• Title/Summary/Keyword: video content

Search Result 1,240, Processing Time 0.025 seconds

Optimizing Bit Rate Control for Realtime TV Broadcasting Transmission using LTE Network (LTE 무선통신을 활용한 TV 생방송 중계화면 안정화 비트레이트 조정 연구)

  • Kwon, Mahnwoo;Lim, Hyunchan
    • Journal of Korea Multimedia Society
    • /
    • v.21 no.3
    • /
    • pp.415-422
    • /
    • 2018
  • Advances of telecommunication technology bring various changes in journalism field. Reporters started to gather, edit, and transmit content to main server in media company using hand-held smart media and notebook computer. This paper tried to testify valid bit-rate of visual news content using LTE network and mobile phone. Field news like natural disasters need real-time transmission of video content. But broadcasting company normally use heavy ENG system and transmission satellite trucks. We prepared and experimented different types of visual content that has different bit-rates. Transmission tool was LU-60HD mobile system of LiveU Corporation. Transmission result shows that bit-rate of 2Mbps news content is not suitable for broadcasting and VBR (Variable Bit Rate) transmission has better definition quality than CBR (Constant Bit Rate) method. Three different bit-rate of VBR transmission result shows that 5Mbps clip has better quality than 1Mbps and 3Mbps. The higher bit-rate, the better video quality. But if the content has much movements, that cause delay and abnormal quality of video. So optimizing the balance between stability of signal and quality of bit-rate is crucial factor of real-time broadcasting news gathering business.

Hierarchical Keyframe Selection from Video Shots using Region, Motion and Fuzzy Set Theory (비디오 셧으로부터 영역, 모션 및 퍼지 이론을 이용한 계층적 대표 프레임 선택)

  • Kang, Hang-Bong
    • Journal of KIISE:Software and Applications
    • /
    • v.27 no.5
    • /
    • pp.510-520
    • /
    • 2000
  • For content-based video indexing and retrieval, it is necessary to segment video data into video shots and then select key frames or representative frames for each shot. However, it is very difficult to select key frames automatically because the task of selecting meaningful frames is quite subjective. In this paper, we propose a new approach in selecting key frames based on visual contents such as region information and their temporal variations in the shot. First of all, we classify video shots into panning shots, zooming shots, tilting shots or no camera motion shots by detecting camera motion information in video shots. Then, in each category, we apply appropriate fuzzy rules to select key frames based on meaningful content in frame. Finally, we control the number of key frames in the selection process by adjusting the degree of detail in representing video shots.

  • PDF

Automated Video Clip Creation Using Time-based Social Bookmark Clustering (소셜 북마크의 시간 정보 클러스터링을 이용한 비디오 클립 생성 자동화)

  • Han, Sung-Hee;Lee, Jae-Ho;Kang, Dae-Kap
    • Journal of Broadcast Engineering
    • /
    • v.15 no.1
    • /
    • pp.144-147
    • /
    • 2010
  • Recently the change of content consumption trend activated the social video sharing platform and the video clip itself. There have been intensive interests and efforts to automatically abstract compact and meaningful video clips. In this paper, we propose a method which use the clustering of the bookmark data created by collective intelligence instead of using the video content analysis. The partitional clustering of points in 2-dimensional space derived from the bookmark data make it possible to abstract highlights effectively. The method is enhanced by the 1-dimensional accumulated bookmark count graph. Experiments on the real data from KBS internet service show the effectiveness of the proposed method.

YouTube Video Content Analysis: Focusing on Korean Dance Videos (유튜브(YouTube) 영상 콘텐츠 분석: 국내 무용 영상을 중심으로)

  • Suejung Chae;Jihae Suh
    • Journal of Intelligence and Information Systems
    • /
    • v.29 no.4
    • /
    • pp.1-13
    • /
    • 2023
  • The widespread adoption of smartphones and advancements in internet technology have notably shifted content consumption habits toward video. This research aims to dissect the nature of videos posted on YouTube, the global video-sharing platform, to understand the characteristics of both produced and preferred content. For this study, dance was chosen as a specific subject from a variety of video categories. Data on YouTube videos associated with the term "dance" was compiled over three years, from 2019 to 2021. The investigation revealed a clear distinction between the types of dance videos frequently uploaded to YouTube and those that receive a high number of views. The empirical analysis of this study indicates a viewer preference for vlogs that provide insights into the daily lives of dance students, as well as for purpose-driven videos, such as those highlighting dance exam preparations or school dance events. Notably, the vlogs that attract the most attention are typically created by dance students at the college or secondary school level, rather than by professionals. Although the study was focused on dance, its methodologies can be applied to different subjects. These insights are expected to contribute to the development of a recommendation system that aids content creators in effectively targeting their productions.

