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A study on the meaning of game policy through the amendment of game law (게임 법률의 제·개정을 통해 본 게임정책이 지향하는 의미 탐구)

  • Kim, Min Kyu
    • Review of Culture and Economy
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    • v.21 no.2
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    • pp.53-88
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    • 2018
  • Among the cultural industries, the game industry is the most economically valuable industry. It has been about twenty years since the game policy has been implemented and the game laws have been enacted. If the law is a willing expression for the realization of the policy, the orientation of the game policy can be grasped through revision of the game laws. SOUND RECORDS, VIDEO PRODUCTS, AND GAME SOFTWARE ACT, established in 1999, and GAME INDUSTRY PROMOTION ACT, which was enacted in 2006, are regulated by many revisions. In this paper, I try to understand the direction and meaning of Korean game policy(classification, game dysfunction, gambling, industry growth) through the contents of the revision of the game law for 20 years. The game policy shown through the amendment of the game law is intended to protect the game by regulating the game, and to protect the game user by preventing the gambling and preventing the game dysfunction, and to increase autonomy of users and choice of producers by switching to self rating system, and based on this, an environment for continuous industrial growth is created. In the future, game policies should consider cooperation with social areas beyond game-specific areas. On the other hand, it needs to respond to new agendas such as polarization of industrial structure, fair environment, employment environment.

Development of Valuation Framework for Estimating the Market Value of Media Contents (미디어 콘텐츠의 시장가치 산정을 위한 가치평가 프레임워크 개발)

  • Sung, Tae-Eung;Park, Hyun-Woo
    • Journal of Service Research and Studies
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    • v.6 no.3
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    • pp.29-40
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    • 2016
  • Since the late 20th century, there has been much effort to improve the market value of media contents which are commercialized in a digital format, by fusing digital data of video, audio, numerals, characters with IT technology together. Then by what criteria and methodologies could the market value for the drama "Sons of the Sun" or the animated film 'Frozen', often referred to in the meida, be estimated? In the circumstances there has been little or no research on the valuation framework of media contents and the status of their valuation system development to date, we propose a practical valuation models for various purposes such as contents trading, review of investment adequacy, etc., by formalizing and presenting a contents valuation framework for the four types of media of movies, online games, and broadcasting commercials, and animations. Therefore, we develope computational methods of cash flows which includes production cost by media content types, provide reference databases associated with key variables of valuation (economic life cycle, discount rates, contents contribution and royalty rates), and finally propose the valuation framework of media contents based on both income approach and relief-from-royalty method which has been applied to valuation of intangible assets so far.

Drone Deployment Using Coverage-and-Energy-Oriented Technique in Drone-Based Wireless Sensor Network (드론 기반 무선 센서 네트워크에서의 커버리지와 에너지를 고려한 드론 배치)

  • Kim, Tae-Rim;Song, Jong-Gyu;Im, Hyun-Jae;Kim, Bum-Su
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.8
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    • pp.15-22
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    • 2019
  • Awireless sensor network utilizes small sensors with a low cost and low power being deployed over a wide area. They monitor the surrounding environment and gather the associated information to transmit it to a base station via multi-hop transmission. Most of the research has mainly focused on static sensors that are located in a fixed position. Unlike a wireless sensor network based on static sensors, we can exploit drone-based technologies for more efficient wireless networks in terms of coverage and energy. In this paper, we introduce a transmission power model and a video encoding power model to design the network environment. We also explain a priority mapping scheme, and deploy drones oriented for network coverage and energy consumption. Through our simulations, this research shows coverage and energy improvements in adrone-based wireless sensor network with fewer sensors, compared to astatic sensor-based wireless sensor network. Concretely, coverage increases by 30% for thedrone-based wireless sensor network with the same number of sensors. Moreover, we save an average of 25% with respect to the total energy consumption of the network while maintaining the coverage required.

Behavioral analysis of rock bream Oplegnathus fasciatus reveals a strong attraction potential for sea urchin extracts

