• Title/Summary/Keyword: user response

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Analyzing Impact Factors of User Resistance to Accepting Paid Mobile Application (유료 모바일 애플리케이션 수용 저항 요인에 관한 분석)

  • Song, Seong-Beom;Kang, Ju-Young;Lee, Sang-Gun
    • The Journal of the Korea Contents Association
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    • v.13 no.4
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    • pp.361-375
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    • 2013
  • While the mobile application market is growing fast, the revenues of the majority apps are declining. Moreover, paid mobile application prices and purchases have been slow because of intensifying competition. However, the conventional studies focused only on the acceptance factor of mobile applications, so they cannot explain the phenomenon such as acceptance resistance for paid mobile applications. Therefore, our study tries to analyze the factors for the acceptance resistance of users for paid mobile applications. The research model in this paper, which is based on S-O-R model, verified through surveys how social influence and app characteristics affect user perception and how user perception affects to app resistance. The results of our study showed that paid mobile applications happened to be destroyed in front of the chasm because of the perceived loss. Consequently, the results implicate that the developers should lower the initial price and actively react to the negative reviews in order to lower the perceived loss. Moreover, the results verified that a sense of self-efficacy can lower application acceptance resistance by including personal properties to our research model as control variables.

The Design and Implementation of Improved Anti-Collision Algorithm for Vehicle User Authentication System (차량 사용자 인증 시스템을 위한 향상된 충돌 방지 알고리즘의 설계 및 구현)

  • Kim, Kyeong-Seob;Lee, Yun-Seob;Choi, Sang-Bang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.1
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    • pp.57-67
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    • 2013
  • Because many of the FOB key, anti-collision algorithm for a seamless multi-access is applied to the smart-key system. In this paper, we have designed and implemented improved anti-collision algorithm that dramatically reduces the communication response time required in the user authentication process immediately after by dynamically changing the order in which the request of the user ID as the user ID on immediately before in the smart key system for vehicles that use many of the FOB key. In order to evaluate the performance of the system the improved anti-collision algorithm is applied, we show the behavior of the algorithm implemented in the state actually mounted on the vehicle and verify that communication response time required for many of the FOB key was reduced by about 33% compared to existing algorithms.

Implementation and Performance Evaluation of Migration Agent for Seamless Virtual Environment System in Grid Computing Network (그리드 컴퓨팅 네트워크에서 Seamless 가상 환경 시스템 구축을 위한 마이그레이션 에이전트 구현 및 성능 평가)

  • Won, Dong Hyun;An, Dong-Un
    • KIPS Transactions on Computer and Communication Systems
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    • v.7 no.11
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    • pp.269-274
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    • 2018
  • MMORPG is a role-playing game that tens of thousands of people access it online at the same time. Users connect to the server through the game client and play with their own characters. If the user moves to a management area of another server beyond the area managed by the server, the user information must be transmitted to the server to be moved. In an actual game, the user is required to synchronize the established and the transferred information. In this paper, we propose a migration agent server in the virtual systems. We implement a seamless virtual server using the grid method to experiment with seamless server architecture for virtual systems. We propose a method to minimize the delay and equalize the load when the user moves to another server region in the virtual environment. Migration Agent acts as a cache server to reduce response time, the response time was reduced by 50% in the case of 70,000 people.

Structural Characteristics Analysis System "SpindleX" for Machine-Tool Spindle System (공작기계 주축계의 구조특성 해석시스템 SpindleX)

  • 김석일;조재완;이원재
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2000.05a
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    • pp.1016-1020
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    • 2000
  • In this study, a structural characteristics analysis system for motor-integrated high-speed spindle systems, “SpindleX”, is developed based on the Timoshenko theory and the multi-layered finite element method. Since “SpindleX” has the various analysis modules related to static deflection analysis, modal analysis, frequency response analysis, unbalance response analysis and so on, it is useful in performing systematically and quantitatively the design and evaluation processes of spindle system under the windows GUI environment. Also, to enhance the user-friendliness, “SpindleX” possesses the various additional functions such as the DXF file interface for auto-importing the shape and geometric data of spindle system from the DXF file, the bearing database for auto-importing the mechanical properties and geometric data of bearing by the bearing number, and the graphical visualization for certificating the imported and analysed data of spindle system.

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Response Time Prediction of IoT Service Based on Time Similarity

  • Yang, Huaizhou;Zhang, Li
    • Journal of Computing Science and Engineering
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    • v.11 no.3
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    • pp.100-108
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    • 2017
  • In the field of Internet of Things (IoT), smarter embedded devices offer functions via web services. The Quality-of-Service (QoS) prediction is a key measure that guarantees successful IoT service applications. In this study, a collaborative filtering method is presented for predicting response time of IoT service due to time-awareness characteristics of IoT. First, a calculation method of service response time similarity between different users is proposed. Then, to improve prediction accuracy, initial similarity values are adjusted and similar neighbors are selected by a similarity threshold. Finally, via a densified user-item matrix, service response time is predicted by collaborative filtering for current active users. The presented method is validated by experiments on a real web service QoS dataset. Experimental results indicate that better prediction accuracy can be achieved with the presented method.

