• Title/Summary/Keyword: user-centered interface

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The Development and the Application of a Collaborative Design Prototyping Tool for Digital Products (디지털 제품의 협동적 디자인을 위한 프로토타이핑 도구 개발 및 활용 사례 연구)

  • Nam, Tek-Jin
    • Archives of design research
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    • v.17 no.4
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    • pp.119-128
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    • 2004
  • There is a lack of user centered design methods that support effective collaboration between designers and end-users for designing hardware and software integrated digital products. This paper presents the application of Collaborative Design and a new collaborative design prototyping tool for interactive digital product design projects. The tool consists of STCtools(State Transition Chart tools) software, hardware modeling materials, and physical interface toolkits for integrating software and hardware. STCtools allow users to create and edit States, to compose Events describing transitions between States, and to run intermediate or final results of STC. Using the hardware modeling materials and the physical interface toolkit, designers and end-users can collaborately examine the hardware and software integrated concepts in an early stage of the design process. Three collaborative design workshops of designing a portable digital guide for a theme park were accomplished to examine the feasibility of the tool. The results suggested that the tool supported iterative concept development and interactions between designers and end users. Although several user interface problems of STCtools were identified, the participants gave positive feedback on the role of the tool in collaborative concept generation and deployment. It is expected that the results of this study contribute not only to the collaboration between designers and end users, but also to the collaboration between designers, and between designers and other professionals.

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User Centered Interface Design of Web-based Attention Testing Tools: Inhibition of Return(IOR) and Graphic UI (웹 기반 주의력 검사의 사용자 인터페이스 설계: 회귀억제 과제와 그래픽 UI를 중심으로)

  • Kwahk, Ji-Eun;Kwak, Ho-Wan
    • Korean Journal of Cognitive Science
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    • v.19 no.4
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    • pp.331-367
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    • 2008
  • This study aims to validate a web-based neuropsychological testing tool developed by Kwak(2007) and to suggest solutions to potential problems that can deteriorate its validity. When it targets a wider range of subjects, a web-based neuropsychological testing tool is challenged by high drop-out rates, lack of motivation, lack of interactivity with the experimenter, fear of computer, etc. As a possible solution to these threats, this study aims to redesign the user interface of a web-based attention testing tool through three phases of study. In Study 1, an extensive analysis of Kwak's(2007) attention testing tool was conducted to identify potential usability problems. The Heuristic Walkthrough(HW) method was used by three usability experts to review various design features. As a result, many problems were found throughout the tool. The findings concluded that the design of instructions, user information survey forms, task screen, results screen, etc. did not conform to the needs of users and their tasks. In Study 2, 11 guidelines for the design of web-based attention testing tools were established based on the findings from Study 1. The guidelines were used to optimize the design and organization of the tool so that it fits to the user and task needs. The resulting new design alternative was then implemented as a working prototype using the JAVA programming language. In Study 3, a comparative study was conducted to demonstrate the excellence of the new design of attention testing tool(named graphic style tool) over the existing design(named text style tool). A total of 60 subjects participated in user testing sessions where their error frequency, error patterns, and subjective satisfaction were measured through performance observation and questionnaires. Through the task performance measurement, a number of user errors in various types were observed in the existing text style tool. The questionnaire results were also in support of the new graphic style tool, users rated the new graphic style tool higher than the existing text style tool in terms of overall satisfaction, screen design, terms and system information, ease of learning, and system performance.

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Implementation and Design of Objective Quality Assurance System for Multimedia Service Video (멀티미디어 서비스 영상의 객관적 품질측정 시스템 설계 및 구현)

  • Joo, Hae-Jong;Hong, Bong-Hwa;On, Jin-Oh;Hong, Suk-Ju
    • 전자공학회논문지 IE
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    • v.45 no.1
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    • pp.58-64
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    • 2008
  • This Paper provides perceptual metrics for video quality based on properties of human visual system, and audio quality based on human audition. All metrics work without reference signals, allowing non-intrusive, in-service measurements. A simple and easy-to-learn user interface displays the metrics and saves them in popular file formats like CSV. In this paper, proposed method was able to various and corrective measurement for the multimedia service video quality. As that it was able to application to set up service guide line and the methode of measurement and system for the set up standardization of the high quality video service.