  • Duminda, S.K. Tilan Chamara;Kim, Yeo-Reum;Kim, Jong-Myoung
    • Fisheries and Aquatic Sciences
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    • v.24 no.1
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    • pp.32-40
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    • 2021
  • Monitoring fish movement is important to understand how physiology adapts to environmental change. To explore the applicability of a video tracking system for determining if chemical cues attract or repel aquatic animals, the movement patterns of rock bream, Oplegnathus fasciatus, were analyzed upon exposure to various materials, including extracts of sea urchin, rock worm, bait worm, krill, barley kernel, and commercial fish feed. Pellets were prepared by mixing freeze-dried tissues with a cellulose and corn flour mixture. Behavioral analysis was carried out with five fish that had been acclimated in the adaptation zone of a Y-shaped tank. Preference toward chemical cues was quantified by assessing the frequency rock bream were observed in a discrete zone around the test material located at the end of each arm and the duration each fish stayed in each zone. The analysis of fish movement upon exposure to commercial feed and barley kernel at each end, respectively, indicated a clear preference toward the feed relative to the barley kernel. Movement responses were further tested with pellets containing extracts of sea urchin, one of the species collected on a large scale, and other materials including krill and worms. A stronger preference toward sea urchin (100%) was observed based on the duration of stay in the test zone, compared to krill (90.1 ± 44.2%), bait worm (81.1 ± 39.1%), rock worm (73.7 ± 28.9%), and barley (63.9 ± 25.9%), under the conditions tested. A detailed comparison of rock bream movements toward each material revealed significant differences in frequency and duration, respectively, between pairs of test materials including krill (74 ± 29.8 and 375.6 ± 118.9) vs. rock worm (41.5 ± 18.7 and 160.2 ± 42.6), krill (86.3 ± 22.9 and 477.1 ± 84) vs. bait worm (36.2 ± 5.5 and 166.1 ± 50.7), and rock worm (45.9 ± 26.2 and 213.7 ± 100.1) vs. bait worm (34.6 ± 21.7 and 159.5 ± 98.5). Rock bream exhibited preference for the test materials in the following order: commercial fish feed > sea urchin > krill > rock worm > bait worm > barley. The results suggest a higher potency of sea urchin extract as a rock bream fishing bait compared to the other materials that are used as commercial bait.

Analysis of the Change in the Area of Haeundae Beach Based on Wave Characteristics (파랑특성을 고려한 해운대 해수욕장의 해빈면적 변화에 관한 연구)

  • Kim, Jong-Beom;Kim, Jong-Kyu;Kang, Tae-Soon
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.27 no.2
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    • pp.324-339
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    • 2021
  • In this study, we determined the correlation between the wave characteristics and the change in the area of Haeundae Beach, conducted regression analysis between the wave characteristics and the change in beach area, and derived a formula for calculating the change in beach area. The change in beach area was calculated by applying the derived formula to wave observation data corresponding to a period of approximately 10 months, and the formula was subsequently validated by comparing the obtained results with the observed area. It is found that the error associated with the formula for calculating the change in beach area ranges from 1.5 m to 2.7 m based on the average beach width, and the correlation coefficient corresponding to the observed area ranges from 0.91 to 0.94. Furthermore, it is observed that the change in beach area is af ected by the wave direction in the western zone, wave height in the central zone, and wave height and wave period in the eastern zone. These results can contribute to understanding the impact of a coastal improvement project on the beach area fluctuation characteristics of Haeundae Beach and the ef ectiveness of such a coastal improvement project. By applying the aforementioned derived formula to highly accurate wave prediction data, the change in beach area can be calculated and incorporated for predicting significant long-term changes in beach areas. Furthermore, such a prediction can be considered as the basis for making decisions while establishing preemptive countermeasure policies to prevent coastal erosion.

Home training trend analysis using newspaper big data and keyword analysis (신문 빅데이터와 키워드 분석을 이용한 홈트레이닝 트렌드 분석)

  • Chi, Dong-Cheol;Kim, Sang-Ho
    • Journal of the Korea Convergence Society
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    • v.12 no.6
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    • pp.233-239
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    • 2021
  • Recently, the COVID-19 virus has caused people to stay indoors longer without going out. As a result of this, people's activity decreased sharply, and their weight gained. So people became more interested in health. Home training can be an alternative method to solve this problem. Accordingly, To find out the trends of home training, we collected articles from December 1, 2019, to November 30, 2020, using the news provided by BIG KINDS, a news analysis system. We analyzed frequency analysis, relational analysis according to weighting, and related word analysis with the program using the algorithm developed by BIG KINDS. In conclusion, first, it was found that home training is led by technology and the emergence of artificial intelligence. Second, it can be assumed that people mainly do home training using content and video services related to mobile carriers. Third, people had a high preference for Pilates in the sports category. It can be seen that the number of patent applications increased as the demand for exercise products related to Pilates increased. In the next study, we expect that this study will be used as primary data for various big data studies by supplementing the research methodology and conducting various analyses.

The effects of PM driving direction and alert sound type on risk perception and awareness of PM driver of pedestrians (개인형 이동장치(PM)의 주행 방향과 경고방식의 차이가 보행자의 위험 지각과 주행자에 대한 인식에 미치는 영향)

  • Jung, Yoon-Hyun;Lee, Soo-Ji;Kang, Hyunmin
    • Journal of Digital Convergence
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    • v.19 no.7
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    • pp.217-226
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    • 2021
  • The use of personal mobility(PM) is increasing because of preading shared mobility, but, it causes risk of accidents and fear to pedestrians because of lack of sound. The purpose of this study is to find out the effects of the alert sound in PM and driving direction on risk perception of pedestrians, awareness on PM driver, and allowance for driving on each road. The 8 videos were produced from a pedestrian perspective, depending on the alert sound type(silent, vess, bell, voice) and direction of driving(front, back). After watching each video, participants completed surveys. There was a non-effect on the driving direction. Regardless of the alert sound type, all of the sounds reduced the risk perception. Also, the awareness of PM drivers and allowance for driving on each road were positive. This study found that PM needed an alert sound for pedestrian safety. We expect the results of the study to help improve awareness of PM and make policies and regulations.