AnoVid: A Deep Neural Network-based Tool for Video Annotation (AnoVid: 비디오 주석을 위한 심층 신경망 기반의 도구)

  • Hwang, Jisu;Kim, Incheol
    • Journal of Korea Multimedia Society
    • /
    • v.23 no.8
    • /
    • pp.986-1005
    • /
    • 2020
  • In this paper, we propose AnoVid, an automated video annotation tool based on deep neural networks, that automatically generates various meta data for each scene or shot in a long drama video containing rich elements. To this end, a novel meta data schema for drama video is designed. Based on this schema, the AnoVid video annotation tool has a total of six deep neural network models for object detection, place recognition, time zone recognition, person recognition, activity detection, and description generation. Using these models, the AnoVid can generate rich video annotation data. In addition, AnoVid provides not only the ability to automatically generate a JSON-type video annotation data file, but also provides various visualization facilities to check the video content analysis results. Through experiments using a real drama video, "Misaeing", we show the practical effectiveness and performance of the proposed video annotation tool, AnoVid.

An Efficient Video Retrieval Algorithm Using Color and Edge Features

  • Kim Sang-Hyun
    • Journal of the Institute of Convergence Signal Processing
    • /
    • v.7 no.1
    • /
    • pp.11-16
    • /
    • 2006
  • To manipulate large video databases, effective video indexing and retrieval are required. A large number of video indexing and retrieval algorithms have been presented for frame-w]so user query or video content query whereas a relatively few video sequence matching algorithms have been proposed for video sequence query. In this paper, we propose an efficient algorithm to extract key frames using color histograms and to match the video sequences using edge features. To effectively match video sequences with low computational load, we make use of the key frames extracted by the cumulative measure and the distance between key frames, and compare two sets of key frames using the modified Hausdorff distance. Experimental results with several real sequences show that the proposed video retrieval algorithm using color and edge features yields the higher accuracy and performance than conventional methods such as histogram difference, Euclidean metric, Battachaya distance, and directed divergence methods.

  • PDF

Analysis of Barrage Culture and User Analysis in New Media Content in the Chinese Market

  • Pan, Yang;Kim, KiHong;Li, SuoWen
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.14 no.3
    • /
    • pp.115-130
    • /
    • 2022
  • Barrage is an interactive method based on video, and the video itself is visualized from the viewer's point of view to play people's emotions, and it already has an advantage in communication by attracting people's attention using stories and plays. Advances in digital and mobile technology have enabled video viewing anytime, anywhere. Due to the nature of the barrage site that relies on the same video content or playback to participate in video sharing through computers or mobile clients, a barrage that can express users' feelings and thoughts will be added, breaking down the limit of content acceptance by a single user. Barrage satisfy users' entertainment needs, and their influence is growing. Gradually, they are heading to offline movie theaters and TV from barrage videos on the Internet. Attempts to function as offline ammunition facilitated technological innovation for media convergence by converging mobile media with PCs and screens. At the same time, the trend of media convergence shown by coal screens is also a trend of overall technological development. A barrage is an extension of human communication skills. The properties of the barrage fit well with the need for experiential marketing (via video). It can provide a visual experience and create an atmosphere of "surrounding and watching" and eliminate loneliness. Barrage itself provides a function to comment on videos, which is a trigger point for the reason, and donation adds to the amount of information in the video, adding to the fun of the video. Through the barrage, sarcastic, teasing, and expressing emotions can bring entertainment experiences, and users can produce and communicate their shooting text while consuming the satisfaction brought by the shooting. At the same time, Barrage attaches great importance to the needs of the masses, is more individual and diversified, and has commercial significance in line with the current development trend of the Internet. As a new interactive method, barrage contains huge potential value. However, the impact of the interactive way of barrage should also be viewed from a dialectical point of view, how to solve the difficulties in the development of barrage. The way to solve the difficulties in the development of barrage is worth studying. This research will analyze the reasons for the development of barrage and the analysis of Chinese barrage websites, the case analysis of barrage videos, the exploration of the characteristics and values of barrage, and the problems in the process of barrage communication. Provide reference for the development of industrial culture.