A Study of Mobility support Analysis on Heterogeneous Wireless Network (이종 무선망간 이동성 제공 분석에 관한 연구)

  • Kim, Dong-Il
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.577-580
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    • 2012
  • Communication environment has rapidly evolved into All-IP based core network, which is centered on a variety of access network, and develops into ubiquitous environment for each user due to the development of multiple interface terminals and the spread of contents usage. Especially, mobile streaming technologies and integrated authentication technologies are needed for mobile users to provide seamless mobility. The technology for seamless mobility services is an important issue. In this paper, the IEEE 802.21 MIH information server is based on the network offering handover technology between heterogeneous network.

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A Study on a Design of Effective Websites for Internet Bookshops (인터넷 서점의 효과적인 웹사이트 설계에 관한 연구)

  • 이란주
    • Journal of the Korean Society for information Management
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    • v.18 no.1
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    • pp.43-64
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    • 2001
  • The purpose of this study is to examine the features of Internet bookshops in order to suggest the most effective website model for them. Seven Internet bookshop websites are analyzed. The evaluating criteria includes: interface layout, contents, function aspects. The results show that a suggested model should include various aspects: 1) user-centered menu structure, 2) effective search methodlsubject directory, and 3) various and good quality review.

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Design and Implementation learning English words Smart-phone application for Elementary school students on Android platform by Focus on form (형태초점교수법 기반 초등학교 영어 단어 학습 스마트폰 어플리케이션 설계 및 구현)

  • Kim, Seung-Jun;Kim, Kap-Su
    • Journal of The Korean Association of Information Education
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    • v.16 no.2
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    • pp.223-231
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    • 2012
  • Recently, We need a change of our education, Owing to trend of smart phone, approaching Digital Natives. We need some Teaching-Learning method, materials, softwares which realize Student-centered, Customized education more than E-learning, U-learning. Thus, In demand of This, This study will suggest a creative idea that how to design and produce smart-phone application which refers to 800 English words in elementary school recommended The Ministry of Education, Science, and Technology in Android Platform.

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A study on developing user-centered interface of consumer electronics based on log analysis (가전 제품의 사용 Log 분석을 통한 사용자 중심 인터페이스 디자인에 관한 연구 - 디지털 TV 사례를 중심으로 -)

  • Ha, Yoon;Choi, Go-Woon;Kim, Hyo-Sun;Ahn, Jeong-Hee
    • 한국HCI학회:학술대회논문집
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    • 2007.02b
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    • pp.179-184
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    • 2007
  • 제품의 사용자 인터페이스를 개발하기 위해서는 해당 제품의 사용 행태를 정확하게 파악하는 것이 핵심적이다. 사용자 행태에 관한 정보를 수집하는 방법으로는 설문이나 개별/집단 면접 등이 흔히 사용되고 있으나, 이는 사용자들의 기억에 의존하는 간접적인 방법이기 때문에 그 정확성을 보장할 수 없다는 것이 단점으로 지적된다. 이 연구에서는 사용자 조작 로그(Log)를 기록, 수집하는 방법을 활용하여 가전 제품의 사용 행태에 대한 정보를 직접적으로 파악하였고 그 결과를 바탕으로 사용자 중심 인터페이스 디자인을 개발하고자 하였다. 디지털TV실사용자 가구들을 조사 대상으로 선발한 후 해당 가정의 실제 사용 환경에서 약 1개월간 사용 로그를 기록하였다. 로그 수집과 함께 면접 설문도 실시하였다. 수집된 로그를 통계적으로 분석하여 제품의 주요 기능별 사용 빈도와 패턴을 추출해 낼 수 있었다. 이 결과를 면접에서 대상자들이 응답한 내용과 비교하여 간접 조사 방법의 정확도를 검증해 보았다. 로그 분석 결과에서 도출된 사용 행태 데이터를 근거로 사용자 맞춤 인터페이스 기능을 제안하였다. 또한 각 가구별 결과를 2차 분석하여, 사용 행태 데이터를 기반으로 한 사용자 세분화(Segmentation)를 하였고 각 세그먼트(Segment)별 주요 특징을 도출해 낼 수 있었다. 이러한 여러 분석 결과는 가전 제품의 사용자 중심 인터페이스 개발에 사용 Log분석이 활용될 다양한 가능성과 유용성을 보여주었다.

