• Title/Summary/Keyword: user-created contents

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Broadcasting Contents Management System in Restricted Area (한정된 지역 내에서의 방송 콘텐츠 관리 시스템)

  • Han, Ki-Sun
    • Journal of the Korea Convergence Society
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    • v.4 no.1
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    • pp.9-13
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    • 2013
  • In this paper, broadcasting contents management system which is for sharing user-created information in restricted areas is proposed. By the proposed system, the information is compulsively sent to a television set receiving broadcasting contents via various transmit media. So, user should be contacting the information while they are watching broadcasting contents.

An Exploratory Study of Consumer's Participation and Diffusion of Internet UCC-based on Digital Contents Services (인터넷 UCC 기반 디지털콘텐츠 서비스의 소비자 참여와 확산에 관한 연구)

  • Kim, Yeon-Jeong
    • Journal of Families and Better Life
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    • v.27 no.3
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    • pp.201-212
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    • 2009
  • The purpose of research is to investigate patterns and diffusion of consumer participation on Internet UCC based on digital contents services. A sample survey of internet users was conducted, responses were collected from 629 respondents and consumer streaming data were analyzed. Some of the practical implications of the results are follows. Research can find out that patterns of user participation in UCC. The major genres of UCC are like daily lives of individuals, humors, parodies of star entertainers and types of contents like still pictures or images, texts are relatively highly generated comparing with multimedia UCC. Although participants have been being increased in UCC recently, the consumers as prosumers who are classified in contents generating group are ten percents at the most. In generating community-based UCC such as posting answers of questions and activities in Blog, prosumers who are in contents making group(recreational group) show more positive attitudes than simple participants(consuming only). The results of multiple regression analysis indicated that fun & entertainment, arousal, self-expression, user friendly web interface variable commonly posited a significant effect in multimedia UCC Services between two groups. Information sharing and perceived usefulness posited a significant effect in recreational group.

MPEG-4 IPMP Authoring Tool for Protection and Management of Digital Contents

  • Kim Kwang-Yong;Kim Jae-Gon;Hong Jin-Woo;Kim Chang-Su;Jung Hoe-Kyung
    • Journal of information and communication convergence engineering
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    • v.3 no.4
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    • pp.195-200
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    • 2005
  • The MPEG-4 standard is aimed to define an object based audiovisual coding standard to address the emerging needs from interactive broadcasting. Since a broadcasting program is created on the basis of its objects, it is considered that MPEG-4 is most suitable for interactive broadcasting contents production and it can be retrieved in terms of its properties. But, there is no system that protects the copyright of digital contents and manages copyright and possibility that contents producer and author's copyright receives infringement at process that exchange contents mutually rose very. Therefore, we need to control and distribute contents according to user's permission rights. In this paper, we present the authoring system based on MPEG-4 IPMP for copyright and protection of MPEG-4 contents. The main features of the proposed approach is to provide an MPEG-4 compliant IPMP authoring system in a plug-in type along with standardized interfaces, which is to be able to incorporated into an existing MPEG-4 content authoring system. In this way, it is capable of authoring content to the MP4 file format while accommodating protection and management of content in a unified way. Furthermore, it also allows a user to edit and/or author IPMP information in a more efficient way by offering form based user interfaces.

The Solution of Content Creation for User Side Using Animation Management System (애니메이션 공정관리시스템을 활용한 사용자 중심 콘텐츠 생성 방안)

  • Lim, Yang-Mi;Kim, Sung-Rea;Kim, Ho-Sung
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.163-167
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    • 2006
  • The previous media has the function that was information of the contents was delivered by only content providers, but the current media makes the interactive function between content providers and general receivers. For this reason, the role of receivers are also expanded in the realm of multimedia and receivers have the roles of the sending and getting information for content user, not more receiver. The constituent members relative to content are content providers, users and user-created content. This paper introduces "the wonderland" the animation process management system for high-level user group. Also, most of images which are made of the animation process are publicly accessible, providing the public or the average user group for making resources easily by using "the wonderland." Although, the general user can get an environment to reedit their own new movie with making the most of provided movie sources are scene and cut units, according to one's taste and one's idea. The materialization of process management system can expand dramatically enough contents, and save the time to edit digital animation or movie, control numerous sources, made an animation processing, and the result output. Such "the wonderland" will significantly help to create future content.

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PhotoToc: an Implementation of a Ranking System by using User Favor-Based Metrics (포토톡 : 사용자 선호 기반 멀티미디어 콘텐츠 랭킹 시스템의 구현)

  • Lee, Jin-Soo;Park, Al-Eum;Choi, Song-Ah;Ahn, Hoo-Young;Park, Young-Ho
    • Journal of Digital Contents Society
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    • v.8 no.2
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    • pp.113-119
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    • 2007
  • Recently, multimedia applications using internet are increasing by emergency of UCC. The retrieval of photo, video, audio is a main issue to increase utility of access and efficiency of access time. But the exist multimedia applications do not provide the practical ranking system. They provide only simple ranking system using metric. This paper provides "PhotoToc", the user favor-based multimedia ranking system, that can provide differenced view to users. The proposed system has a to retrieve the user centered results.

