• Title/Summary/Keyword: video-feedback

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A Stream Ciphering Method using a Chaotic System

  • Choi, Hyun-Jun;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of information and communication convergence engineering
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    • v.8 no.4
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    • pp.433-436
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    • 2010
  • In this paper, we presented a ciphering method whose target data is any kind of digital bit-stream. It uses a chaotic system as the main encrypting tool, MISR (Multi-Input Signature Register), and shift-and-rotation function, all of which are exclusive-ORed with the plaintext. Also, it incorporates a cipher text feedback mode such that part of the previously ciphered data is fed back to encrypt the current data. The encryption block size and the amount of feedback data are different at each ciphering operation. Experimental results with the image/video date showed that this method has enough speed and encryption effect with negligible latency time. Thus, we are expecting it to have various application areas that need high speed stream ciphering with high security level.

011-line Visual Feedback Control of Industrial Robot Manipulator (산업용 로봇 매니퓰레이터의 오프라인 영상피드백 제어)

  • 신행봉;정동연;김용태;이종두;이강두
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2002.04a
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    • pp.567-572
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    • 2002
  • The equipment of industrial robot in manufacturing and assembly lines has rapidly increased. In order to achieve high productivity and flexibility, it becomes very important to develop the visual feedback control system with Off-Line Programming System(OLPS ). We can save much efforts and time in adjusting robots to newly defined workcells by using Off-Line Programming System. A proposed visual calibration scheme is based on position-based visual feedback. The visual calibration system is composed of a personal computer, an image processing board, a video monitor, and one camera. The calibration program firstly generates predicted images of objects in an assumed end-effector position. The process to generate predicted images consists of projection to screen-coordinates, visible range test, and construction of simple silhouette figures. Then, camera images acquired are compared with predicted ones for updating position and orientation data. Computation of error is very simple because the scheme is based on perspective projection, which can be also expanded to experimental results. Computation time can be extremely reduced because the proposed method does not require the precise calculation of tree-dimensional object data and image Jacobian.

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Off-line Visual Feedback Control of Robot Manipulator (로봇 매니퓰레이터의 오프라인 영상피드백 제어)

  • 신행봉;정동연;이종두;이강두;한성현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2001.10a
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    • pp.140-145
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    • 2001
  • The equipment of industrial robot in manufacturing and assembly lines has rapidly increased. In order to achieve high productivity and flexibility, it becomes very important to develop the visual feedback control system with Off-Line Programming System(OLPS). We can save much efforts and time in adjusting robots to newly defined workcells by using Off-Line Programming System. A proposed visual calibration scheme is based on position-based visual feedback. The visual calibration system is composed of a personal computer, an image processing board, a video monitor, and one camera. The calibration program firstly generates predicted images of objects in an assumed end-effector position. The process to generate predicted images consists of projection to screen-coordinates, visible range test, and construction of simple silhouette figures. Then, camera images acquired are compared with predicted ones for updating position and orientation data. Computation of error is very simple because the scheme is based on perspective projection, which can be also expanded to experimental results. Computation time can be extremely reduced because the proposed method does not require the precise calculation of tree-dimensional object data and image Jacobian.

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A Method of Sensory Effect Metadata Generation Based on User Feedback Information (사용자 피드백 정보 기반 실감효과 메타데이터 생성 방법)

  • Kim, Cheol Min;Heo, Yong Soo;Kim, Eun Seok
    • Journal of Korea Multimedia Society
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    • v.21 no.7
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    • pp.802-812
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    • 2018
  • Recently, there are several active and vibrant studies on Realistic Media that try to provide the immersion and the presence by adding sensory effects to video. Because existing sensory effects on Realistic Media are produced through experts and automation programs on sensory effects, there is a limit to fill up the gap of user satisfaction which comes from the diversity of cybernauts. In this paper, we propose a method to improve the satisfaction with sensory effects by collecting and analyzing user's response information, and applying the result to the attributes of sensory effects. The proposed method allows you to produce the Sensory Effect Metadata effectively by analyzing users' biometric data and subjective satisfaction with realistic media experience, measuring the weighted value to revise the effects, and applying to the attribute of sensory effect. The experimental result shows that the proposed method improves the satisfaction with realistic content by generating the revised Sensory Effect Metadata in response to user's experiential feedback information.

Effects of LED on Emotion-Like Feedback of a Single-Eyed Spherical Robot

  • Onchi, Eiji;Cornet, Natanya;Lee, SeungHee
    • Science of Emotion and Sensibility
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    • v.24 no.3
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    • pp.115-124
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    • 2021
  • Non-verbal communication is important in human interaction. It provides a layer of information that complements the message being transmitted. This type of information is not limited to human speakers. In human-robot communication, increasing the animacy of the robotic agent-by using non-verbal cues-can aid the expression of abstract concepts such as emotions. Considering the physical limitations of artificial agents, robots can use light and movement to express equivalent emotional feedback. This study analyzes the effects of LED and motion animation of a spherical robot on the emotion being expressed by the robot. A within-subjects experiment was conducted at the University of Tsukuba where participants were asked to rate 28 video samples of a robot interacting with a person. The robot displayed different motions with and without light animations. The results indicated that adding LED animations changes the emotional impression of the robot for valence, arousal, and dominance dimensions. Furthermore, people associated various situations according to the robot's behavior. These stimuli can be used to modulate the intensity of the emotion being expressed and enhance the interaction experience. This paper facilitates the possibility of designing more affective robots in the future, using simple feedback.