Multivariate Decision Tree for High -dimensional Response Vector with Its Application

  • Lee, Seong-Keon
    • Communications for Statistical Applications and Methods
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    • v.11 no.3
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    • pp.539-551
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    • 2004
  • Multiple responses are often observed in many application fields, such as customer's time-of-day pattern for using internet. Some decision trees for multiple responses have been constructed by many researchers. However, if the response is a high-dimensional vector that can be thought of as a discretized function, then fitting a multivariate decision tree may be unsuccessful. Yu and Lambert (1999) suggested spline tree and principal component tree to analyze high dimensional response vector by using dimension reduction techniques. In this paper, we shall propose factor tree which would be more interpretable and competitive. Furthermore, using Korean internet company data, we will analyze time-of-day patterns for internet user.

Interactive Typography System using Combined Corner and Contour Detection

  • Lim, Sooyeon;Kim, Sangwook
    • International Journal of Contents
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    • v.13 no.1
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    • pp.68-75
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    • 2017
  • Interactive Typography is a process where a user communicates by interacting with text and a moving factor. This research covers interactive typography using real-time response to a user's gesture. In order to form a language-independent system, preprocessing of entered text data presents image data. This preprocessing is followed by recognizing the image data and the setting interaction points. This is done using computer vision technology such as the Harris corner detector and contour detection. User interaction is achieved using skeleton information tracked by a depth camera. By synchronizing the user's skeleton information acquired by Kinect (a depth camera,) and the typography components (interaction points), all user gestures are linked with the typography in real time. An experiment was conducted, in both English and Korean, where users showed an 81% satisfaction level using an interactive typography system where text components showed discrete movements in accordance with the users' gestures. Through this experiment, it was possible to ascertain that sensibility varied depending on the size and the speed of the text and interactive alteration. The results show that interactive typography can potentially be an accurate communication tool, and not merely a uniform text transmission system.

An Implementation of Context Data Monitoring System based on Ubiquitous Sensor Network (유비쿼터스 센서 네트워크 기반의 상황 정보 모니터링 시스템 구현)

  • Lee, Ki-Wook;Sung, Chang-Gyu
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.5 s.43
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    • pp.259-265
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    • 2006
  • As a core area of the new computing paradigm, the Ubiquitous Sensor Network Technology utilizes a wireless sensor networking which can be applied to the Context Information Monitoring System. When the technology is used in a poor user-environment for monitoring purposes, it can cost-effectively gather the context data on real-time basis, analyze the information gathered, effectively response to the user situation, and execute orders to create environmental factors desired by the user. This study structures a system able to monitor information in regards to a user-environment based on wireless-node sensor technology coupled with the Ubiquitous Sensor Network Technology. The proposed system requires a minimal collection of data without continuous monitoring. Monitoring periodically, it can sense the user-environment more efficiently than the existing monitoring technologies based on the wire-communication technology.

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Analysis of Friction Mechanisms Associated with Write Feeling (필기 감성에 관련한 마찰메커니즘 분석)

  • Park, JinHwak;Kim, MinSeob;Lee, YoungZe
    • Tribology and Lubricants
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    • v.32 no.6
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    • pp.207-211
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    • 2016
  • To interpret the perception that originates from tactile sensibility during people touch and recognize the object surfaces, this study focuses on the development of a friction model that can describe the interaction of a stylus pen sliding over the counter surfaces. In addition, the study includes several other experimental factors such as the pressure, temperature, and topology of surface, which can have an effect on the emotional user experience concerning various surfaces; this research aims to suggest a method to quantitatively evaluate the relation between these experimental parameters and emotional user experience. Accordingly, the objective of research comprises the friction characteristic technology for measurement of fine tribological behavior and a standard to quantify the emotional feedback. Existing panels or input devices that provide interaction feedback about user actions simply operate with a single frequency vibration or sound response. On the contrary, this research investigates various interaction characteristics including friction force, frequency, and surface topology synthetically. Using the developed model, which can explain the relation between the friction parameters and emotional user experience, developers can design their product in order to provide the user with expected emotional sensibility. Consequently, it can contribute to reduce the development cost about sensitivity model.

A Design and Implementation of a Solution for Real Detection of Information Leakage by Keylogging Attack (키로깅을 통한 정보유출 실시간 탐지 솔루션 설계 및 구현)

  • Choi, In Young;Choi, Ji Hun;Lee, Won Yeoul
    • Journal of Korea Multimedia Society
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    • v.17 no.10
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    • pp.1198-1204
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    • 2014
  • Most of vaccine type security solutions detect intrusion of computer virus or malicious code. However, they almost don't have functionalities of the information leakage detection. In particular, information leakage through keylogging attact cannot be detected. In this paper, we design and implement a solution to detect the leakage of information through keylogging attact. Proposed solution detects the user-specified information in real time. To detect the leakage of user-specified information, the solution extracts the payload field from each outbound packet and compares with user-specified information. We design the solution to reduce the effect on the packet transmission delay time due to packet monitoring operation. And we design a simple user interface. By proposed solution, user can response to intrusion or information leakage immediately because he or she can perceives a leakage of information in real time.