• Title/Summary/Keyword: video compression standard

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A Bit Rate Control of MPEG-4 AVC Video Coding Using Adaptive Quantization (적응 양자화를 이용한 MPEG-4 AVC의 비디오 율 제어 방법)

  • 유충열;신규철;박재두;이명호
    • Journal of Broadcast Engineering
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    • v.9 no.2
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    • pp.142-150
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    • 2004
  • MPEG-4 AVC is an international video coding standard that is being developed. The standardization is mainly targeted at a very high compression ratio. MPEG-4 AVC is a general video coding technology that may be used in various applications. Therefore, MPEG-4 AVC needs an efficient rate control method to be applied in various communication environments. This paper is based on the rate control method that considers human visual characteristic. In this paper, we propose the constant bit rate control method using adaptive quantization and scene change detection. Experiments performed using various test images and experimentation results exhibits a favorable performance over existing rate control methods.

A Non-parametric Fast Block Size Decision Algorithm for H.264/AVC Intra Prediction

  • Kim, Young-Ju
    • Journal of information and communication convergence engineering
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    • v.7 no.2
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    • pp.193-198
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    • 2009
  • The H.264/ AVC video coding standard supports the intra prediction with various block sizes for luma component and a 8x8 block size for chroma components. This new feature of H.264/AVC offers a considerably higher improvement in coding efficiency compared to previous compression standards. In order to achieve this, H.264/AVC uses the Rate-distortion optimization (RDO) technique to select the best intra prediction mode for each block size, and it brings about the drastic increase of the computation complexity of H.264 encoder. In this paper, a fast block size decision algorithm is proposed to reduce the computation complexity of the intra prediction in H.264/AVC. The proposed algorithm computes the smoothness based on AC and DC coefficient energy for macroblocks and compares with the nonparametric criteria which is determined by considering information on neighbor blocks already reconstructed, so that deciding the best probable block size for the intra prediction. Also, the use of non-parametric criteria makes the performance of intra-coding not be dependent on types of video sequences. The experimental results show that the proposed algorithm is able to reduce up to 30% of the whole encoding time with a negligible loss in PSNR and bitrates and provides the stable performance regardless types of video sequences.

Implementing Geometry Packing for MPEG Immersive Video (MPEG 몰입형 비디오를 위한 Geometry Packing 구현)

  • Jong-Beom, Jeong;Soonbin, Lee;Eun-Seok, Ryu
    • Journal of Broadcast Engineering
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    • v.27 no.6
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    • pp.861-871
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    • 2022
  • The moving picture experts group (MPEG) developed the MPEG immersive video (MIV) standard for efficient compression of multiple immersive videos representing natural contents and computer graphics. The MIV compresses multiple immersive videos and generates multiple output videos which are defined as atlases. However, there is a synchronization issue of multiple decoders in a legacy device when decoding multiple encoded atlases. This paper proposes and implements the geometry packing method for adaptive control of decoder instances for low-end and high-end devices. The proposed method on the recent version of the MIV reference software worked correctly.

An Efficient Hardware Architecture of Intra Prediction in H.264/AVC Decoder (H.264/AVC 디코더용 인트라 예측기의 효율적인 하드웨어 구현)

  • 김형호;유기원
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.91-94
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    • 2003
  • H.264/AVC is the upcoming video coding standard of ITU-T H.264 and ISO MPEG-4 AVC. The new standard can achieve a significant improvement up to 50% in compression ratio compared to MPEG-4 advanced simple profile. In this paper, we propose the novel intra prediction scheme to speed up intra prediction process in H.264/AVC decoder and show the hardware architecture for it. The proposed scheme uses the concurrent processing of the 4$\times$4 intra prediction, which is based on that some 4$\times$4 block pairs in a 16$\times$16 luma block can be processed concurrently. The proposed scheme can reduce intra prediction time by 33 %.

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An Improvement of Still Image Quality Based on Error Resilient Entropy Coding for Random Error over Wireless Communications (무선 통신상 임의 에러에 대한 에러내성 엔트로피 부호화에 기반한 정지영상의 화질 개선)

  • Kim Jeong-Sig;Lee Keun-Young
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.3 s.309
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    • pp.9-16
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    • 2006
  • Many image and video compression algorithms work by splitting the image into blocks and producing variable-length code bits for each block data. If variable-length code data are transmitted consecutively over error-prone channel without any error protection technique, the receiving decoder cannot decode the stream properly. So the standard image and video compression algorithms insert some redundant information into the stream to provide some protection against channel errors. One of redundancies is resynchronization marker, which enables the decoder to restart the decoding process from a known state in the event of transmission errors, but its usage should be restricted not to consume bandwidth too much. The Error Resilient Entropy Code(EREC) is well blown method which can regain synchronization without any redundant information. It can work with the overall prefix codes, which many image compression methods use. This paper proposes EREREC method to improve FEREC(Fast Error-Resilient Entropy Coding). It first calculates initial searching position according to bit lengths of consecutive blocks. Second, initial offset is decided using statistical distribution of long and short blocks, and initial offset can be adjusted to insure all offset sequence values can be used. The proposed EREREC algorithm can speed up the construction of FEREC slots, and can improve the compressed image quality in the event of transmission errors. The simulation result shows that the quality of transmitted image is enhanced about $0.3{\sim}3.5dB$ compared with the existing FEREC when random channel error happens.