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A Study on Developing a Scheduling System for a Die Manufacturing System Using ILOG (ILOG를 활용한 금형 생산시스템의 일정계획 시스템 개발에 관한 연구)

  • Jeong, Han-Il;Chung, Dae-Young;Kim, Ki-Dong;Park, Chan-Kwon;Park, Jin-Woo
    • IE interfaces
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    • v.13 no.4
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    • pp.564-571
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    • 2000
  • Manufacturing companies are implementing a so-called customer-centered supply chain management to have a competitive advantage. In these efforts, collaboration not only within a company but also with suppliers, partners and customers is emphasized. The fast delivery, reducing the total lead-time from development to delivery, is pursued more than ever, though the quality and cost are still importantly regarded. Die manufacturing companies are not exception from these trends, because a die is a necessary tool for almost manufacturing industries. The planning and scheduling system plays an important role in supply chain management. In this study, we address a scheduling problem of a die manufacturing company. The problem is very complex due to many reasons including the uncertainty in environment and the complexity of constraints. Considering the importance of due-date satisfaction and human planners' roles, we designed the solution algorithm and the user interface respectively. In the implementation phase, modeling constructs and basic solution algorithms of ILOG solver and ILOG scheduler are used. In the paper, the problem and the algorithm are described with ILOG constructs, and the experience of use is also addressed.

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A Study on the Wireless Door Lock System with Advanced Encryption Standard(AES) in Design (암호화기술을 적용한 무선 도어락시스템 디자인에 대한 연구)

  • 유보현
    • Archives of design research
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    • v.17 no.1
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    • pp.179-190
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    • 2004
  • The human effort to make personal privacy and safety from outer environment has brought the improvement of security system through the technological development. Especially as a apartment dwelling and lifestyle is general, the role and function of door lock system is more important than ever. The research for user-centered approach and design on the door lock system should be implemented under the circumstances. This study has focused on the development of making safety as well as easy interface to design door lock system. The price also is competitive as compared with other door lock products. The goal of this study is to propose the alternatives not only to develop door lock design but also to search the innovative way of locking system design.

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Real Estate Industry in the Era of Technology 5.0

  • Sun Ju KIM
    • The Journal of Economics, Marketing and Management
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    • v.11 no.6
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    • pp.9-22
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    • 2023
  • Purpose: This paper aims to suggest ways to apply the leading technologies of Industry 5.0 to the housing welfare field, tasks for this, and policy implications. Research design, data, and methodology: The analysis method of this study is a literature study. The analysis steps are as follows. Technology trends and characteristics of Industry 5.0 were investigated and analyzed. The following is a method of applying technology 5.0 in the industrial field. Finally, the application areas of each technology and the challenges to be solved in the process were presented. Results: The results of the analysis are 1) the accessibility and diffusion of technology. This means that all citizens have equal access to and use of the latest technology. To this end, the appropriate use of technology and the development of a user-centered interface are needed. 2) Data protection and privacy. Residential welfare-related technologies may face risks such as personal information leakage and hacking in the process of collecting and analyzing residents' data. 3) Stability, economic feasibility, and sustainability of the technology. Conclusions: The policy implications include: 1) Enhancing technology education and promotion to improve tech accessibility for groups like the low-income, rural areas, and the elderly, 2) Strengthening security policies and regulations to safeguard resident data and mitigate hacking risks, 3) Standardization of technology, 4) Investment and support in R&D.