environments over Internet. Java, an all-purpose programming language is integrated to comprehend spatial information received from indoor location tracking system. Both are connected through an interface called External Authoring Interface (EAI) provided by VRML. Via EAI, Java is given the authority to access and manipulate the 3D objects inside the 3D world that facilitates the indication of user's position and viewpoint in the constructed virtual indoor environments periodically.

CAD Interface using Topology Optimization (위상최적설계 결과를 이용한 CAD 인터페이스)

  • Kim, Seong-Hoon;Min, Seung-Jae;Lee, Sang-Hun
    • Korean Journal of Computational Design and Engineering
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    • v.14 no.4
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    • pp.281-289
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    • 2009
  • Topology optimization has been widely used for the optimal structure design for weight reduction and high performance. Since the result of three-dimensional topology optimization is represented by the discrete material distribution in finite elements, it is hard to interpret from a design point of view. In this paper, the method for interpreting three-dimensional topology optimization resuIt into a series of cross-sectional curve representation is proposed and interfaced with the existing CAD system for the practical use. The concept of node density and virtual grid is introduced to transform element density values into grid density and material boundaries in each cross section are identified based on the element volume rate to satisfy the amount of material specified in the original design intent. Design exampIes show that three-dimensional topology result can be converted into a form of curve CAD model and the seamless interface with CAD software can be achieved.

Enhancement of CAD Model Interoperability Based on Feature Ontology

  • Lee Yoonsook;Cheon Sang-Uk;Han Sanghung
    • Journal of Ship and Ocean Technology
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    • v.9 no.3
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    • pp.33-42
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    • 2005
  • As the networks connect the world, enterprises tend to move manufacturing activities into virtual spaces. Since different software applications use different data terminology, it becomes a problem to interoperate, interchange, and manage electronic data among heterogeneous systems. It is said that approximately one billion dollar has been being spent yearly in USA for product data exchange and interoperability. As commercial CAD systems have brought in the concept of design feature for the sake of interoperability, terminologies of design features need to be harmonized. In order to define design feature terminology for integration, knowledge about feature definitions of different CAD systems should be considered. STEP standard have attempted to solve this problem, but it defines only syntactic data representation so that semantic data integration is not possible. This paper proposes a methodology for integrating modeling features of CAD systems. We utilize the ontology concept to build a data model of design features which can be a semantic standard of feature definitions of CAD systems. Using feature ontology, we implement an integrated virtual database and a simple system which searches and edits design features in a semantic way.

A Smartphone-based Virtual Reality Visualization System for Human Activities Classification

  • Lomaliza, Jean-Pierre;Moon, Kwang-Seok;Park, Hanhoon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2018.06a
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    • pp.45-46
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    • 2018
  • This paper focuses on human activities monitoring problem using onboard smartphone sensors as data generator. Monitoring such activities can be very important to detect anomalies and prevent disease from patients. Machine learning (ML) algorithms appear to be ideal approaches to use for processing data from smartphone to get sense of how to classify human activities. ML algorithms depend on quality, the quantity and even more important, the properties or features, that can be learnt from data. This paper proposes a mobile virtual reality visualization system that helps to view data representation in a very immersive way so that its quality and discriminative characteristics may be evaluated and improved. The proposed system comes as well with a handy data collecting application that can be accessed directly by the VR visualization part.

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Implementation of Web-based CAM System Using VRML and CORBA (VRML과 CORBA를 이용한 웹 기반 CAM시스템의 구현)

  • 서윤호;서석환;김대영;이현수
    • Korean Journal of Computational Design and Engineering
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    • v.8 no.1
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    • pp.35-40
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    • 2003
  • In this paper, we present the methods to develop a Web-based CAM system that is capable to simulate machining processes in solid model form through internet. The methods include the dynamic representation on Web of machining operation, workpiece definition on the request of users, interpretation technique of NC par programs through CORBA, and algorithm for efficient machining simulation. Based on the methods, a Web-based CAM system it implemented at http://virtual.ulsan.ac.kr. Using the Web-based CAM system, public users tan simulate machining processes by own NC part programs.

A Study on Web Database Construction for Interior Design Works (실내디자인 웹 데이터베이스 구축에 관한 연구)

  • 이현수;김경숙;정승연
    • Korean Institute of Interior Design Journal
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    • no.11
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    • pp.70-73
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    • 1997
  • This paper explores ways to develop efficient methods to construct the web-based interior design database based on hypermedia technology. First the role of hypermedia in design was investigated. We propose the structure of knowledge representation for interior design works. Also, we discuss how a design case can be retrieved from the design database. This paper also identified further research issues such as design case retrieval from numerous design cases and components of the virtual design studio.

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