2D Interpolation of 3D Points using Video-based Point Cloud Compression (비디오 기반 포인트 클라우드 압축을 사용한 3차원 포인트의 2차원 보간 방안)

  • Hwang, Yonghae;Kim, Junsik;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.26 no.6
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    • pp.692-703
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    • 2021
  • Recently, with the development of computer graphics technology, research on technology for expressing real objects as more realistic virtual graphics is being actively conducted. Point cloud is a technology that uses numerous points, including 2D spatial coordinates and color information, to represent 3D objects, and they require huge data storage and high-performance computing devices to provide various services. Video-based Point Cloud Compression (V-PCC) technology is currently being studied by the international standard organization MPEG, which is a projection based method that projects point cloud into 2D plane, and then compresses them using 2D video codecs. V-PCC technology compresses point cloud objects using 2D images such as Occupancy map, Geometry image, Attribute image, and other auxiliary information that includes the relationship between 2D plane and 3D space. When increasing the density of point cloud or expanding an object, 3D calculation is generally used, but there are limitations in that the calculation method is complicated, requires a lot of time, and it is difficult to determine the correct location of a new point. This paper proposes a method to generate additional points at more accurate locations with less computation by applying 2D interpolation to the image on which the point cloud is projected, in the V-PCC technology.

Key Frame Extraction and Region Segmentation-based Video Retrieval in Compressed Domain (압축영역에서의 대표프레임 추출 및 영역분할기반 비디오 검색 기법)

  • 강응관;김성주;송호근;최종수
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.9B
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    • pp.1713-1720
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    • 1999
  • This paper presents a new key frame extraction technique, for scene change detection, using the proposed AHIM (Accumulative Histogram Intersection Measure) from the DC image constructed by DCT DC coefficients in the compressed video sequence that is video compression standard such as MPEG. For fast content-based browsing and video retrieval in a video database, we also provide a novel coarse-to-fine video indexing scheme. In the extracted key frame, we perform the region segmentation as a preprocessing. First, the segmented image is projected with the horizontal direction, then we transform the result into a histogram, which is saved as a database index. In the second step, we calculate the moments and change them into a distance value. From the simulation results, the proposed method clearly shows the validity and superiority in respect of computation time and memory space, and that in conjunction with other techniques for indexing, such as color, can provide a powerful framework for image indexing and retrieval.

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Towards Group-based Adaptive Streaming for MPEG Immersive Video (MPEG Immersive Video를 위한 그룹 기반 적응적 스트리밍)

  • Jong-Beom Jeong;Soonbin Lee;Jaeyeol Choi;Gwangsoon Lee;Sangwoon Kwak;Won-Sik Cheong;Bongho Lee;Eun-Seok Ryu
    • Journal of Broadcast Engineering
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    • v.28 no.2
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    • pp.194-212
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    • 2023
  • The MPEG immersive video (MIV) coding standard achieved high compression efficiency by removing inter-view redundancy and merging the residuals of immersive video which consists of multiple texture (color) and geometry (depth) pairs. Grouping of views that represent similar spaces enables quality improvement and implementation of selective streaming, but this has not been actively discussed recently. This paper introduces an implementation of group-based encoding into the recent version of MIV reference software, provides experimental results on optimal views and videos per group, and proposes a decision method for optimal number of videos for global immersive video representation by using portion of residual videos.

H.264의 FMO Performance Evaluation and Comparison over Packet-Lossy Networks (패킷 손실이 발생하는 네트워크 환경에서의 H.264의 FMO 성능분석과 비교에 관한 연구)

  • Kim Won-Jung;Lim Hye-Sook;Yim Chang-Hoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.5C
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    • pp.490-496
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    • 2006
  • H.264 is the most recent video coding standard, containing improved error resilience tools than previous video compression schemes. This paper shows an analysis of the dependency of error concealment (EC) performance on the expected number of correctly received neighboring macroblock(MB)s for a lost MB, applying error concealment schemes to the raster scan mode that is used in the previous video coding standard and the flexible macroblock ordering (FMO) which is one of error-resilience tools in H.264. We also present simulation results and performance evaluation with various packet loss rates. Simulation results show that the FMO mode provides better EC performances of $1{\sim}9dB$ PSNR improvements compared to the raster scan mode because of larger expected number of correctly received neighboring MBs. The PSNR improvement by FMO mode becomes higher as the intra-frame period is larger and the packet loss rate is higher.

Design and Inplementation of S/W for a Davinci-based Smart Camera (다빈치 기반 스마트 카메라 S/W 설계 및 구현)

  • Yu, Hui-Jse;Chung, Sun-Tae;Jung, Souhwan
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.116-120
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    • 2008
  • Smart Camera provides intelligent vision functionalities which can interpret captured video, extract context-aware information and execute a necessary action in real-timeliness in addition to the functionality of network cameras which transmit the compressed acquired videos through networks. Intelligent vision algorithms demand tremendous computations so that real-time processing of computation of intelligent vision algorithms as well as compression and transmission of videos simultaneously is too much burden for a single CPU. Davinci processor of Texas Instruments is a popular ASSP(Application Specific Standard Product) which has dual core architecture of ARM core and DSP core and provides various I/O interfaces as well as networking interface and video acquiring interface necessary for developing digital video embedded applications. In this paper, we report the results of designing and implementing S/W for Davinci-based smart camera. We implement a face detection as an example of vision application and verify the implementation works well. In the future, for the development of a smart camera with more broad and real-time vision functionalities, it is necessary to study about more efficient vision application S/W architecture and optimization of vision algorithms on DSP core of Davichi processor.

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