ACSA : An Adaptive Content System Architecture

  • Lee, Jae-Dong;Kim, Jin-Sung
    • Journal of Korea Society of Industrial Information Systems
    • /
    • v.16 no.2
    • /
    • pp.39-47
    • /
    • 2011
  • Adapting content services to the needs of the users requires content adaptation for context and sensibility. Adapting to context may necessitate distinguishing between video delivery to a PC versus a smart phone, while adapting to sensibility may necessitate between video delivery outside, in a quiet environment, or at home, or offering different movie choices on a sunny summer day, a cold winter day or a holiday season. One key area to address in providing adaptive content services is the design of the delivery system architecture of the adaptive content server. This paper describes several alternatives for this architecture, and outlines some additional concerns that must be considered when the chosen architecture is implemented.

Influence of UHD(Ultra High Definition) Video Technology on the Documentary Production Process (UHD(Ultra High Definition)영상기술이 다큐멘터리 제작과정에 미치는 영향)

  • Jeon, Min-gyu;Choi, Won-ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2014.05a
    • /
    • pp.513-515
    • /
    • 2014
  • Ultra High Definition(hereafter UHD), Next-generation video technology, was quickening in the request of many years of the recipient and the authors who have been towards the higher sense of reality. The change of the medium has resulted in a mutation in the detailed content and the point of view overlooking the world as evidenced through the history. Thus the emergence of UHD will also be expected to require to manufacture unique technology. Therefore, this paper, especially in the documentary among the video content, tries to study the changes in the manufacturing process by UHD video technology. Moreover UHD video screen technology such as high resolution tries to analyse for the fitness for purpose of the documentary that transmission of the accuracy and the change from a documentary video production. In addition, I try to explore the improvement in the choice of shooting material expected to be a problem, even for the advance of the work on the second half and backup according to the enormous data. We derive the developmental aspects that UHD video technology in documentary production is brought about by the research plan described above. It is intended to contribute to the development of content production with the development of technology.

  • PDF

Research on the Uses and Gratifications of Tiktok (Douyin short video)

  • Yaqi, Zhou;Lee, Jong-Yoon;Liu, Shanshan
    • International Journal of Contents
    • /
    • v.17 no.1
    • /
    • pp.37-53
    • /
    • 2021
  • With the advent of the 5G era, smart phones and communications network technology have progressed, and mobile short video of people's life can be made, Of the new tools of communication, at present, China's social short video industry has shown rapid development, and the most representative of the short video app is Douyin (international version: Tiktok). Under the background of Uses and Gratifications Theory, this study discusse the relationship between Douyin users' preference degree, use motivation, use satisfaction and attention intention. This study divides the content of Douyin video into 10 categories, selects the form of an online questionnaire survey, uses SPSS software to conduct quantitative analysis of 202 questionnaires after screening, and finally draws the following conclusions: (1) The content preference degree of Douyin short video (the high group and low group) is different in users' use motivation, users' satisfaction degree and users' attention intention. ALL results are within the range of statistical significance.(2) Douyin users' video content preference degree has a positive impact on users' use motivation, users' satisfaction degree, and users' attention intention. (3) Douyin users' motivation has a positive impact on users' satisfaction and user' attention intention. (4) Douyin users' satisfaction degree has a positive impact on users' attention intention. Based on the research results, we suggest that Douyin platform pushes videos according to users' preferences. In addition, as the preference degree has an impact on users' motivation, satisfaction degree and attention intention of using the platform, it is important that the platform's focus should to pay attention to the preference degree of users. Collecting users' preferences at the early stage of users' entering the platform is a good way to learn from, and doing a good job of big data collection and management in the later operation.