Study of Autonomous DRT(Demand Responsive Transit) UX Design Feature: Focusing on the Elderly (자율주행 DRT(수요응답형 교통) UX 디자인 특성 연구: 고령자를 중심으로)

  • Choi, Kyu-Han
    • The Journal of the Korea Contents Association
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    • v.21 no.12
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    • pp.705-712
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    • 2021
  • The purpose of this study is to propose the features of autonomous DRT UX design based on level 5 autonomous vehicle applicable in 2027. As the scope of the study, the system focused on the interaction between the elderly and the in/outside of the vehicle, and the level 5 autonomous vehicle was the subject of the study. As of 2021, the targets for application were set from 60s to 90s. This study is different from previous studies in that it is a study on the features of autonomous DRT UX design that derives practical insights through direct communication with the elderly. As a research method, autonomous vehicle and DRT were theoretically considered through literature research, and based on this, cases of autonomous vehicle and DRT were analyzed. As a case study, generalization was conducted through interviews with the elderly, test-drive of autonomous vehicle, video production, survey, and VR test-drive of autonomous vehicle for the elderly. Ten features of autonomous DRT UX design were derived through focus group interview(FGI), and the derived features were classified into reservation, get on, input, driving, emergency, and get off. Through this study, I hope that it will contribute to improving mobility of the elderly and further accelerate the practical use of autonomous DRT.

A Study on the Operating Conditions of Lecture Contents in Contactless Online Classes for University Students (대학생 대상 비대면 온라인 수업에서의 강의 콘텐츠 운영 실태 연구)

  • Lee, Jongmoon
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.32 no.4
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    • pp.5-24
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    • 2021
  • The purpose of this study was to investigate and analyze the operating conditions of lecture contents in contactless online classes for University students. First, as a result of analyzing the responses of 93 respondents, 93.3% of the respondents took real-time online lectures (47.7%) or recorded video lectures (45.6%). Second, as a result of analyzing the contents used as textbooks, it was found that e-books (materials) and paper books (materials) were used together (36.6%), or e-books or electronic materials (36.6% and 37.6% respectively) were used in both liberal arts (47.3%) and major subjects (39.8%). In addition to textbooks, both major subjects and liberal arts highly used web materials (47.6% and 40.5% respectively) and YouTube materials (33.3% and 48.0% respectively) as external materials. Third, both liberal arts and major subjects used 'electronic files in the form of PPT or text organized and written by instructors' (62.9% and 58.1% respectively), 'internet materials' (16.7% and 19% respectively) and 'paper book or materials' (10.4% and 12.3% respectively) to share lecture contents. For the screen displayed lecture contents, 93.5% of the respondents satisfied in major subjects, and 90.2% of the respondents satisfied in liberal arts. These results suggest developing multimedia-based lecture contents and an evaluation solution capable of real-time exam supervision, developing a task management system capable of AI-based plagiarism search, task guidance, and task evaluation, and institutionalizing a solution to copyright problems for electronicizing lecture materials so that lectures can be given in the ubiquitous environment.

A Study on System of Feasibility Study and Issues of Economic Analysis in Cultural Facility Construction: Focused on the National Museum of Contemporary Art(MMCA), Seoul (문화시설 건립 타당성조사의 체계와 경제성 분석에서의 쟁점 - 국립현대미술관 서울관 건립사업을 중심으로 -)

  • Jung, Sang-chul
    • Korean Association of Arts Management
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    • no.53
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    • pp.101-125
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    • 2020
  • This paper presents the problems and improvement methods in estimating demand and benefit, which have been controversial in the feasibility study of building cultural facilities. Although there are justifications for supplying cultural facilities by expanding leisure time and increasing income, the economic burden from the insolvent operation after construction is high. Feasibility studies can prevent these problems in advance. In order to estimate the demand for cultural facilities, similar facilities were selected and the gravity model was used to estimate the demand. In the future, it is necessary to prepare the criteria for setting the reference facility to increase the accuracy of the demand estimation. In addition, in the case of cultural facilities constructed through feasibility study, it is necessary to induce and enforce the disclosure of operational data and information, and to establish a database so that it can be used as a reference facility for demand estimation in future feasibility study on cultural facility. Accurate benefit estimation requires multiple CVM surveys. In addition to the current CVM survey, this paper suggest that supplementary online non-face-to-face surveys is considered. Furthermore, this research suggests that the use of video media for explanation of alternative materials for cultural facilities to be constructed because the WTP may be excessive due to lack of alternatives for survey respondents in the current CVM survey.