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UCC Platform-based CPMS Design (UCC 플랫폼을 활용한 CPMS 설계)

  • Min, Byoung-won;Oh, Yong-sun
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.792-794
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    • 2007
  • Since passive information users in mass media era became active information producers in this Internet era, an enormous amount of education contents has been created. As people use different production and reproduction tools even for the same content, however, user-created contents (UCC) do not have compatibility among them, which leads to other problems too. In order to solve these problems, this study proposes "a platform in UCC production environment based on standard specification, which will enhance interoperability among contents." We expect that this platform will help design Contents Publication and Management System (CPMS), which minimizes jobs required to be done repetitively for contents up-loading or transfer and thus enables easy contents sharing and management.

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Implementation of Android-based Interactive Edutainment Contents Using Authoring Tool Developed for Interactive Animation

  • Song, Mi-Young
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.4
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    • pp.71-80
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    • 2018
  • In this paper, we developed an interactive animation authoring tool and developed the Android based interactive edutainment contents. The authoring tool for creating interactive animations developed in this paper is based on a graphical user interface, so users can easily create interactive animations. Interactive animation contents created by this authoring tool can be created as images and xml files so that they can be used directly on mobile devices. In order to increase learning efficiency for children, Android-based interactive edutainment electronic storybooks, which is implemented using this authoring tool, provided a recording function to listen to the parents' voice as well as an interactive action in which the characters move in accordance with the story line. We also provided a STEAM game that combines creativity and imagination with creative science and technology. Therefore, by creating the edutainment contents through the proposed authoring tool for interactive animation, various interactive animation contents could be produced more easily than the code implementation method. Through this study, I hope that it will be helpful for the development of various interactive edutainment contents to provide educational contents considering the quantity and quality to infants.

A suggestion for Mobile Fashion Information using Ontology Technique based on Relation Database (관계형 데이터베이스 기반 온톨로지 기법을 활용한 모바일 패션 정보 제안)

  • Ahn, Hoo-Young;Park, Young-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.6
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    • pp.207-212
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    • 2007
  • Recently, requriements that people want to receive various information related with fashion are increasing. A lot of internet shopping malls and corporations provide information about fashion. However, those systems do not give enough information about fashion. To solve these problems, the paper provides the recommend technique for providing complex fashion information on mobile devices. The providing system implements fasion ontology by using XML. The XML ontology has dewey number as an attribute. The recommend technique uses this number and find LCA(Lowest Common Ancestor) on the fashion ontology. Then those child nodes under the LCA are recommended as related information. The results are displayed on the mobile browser. The system provides function for taking a picture or movie of fashion contents. Those movies and pictures are UCC(User Created Content)s. The system is a novel system that can recommend complex fasion information on mobile devices.

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Utilization of UCC in Convergence Era (컨버전스시대 UCC의 활용)

  • Lyou, Chul-Gyun;Park, Na-Young
    • The Journal of the Korea Contents Association
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    • v.7 no.6
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    • pp.89-98
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    • 2007
  • UCC(User Created Content) is attracted public attention in the era of web2.0 that users create, distribute and consume various kinds of media content through a web platform standing on participation, collaboration and openness. As most discussion about UCC is centered on making benefit using it, it is understood as 'the information commodity' which is appropriated to new media environment. But UCC have to be understood not only as the information commodity but as 'the state of media'. UCC can be classified into two types based on desire for transparency and opaqueness from the media's genealogical point of view which is the logic of 'remediation' that J.Bolter and R.Grusin suggested. In the convergence era that a lot of new media appear, for example IPTV and DMB, this study devise a method of the utilization of UCC from diverse aspects of remediation in the paradigm of convergence.

Design Techniques and Development of Mypage when Join the 6005+ Web-site (회원가입과 동시에 경험하게 되는 6005+사이트 Mypage 설계기법 및 개발)

  • Zhao, Mei-Hua;Ko, Hee-Ae;Kim, Jong-Keun;Sim, Kun-Ho;Lim, Young-Hwan
    • Journal of Digital Contents Society
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    • v.11 no.3
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    • pp.407-416
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    • 2010
  • As the mobile internet rapidly progress and mobile terminals are activated, business entities which want to operate mobile web contents and individuals who want to use it increase. 6005plus.com as "I wish the mobile world" which is mobile UCC(User Created Contents) ponpy/invitation service web site(www.6005plus.com) was constructed. In 6005plus.com web site, which users could easily produce mobile contents and establish mobile web service servers as well, in order for mobile service users to create mobile invitation or ponpy and use it. But the service 6005plus.com advocates is that users can attach ponpy and invitations to the MMS/SMS Call back URL, which needs resolution since it has several inactivated problems. In this paper, we allow users who registered 6005plus.com can create mobile card, invitation, and personal ponpy with registration, so that apply automatic generation technique for users to experience ponpy/invitation service into MMS/SMS Call back URL which 6005plus.com advocates through registration. We also designed my page to which users can send their contents easily, conveniently and by one-stop.