Engagement Analysis Technology for Tele-presence Services (텔레프레즌스 서비스를 위한 몰입도 분석 기술)

  • Yoon, H.J.;Han, M.K.;Jang, J.H.
    • Electronics and Telecommunications Trends
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    • v.32 no.5
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    • pp.10-19
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    • 2017
  • A Telepresence service is an advanced video conferencing service at aimed providing remote users with the feeling of being present together at a particular location for a face-to-face group meeting. The effectiveness in this type of meeting can be further increased by automatically recognizing the audiovisual behaviors of the video conferencing users, accurately inferring their level of engagement from the recognized reactions, and providing proper feedback on their engagement state. In this paper, we review the recent developments of such engagement analysis techniques being utilized in various applications, such as human-robot interaction, content evaluation, telematics, and online collaboration services. In addition, we introduce a real-time engagement analysis framework employed in our telepresence service platform for an increased participation in online group collaboration settings.

Realization of automatic video tracker using ASIC (ASIC을 이용한 자동영상 추적기 구현)

  • 강재열;윤상로
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.8
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    • pp.1885-1896
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    • 1996
  • This paper describes the implementation of the AVT(Automatic video Tracker) using ASIC. The basic tracking algorithm is based on the spatio-temporal gradient method, and adaptive window sizing, track state decision algorithm were also realized. Newly developed ASIC performs recursive image filtering, extraction of spatio-temporal gradient/gradient functions of image in field rate. Using the FPGA/ASIC, the tracker was simply realized in one board type which can be easily applied to various image system. We conformed ASIC operation by computer simulation and tested the system in real tracking situations. From the result, the system can track the moving target which has a velocity of 2-3 pixel/field and a size of varying from 2 to 128 pixes. Also fast refresh rateof motion estimation(60Hz) improves the characteristics of servoing system which forms feedback loop with the tracker.

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A Study on Google Classroom as a Tool for the Development of the Learning Model of College English

  • Lee, Jeong-Hwa;Cha, Kyung-Whan
    • International Journal of Contents
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    • v.17 no.2
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    • pp.65-76
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    • 2021
  • The aim of this study was to explore the use of Google Classroom as a learning management system for College English. The study targeted 34 university students. They took part in various activities, such as writing reactions to video lectures, peer-editing essays, and recording video presentations, et cetera. For the study, a t-test was conducted to evaluate the English development of the students. The two essays that each student wrote were used as the data sources. The result (t=-5.854, p=.000) indicated an improvement in their English writing proficiency. In addition, a survey was conducted to gather students' feedback regarding their perceptions towards the course. The study covered five aspects of their experience: Google Classroom, language development, Quizlet, classroom experience, and essay-writing experience. From the results, students indicated a positive response to the program. The use of Google Classroom in an online learning setting accomplishes two things; it helped the students in the development of their English proficiency, and provided activities that students find interesting, which in turn stimulates their self-learning spirit.

A Method of Estimating Distortion in Pixel-Domain Wyner-Ziv Residual Video Coding (화면 간 차이신호의 화소영역 위너-지브 비디오 부호화 기법에서 왜곡 예측방법)

  • Kim, Jin-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.4
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    • pp.891-898
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    • 2014
  • The DVC (Distributed Video Coding) provides a theoretical basis for the implementation of light video encoder. Conventionally, lots of studies have been focused on the codec scheme of Stanford University that has a feedback channel to control the bit rate finely. However, the codec scheme can not evaluate the qualities of the frames reconstructed by the received parity bits at the decoder side. This paper presents an efficient method of estimating distortion by correcting the virtual channel noises in side information and then facilitating the measurements of the visual qualities. Through several simulations, it is shown that the proposed method is very efficient in estimating the visual qualities of the reconstructed WZ frames.

Video Quality Minimizing Method Using Feedback Information (피드백을 이용한 영상 품질 변화 최소화 방법)

  • Park, Sang-Hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.332-335
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    • 2007
  • A real-time frame-layer rate control algorithm with a transmission buffer is proposed for minimizing video quality variation. The proposed rate control method uses a non-iterative optimization method for low computational complexity, and performs bit allocation at the frame level to minimize variation in distortion between frames. In order to reflect the buffer status, we use well-known PID control method. Computational complexity of PID control is very low, so the proposed algorithm is suitable for real-time low-complexity video encoder. Experimental results indicate that the proposed control method provides better PSNR performance than the existing rate control method.

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